Dungeon Crawl Stone Soup version 0.16.1-30-g34a7ffa (webtiles) character file. 1 comborobin the Grave Robber (level 1, 0/14 HPs) Began as a Hill Orc Necromancer on June 22, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (96 turns). comborobin the Grave Robber (Hill Orc Necromancer) Turns: 96, Time: 00:00:28 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 1/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) h - ring of teleport control {cTele,} @: not resistant to hostile enchantments, unstealthy A: no striking features a: Evoke Teleport Control You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles f - a stone (quivered) Armour a - a +0 robe (worn) d - a +0 ring mail (You found it on level 1 of the Dungeon) Jewellery h - a ring of teleport control (left hand) {cTele,} (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of enchant armour {unknown} Potions i - a potion of curing {unknown} Books b - a book of Necromancy Comestibles c - a meat ration {@e2} g - a bread ration {@e1} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 1.6 Spellcasting * Level 4.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ##.. 6% 1 ##..... Z - Animate Skeleton Necr N/A 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History d - a ring mail e - 2 scrolls labeled TWIXOTT ITIPE Magic restored. There is a large open door here. f - a stone There is a large open door here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You open the door. There is an open door here. HP restored. A rat comes into view. Health restored: 14; MP restored: 2 A rat is nearby! A rat is nearby! A rat is nearby! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting, chance 83%) The rat convulses in agony! You kill the rat! You take 1 damage, and have 13/14 hp. You now have 1/2 mp. Magic restored. g - a bread ration {@e1} A goblin and a kobold come into view. The goblin shouts! You see here a metallic inky potion. MP restored: 2 There are monsters nearby! There are monsters nearby! There are monsters nearby! A rat comes into view. The kobold shouts! The rat moves out of view. A hobgoblin comes into view. It is wielding a club. Health restored: 14 Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (chance 83%) The goblin barely resists. The hobgoblin shouts! The kobold throws a stone. The stone hits you. You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You now have 1/2 mp. You see here a metallic inky potion. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The rat misses you. The rat twitches its whiskers. The rat closely misses you. The hobgoblin barely misses you. The hobgoblin hits you with a club. You take 2 damage, and have 9/14 hp. You see here a granite ring. h - a granite ring The hobgoblin hits you but does no damage. The rat barely misses you. The hobgoblin hits you with a club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The rat barely misses you. You take 7 damage, and have 2/14 hp. MASSIVE DAMAGE!! The hobgoblin closely misses you. A jackal comes into view. MP restored: 2 Spoiler Alert: The jackal (wandering) is fast! Spoiler Alert: The jackal (wandering) is fast! 2 jackals come into view. The jackal barks! x2 Warning x3: The jackal (wandering) is fast! The jackal is fast! x2 Put on which piece of jewellery? (? for menu, Esc to quit) h - a ring of teleport control (left hand) The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/14 hp. Warning x3: The jackal is fast! x3 Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance 83%) The jackal convulses in agony! The jackal barely misses you. You now have 1/2 mp. Warning x3: The jackal is fast! x3 You aren't carrying any potions. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Warning x2: The jackal is fast! x2 You see here a metallic inky potion. Warning x3: The jackal is fast! x3 i - a metallic inky potion The jackal bites you but does no damage. The jackal bites you. You die... # #....?......... ##. #.#.........#### #...##.#.............. #.....gg..........!#.# #.#.##.###.#........# #.###.#.......#. #.g.g........###.#. ######.#Kh##......... ..# #..hh@.(........ #.# ###..###........ ##.## ##...##....... #...###............. #.#.........##....... ##.#.###.#.## ...... ##.####.#.###..... #.########........... .................... You could see 3 jackals, a goblin and a kobold. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | comborobin, the Hill Orc Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 2 | D:1 | Learned a level 1 spell: Animate Skeleton 79 | D:1 | HP: 2/14 [hobgoblin/club (7)] 89 | D:1 | HP: 1/14 [jackal (1)] 94 | D:1 | HP: 1/14 [jackal (1)] 96 | D:1 | Slain by a jackal Action || total -------------------------++------- Cast: Pain || 4 Vault maps used: D:1: grunt_arrival_crossed_arrows, item_on_display_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.6 | 71.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.6 | 71.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------