coldbreeze Level 1 of the Dungeon (0, 0, D:1) 3 stones (6, -7, D:1) a +0 robe (7, -5, D:1) a frilled lizard corpse (skeletalised by now) (11, -12, D:1) a +0 short sword of speed a kobold corpse (skeletalised by now) (12, -9, D:1) 9 stones (15, -10, D:1) a +0 sling (21, -16, D:1) 3 stones (22, -11, D:1) 5 stones (24, -3, D:1) 5 boomerangs (26, -25, D:1) a bat corpse (skeletalised by now) (28, 12, D:1) a +0 leather armour (29, 8, D:1) a frilled lizard skeleton (39, -4, D:1) a frilled lizard skeleton (40, -6, D:1) a +0 club a gnoll skeleton (42, -6, D:1) a +0 club (42, -4, D:1) a frilled lizard skeleton (43, -7, D:1) a +0 flail a +0 club a gnoll skeleton (43, -6, D:1) a +0 club (44, -11, D:1) a +0 flail a gnoll corpse (skeletalised by now) (45, -7, D:1) a quokka skeleton (47, -6, D:1) a +0 club (48, -7, D:1) a +0 short sword a kobold skeleton (49, 4, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -8, D:2) a hobgoblin corpse (skeletalised by now) (1, -4, D:2) 6 stones (3, -20, D:2) a +0 pair of boots (6, -15, D:2) a hobgoblin skeleton (10, -15, D:2) a +0 halberd a gnoll skeleton (18, -19, D:2) a +0 hand axe (29, -18, D:2) a frilled lizard corpse (skeletalised by now) (29, -12, D:2) a bat skeleton (30, -19, D:2) a rat skeleton (31, 16, D:2) a +0 whip (32, 25, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (37, 11, D:2) a +0 halberd (55, -7, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +3 spear (3, -2, D:3) a +0 leather armour (7, -2, D:3) an adder corpse (skeletalised by now) (9, -23, D:3) a +0 mace (10, -30, D:3) a +0 short sword a kobold corpse (skeletalised by now) (11, 2, D:3) a frilled lizard skeleton (13, 15, D:3) an adder corpse (skeletalised by now) (15, 15, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, -8, D:3) an adder corpse (skeletalised by now) (21, -10, D:3) the +0 robe of Polut {Int+4 Archmagi} Int+4: It affects your intelligence (+4). Archmagi: It increases the power of your magical spells. (23, 16, D:3) a +0 dagger (24, -12, D:3) a +0 rapier of protection (27, -16, D:3) a +0 rapier (32, 7, D:3) 4 stones (34, 6, D:3) a +0 club (38, -5, D:3) a +0 hand axe (42, -6, D:3) a +0 leather armour a +0 short sword a +2 war axe of distortion (44, 20, D:3) a rat corpse (skeletalised by now) (45, -19, D:3) 7 stones (45, -8, D:3) a +0 dagger a goblin skeleton (45, 4, D:3) a quokka skeleton (49, -4, D:3) a +0 whip a stone (52, -27, D:3) an adder corpse (skeletalised by now) (52, -16, D:3) a +0 dagger (53, -29, D:3) 9 stones (55, -2, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant weapon 5 stones 13 gold pieces (4, -3, D:4) a beast talisman