confidenceinterval Level 1 of the Dungeon (0, 0, D:1) 14 stones (1, 14, D:1) 13 stones (2, -9, D:1) a +0 whip (3, -10, D:1) a +0 short sword (6, 27, D:1) a +0 dagger (7, -12, D:1) a stone (8, 24, D:1) 4 boomerangs (13, -10, D:1) a cursed +0 club (16, 4, D:1) 2 stones (16, 18, D:1) a +0 robe (18, 25, D:1) 21 stones (19, 2, D:1) a stone (21, 1, D:1) a +0 dagger 2 stones (27, -1, D:1) a +0 dagger (31, 16, D:1) a +0 club (32, 4, D:1) a +0 dagger (34, -9, D:1) a potion of berserk rage (42, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (3, 2, D:2) a +0 dagger (8, 2, D:2) a stone a +0 leather armour (9, 4, D:2) a stone (9, 7, D:2) a +0 short sword 3 stones (21, -6, D:2) a potion of mutation (24, 21, D:2) 10 stones (30, -6, D:2) a stone (32, -6, D:2) a stone (35, -6, D:2) a stone (37, 28, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 30 sling bullets (3, 13, D:3) a jackal corpse (4, 9, D:3) a wand of flame (13) (27, 2, D:3) a +0 dagger