confidenceinterval Level 1 of the Dungeon (0, 0, D:1) 16 stones (1, 0, D:1) a +0 club (9, -12, D:1) a stone (9, 13, D:1) a +0 mace (12, -13, D:1) a +0 short sword 2 stones (24, 6, D:1) a scroll of magic mapping (28, 34, D:1) a cursed +0 robe (29, -13, D:1) a cursed -1 dagger 3 stones (31, -7, D:1) 15 stones (39, 11, D:1) 9 sling bullets (54, -11, D:1) a +0 club (56, 32, D:1) a +0 dagger (61, 12, D:1) a +0 dagger (66, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, 5, D:2) a +0 mace (6, 4, D:2) a rat corpse (25, -32, D:2) 13 stones (26, -22, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (32, 10, D:2) a +0 club (34, -10, D:2) a rat corpse (skeletalised by now) (37, -35, D:2) a +0 club (37, -33, D:2) a frilled lizard corpse (skeletalised by now) (37, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 5, D:2) 12 stones (42, -32, D:2) 12 stones (45, -11, D:2) a rat corpse (skeletalised by now) (45, -10, D:2) a +0 rapier (56, -11, D:2) a +0 hunting sling 17 stones a goblin corpse (skeletalised by now) (58, 1, D:2) a rat corpse