coldbreeze Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (4, -14, D:1) a stone (4, -13, D:1) a +0 dagger a stone (4, -11, D:1) a stone (4, -5, D:1) a +0 mace (4, 13, D:1) a stone (7, -20, D:1) a +0 ring mail (10, -31, D:1) a +0 ring mail (24, 19, D:1) 14 poisoned needles (32, 8, D:1) a +0 club (34, -28, D:1) a cursed -3 club (35, -28, D:1) a +0 club (35, 1, D:1) a +0 club (39, 5, D:1) a +0 leather armour (42, 7, D:1) a cursed -3 club (43, 1, D:1) a +1 vampiric falchion a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club (45, 1, D:1) a +0 club Level 2 of the Dungeon (2, -3, D:2) a +0 leather armour (3, -39, D:2) a +0 dagger a +0 ring mail (4, -9, D:2) a +0 scale mail (9, -4, D:2) a +0 leather armour (17, -8, D:2) a +0 plate armour (26, -29, D:2) a +0 mace (28, -27, D:2) a +0 leather armour (31, -32, D:2) 13 poisoned needles (32, -23, D:2) 22 stones (35, -31, D:2) a +0 club (35, -22, D:2) a +0 club (35, -15, D:2) a +0 long sword (37, -40, D:2) a stone (38, -41, D:2) a stone (39, -41, D:2) 2 stones Level 3 of the Dungeon (4, 30, D:3) a +0 war axe (7, 0, D:3) 18 arrows (27, 8, D:3) a +0 club (32, 24, D:3) a +0 club (33, 23, D:3) a +0 club (44, 35, D:3) a +0 dagger (55, 6, D:3) a +0 club (55, 12, D:3) a +0 robe (55, 37, D:3) a +0 leather armour Level 4 of the Dungeon (0, 6, D:4) 25 arrows (4, -26, D:4) a +0 ring mail (5, 2, D:4) 24 stones (11, -17, D:4) a +0 scale mail (11, -9, D:4) 23 stones (11, 2, D:4) a +0 war axe a +0 robe (21, -9, D:4) a +0 falchion (24, -8, D:4) 8 curare-tipped needles (32, 4, D:4) a +0 scale mail (46, -19, D:4) 24 stones (48, -15, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 17 stones (1, 4, D:5) a +0 dagger a +0 robe (2, -8, D:5) 16 stones (7, 14, D:5) the +10 rapier "Hixib" {vamp, rF++ Str+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It greatly protects you from fire. (7, 18, D:5) a +0 leather armour (9, -7, D:5) a +0 trident (10, 5, D:5) a +0 leather armour (15, -3, D:5) 28 stones (18, -4, D:5) a +0 shortbow 13 arrows (20, -13, D:5) a +0 chain mail (20, -6, D:5) 2 arrows (21, 11, D:5) 13 stones (23, 6, D:5) 21 stones (24, -3, D:5) 11 poisoned needles (27, -4, D:5) a cursed -1 dagger (33, 4, D:5) a +0 giant spiked club Level 6 of the Dungeon (3, -16, D:6) a cursed +0 great sword a +0 robe (6, -23, D:6) 22 sling bullets (7, -3, D:6) a +0 war axe (unseen) (8, 13, D:6) 2 arrows (9, 11, D:6) an arrow (11, 10, D:6) a +0 shortbow 11 arrows (26, -2, D:6) a +0 shortbow 21 arrows a +0 whip (26, 0, D:6) an arrow (26, 2, D:6) an arrow (30, -20, D:6) 13 arrows (32, -4, D:6) 8 poisoned needles (38, -15, D:6) a +0 flail a +0 whip a +0 leather armour a +0 battleaxe a cursed +0 plate armour a +0 giant club (47, 8, D:6) a +0 great sword Level 7 of the Dungeon [Shop] Guilacyoq's Antique Weapon Boutique a +0 great sword (208 gold) a +0 quarterstaff (128 gold) a +0 battleaxe (208 gold) a +0 dagger of speed (256 gold) a +3 whip (624 gold) the +5 falchion of Ash {flame, rPois rC+ Int-4} (1286 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It protects you from cold. It protects you from poison. a +0 great sword (208 gold) (3, 6, D:7) 14 bolts (9, -13, D:7) 13 arrows a +0 shortbow (11, -12, D:7) 2 arrows (13, 15, D:7) a +4 quarterstaff of chaos (14, -11, D:7) an arrow (14, 11, D:7) a +0 mace (16, -12, D:7) a +0 club a +0 leather armour a +0 leather armour a +0 short sword a +0 flail a +0 chain mail (22, -23, D:7) a +0 robe (24, -18, D:7) 15 sling bullets (27, 13, D:7) 12 bolts (37, -3, D:7) an uncursed staff of summoning (47, -2, D:7) 26 bolts (48, -8, D:7) a cursed -1 robe a +0 flail (49, -9, D:7) a +0 robe a +1 robe of fire resistance a +0 short sword a +0 scimitar a cursed +0 battleaxe of flaming a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (2, 6, D:8) a +0 war axe (8, 21, D:8) 2 tomahawks (9, -15, D:8) the +6 trident of Watef {freeze, MP+9 Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your magic capacity (+9). (12, 23, D:8) 8 gold pieces (25, 23, D:8) a giant gecko skeleton (32, -23, D:8) a cursed -3 shortbow 8 arrows (32, -21, D:8) an arrow (32, -16, D:8) an arrow (40, 21, D:8) 10 stones the Ecumenical Temple