comborobin Level 1 of the Dungeon (0, 0, D:1) 20 stones (4, 2, D:1) a stone (4, 4, D:1) a stone (6, 1, D:1) 21 stones (11, -3, D:1) a stone (16, -3, D:1) a potion of cancellation (41, -5, D:1) a +0 club (41, 7, D:1) a +0 robe (43, 6, D:1) a stone (55, 3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a stone a +0 dagger (3, 9, D:2) a +0 ring mail (11, 31, D:2) a +0 dagger (15, 7, D:2) a +0 hunting sling (16, 12, D:2) 2 gold pieces (28, 10, D:2) 16 gold pieces (29, 17, D:2) a +0 short sword (29, 26, D:2) 13 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -2, D:3) 15 stones (9, 26, D:3) 8 stones (10, -31, D:3) a +0 club a +0 hunting sling 26 stones (16, -1, D:3) 9 gold pieces (18, 23, D:3) a +0 leather armour (19, 3, D:3) a ration (24, -19, D:3) a +0 mace (42, 16, D:3) 16 poisoned needles (45, -6, D:3) a scroll of identify (56, 11, D:3) a +0 ring mail (56, 21, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a cursed amulet of inaccuracy (5, 15, D:4) 24 stones (10, 24, D:4) 22 stones (12, 19, D:4) a potion of lignification (35, -4, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Ramm's Weapon Boutique a +0 glaive (78 gold) a cursed -2 trident (1 gold) a +0 rapier (48 gold) a +0 mace (36 gold) the +9 trident of the Dwarven Hall {vamp, rElec MR++ Int-2 Dex+4} (985 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-2). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. Zin disapproves of the use of such an item. a +0 long sword (42 gold) a +0 war axe (42 gold) a +0 long sword (42 gold) 17 stones (20 gold) the +7 quarterstaff "Ykodwaofu" {pain, rN+} (674 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. Zin disapproves of the use of such an item. a +0 trident of freezing (99 gold) 15 stones (18 gold) (0, 0, D:5) a scroll of identify (6, 32, D:5) a ration (10, 10, D:5) 8 arrows (17, -2, D:5) a ration (29, 28, D:5) 9 gold pieces (32, -7, D:5) 26 sling bullets (35, 22, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (11, -17, D:6) a +0 flail (15, -14, D:6) a +0 ring mail (19, -27, D:6) the cursed +0 spear of the Eternal Warrior {protect, Int+6} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+6). It has a curse placed upon it. (22, -23, D:6) the +4 demon blade of Fompo {drain, Str+3 Dex-5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (-5). It lets you see invisible. Zin disapproves of the use of such an item. (25, -42, D:6) 11 gold pieces (32, -37, D:6) a +0 arbalest Level 7 of the Dungeon (0, 0, D:7) a potion of flight (1, 3, D:7) a scroll of identify (2, -6, D:7) 4 gold pieces (8, 6, D:7) a +0 leather armour (14, 10, D:7) 17 stones (16, 0, D:7) a wand of iceblast (9) (19, 7, D:7) 10 gold pieces (21, -15, D:7) 30 stones (23, -23, D:7) a +0 leather armour (25, -15, D:7) a tomahawk (25, -14, D:7) a tomahawk (28, 3, D:7) a +0 robe (30, 2, D:7) 9 gold pieces (44, -14, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 27 stones (9, 3, D:8) 29 arrows (18, 0, D:8) an arrow (19, 7, D:8) 11 gold pieces (24, -3, D:8) 18 stones Level 9 of the Dungeon (0, 0, D:9) 18 gold pieces (4, 4, D:9) 12 gold pieces (16, 7, D:9) an adder corpse (22, -4, D:9) an uncursed staff of earth