Dungeon Crawl Stone Soup version 0.16.1-28-gcc2312f (webtiles) character file. 70 comborobin the Caller (level 3, 0/26 HPs) Began as a Demigod Summoner on June 3, 2015. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (2658 turns). comborobin the Caller (Demigod Summoner) Turns: 2658, Time: 00:03:35 Health: 0/26 AC: 2 Str: 16 XL: 3 Next: 77% Magic: 4/8 EV: 12 Int: 21 God: Gold: 112 SH: 0 Dex: 16 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . d - +1 spear rCold . . . Clarity . a - +0 robe rNeg . . . SustAb + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Rnd*Tele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) h - ring of teleportation (curse) {+/*tele, !d} @: mighty, starving, not resistant to hostile enchantments, unstealthy A: sustain abilities a: Evoke Teleportation You were on level 2 of the Dungeon. You were starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand weapons d - a +1 spear (weapon) (You found it on level 1 of the Dungeon) Missiles l - 26 stones (quivered) Armour a - a +0 robe (worn) Jewellery h - a cursed ring of teleportation (left hand) {+/*tele, !d} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of remove curse {unknown} Potions e - a potion of restore abilities j - a potion of cure mutation {!q} Books b - a book of Callings Comestibles c - a bread ration {@e1} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.5 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Call Canine Familiar Summ ###..... 10% 3 ###.... z - Summon Small Mammal Summ ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations Your attributes are resistant to harm. Message History Spoiler Alert: The adder (wandering) is fast and can poison! A jackal and an ooze come into view. The ooze quivers. The ooze moves out of view. Spoiler Alert: The adder (wandering) is fast and can poison! Casting: Call Canine Familiar Confirm with . or Enter, or press ? or * to list all spells. You now have 5/8 mp. Spoiler Alert: The adder is fast and can poison! You swap places. A jackal comes into view. Your hound bites the adder. The adder barely misses your hound. Your hound misses the adder. Attack whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder (severely wounded) You could not reach far enough! The jackal barks! x2 The adder closely misses your hound. Your hound bites the adder. The adder dies! A jackal comes into view. Throwing (i - inventory): l - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal Really fire through your hound? Okay, then. Unknown command. You swap places. A jackal comes into view. A goblin comes into view. The jackal barely misses you. The jackal bites you. The ooze closely misses you. You see here an adder corpse. You take 3 damage, and have 23/26 hp. You closely miss the jackal. The jackal bites you. The jackal bites you. The ooze hits you but does no damage. You take 2 damage, and have 21/26 hp. You barely miss the ooze. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You take 3 damage, and have 18/26 hp. Casting: Call Canine Familiar Confirm with . or Enter, or press ? or * to list all spells. You are starving! Your hound disappears in a puff of smoke! The jackal bites you. The ooze hits you. The jackal misses you. You take 5 damage, and have 13/26 hp. You now have 3/8 mp. You hit the ooze but do no damage. The jackal bites you but does no damage. The jackal closely misses you. Your hound bites the jackal. The ooze hits you. The jackal bites you but does no damage. The jackal closely misses you. You take 3 damage, and have 10/26 hp. You hit the jackal. The jackal is moderately wounded. Your hound bites the jackal. The jackal dies! The jackal barely misses you. The ooze barely misses you. Your hound bites the jackal. The jackal barely misses you. You hit the ooze. The ooze is lightly wounded. The jackal bites your hound. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your hound closely misses the jackal. The jackal closely misses you. The ooze barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses your hound. The jackal bites you but does no damage. Your hound bites the jackal. You take 4 damage, and have 6/26 hp. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the jackal. The jackal closely misses your hound. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your hound closely misses the jackal. The jackal bites you but does no damage. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/26 hp. The jackal bites your hound. Your hound barely misses the jackal. The jackal misses you. Your hound misses the jackal. The jackal bites your hound but does no damage. Drink which item? (? for menu, Esc to quit) It was a potion of might. You feel very mighty all of a sudden. Your hound bites the jackal. The jackal dies! The jackal closely misses you. You barely miss the jackal. Your hound bites the jackal. The jackal barely misses you. Your hound bites the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/26 hp. You puncture the jackal! You kill the jackal! The jackal bites you. You die... ......#.####..>.......h#..###### ##....#.# #.#..)..##........... ##..[.#.# #.#.....##............ ......#.####.......##..#.######.# ..(8..#!.........%.##..#..<...... ......#.####.......##..########.# ......# ##.#.....##..# ####### #............# #...##@#....... #... #h#.#...# #.....hJ.....# ..........#..## #.#.#........%.. .#.##.....#.. #. ##....#... ##.#.# . #.#.# You could see an ooze, a jackal and a friendly hound. Vanquished Creatures An adder (D:1) An adder zombie (D:1) A giant gecko (D:1) A bat (D:2) 7 goblins 5 hobgoblins A jackal (D:2) 4 giant newts (D:1) 4 kobolds 2 rats (D:1) 27 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 worms A bat zombie (D:1) A giant cockroach (D:1) 3 hobgoblins 2 jackals (D:2) A bat (D:1) 7 giant newts (D:1) A kobold (D:2) 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 2 quokkas (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | comborobin, the Demigod Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 666 | D:1 | Reached skill level 4 in Summonings 666 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/4 719 | D:1 | Reached skill level 2 in Spellcasting 1323 | D:1 | Reached XP level 3. HP: 10/26 MP: 8/8 1751 | D:2 | Learned a level 3 spell: Call Canine Familiar 2094 | D:1 | HP: 6/26 [poisoned by an adder] 2101 | D:1 | HP: 4/26 [poisoned by an adder] 2109 | D:1 | HP: 2/26 [poisoned by an adder] 2653 | D:2 | HP: 6/26 [jackal (1)] 2657 | D:2 | HP: 1/26 [jackal (2)] 2658 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 40 Spear || 104 Cast: Summon Small Mamm || 28 Call Canine Famil || 7 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 2 Distracted || 1 Eat: Chunk || 3 Beef jerky || 1 Vault maps used: D:1: saegor_arrival_fortress, minmay_crystal_room, minmay_tree_intersection, corexii_leaking_fountain, wad_floor_pattern_untrapped, minmay_newt_pond D:2: first_bread, kennysheep_pointless_box, minmay_vboxes, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 8.3 | 5.9 | 374.5 Dungeon | 100.0 | 100.0 | 0.8 | 8.3 | 5.9 | 374.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 50.5 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 50.5 +-------+-------+-------+-------+-------+----------------------