confidenceinterval Level 1 of the Dungeon (0, 0, D:1) 22 stones (3, 1, D:1) a goblin corpse (skeletalised by now) (5, 1, D:1) a +0 buckler (8, 1, D:1) 2 stones (29, 1, D:1) a +0 club (12, 4, D:1) 21 stones (26, 4, D:1) a +0 hunting sling (13, 5, D:1) a +0 dagger (27, 6, D:1) a rat corpse (skeletalised by now) (40, 12, D:1) a meat ration (4, 13, D:1) a jackal corpse (skeletalised by now) (24, 14, D:1) a kobold skeleton (3, 16, D:1) a bat corpse (skeletalised by now) (46, 17, D:1) a +0 club (3, 18, D:1) a stone (4, 18, D:1) a +0 short sword a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 24, D:1) a +0 helmet (22, 26, D:1) a +0 mace (45, 28, D:1) a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) 24 stones (5, 2, D:2) 3 fruits (7, 2, D:2) a +0 whip (8, 4, D:2) a meat ration (6, 6, D:2) 14 arrows of dispersal (2, 7, D:2) a +3 hunting sling