confidenceinterval Level 1 of the Dungeon (8, -51, D:1) a +0 club (9, -3, D:1) a +0 club (17, -31, D:1) a +0 short sword 2 stones (17, -30, D:1) a +0 dagger (18, -30, D:1) 14 sling bullets (34, -37, D:1) a +0 club (43, -20, D:1) 25 stones Level 2 of the Dungeon (1, 25, D:2) a +0 whip (9, 13, D:2) a +0 club (14, 20, D:2) a +0 mace 28 stones (14, 23, D:2) a stone (21, 8, D:2) a +0 flail (22, 8, D:2) a +0 dagger a +0 scale mail (23, 12, D:2) a stone (24, 11, D:2) a +0 mace (25, 9, D:2) a stone (25, 33, D:2) a +0 chain mail (28, 9, D:2) a +0 club (28, 13, D:2) a +0 short sword a stone (34, 16, D:2) a +0 dagger (35, 3, D:2) a +0 chain mail (38, 4, D:2) a +0 trident (38, 22, D:2) a +0 mace (41, 28, D:2) a +0 hunting sling 12 stones (41, 29, D:2) a stone (42, 27, D:2) a +0 club (43, 26, D:2) a stone Level 3 of the Dungeon (1, -30, D:3) a cursed -1 dagger (1, 26, D:3) a +0 dagger (6, 0, D:3) a +0 dagger (8, -12, D:3) 28 sling bullets (8, 26, D:3) a +0 mace (14, 23, D:3) a +0 whip (21, 1, D:3) a +0 robe (22, 2, D:3) a cursed -3 dagger a +0 leather armour (34, -6, D:3) a +0 hunting sling (37, -16, D:3) a +0 dagger (45, 2, D:3) a +0 short sword (48, -17, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 6 boomerangs (3, -11, D:4) 11 stones (3, 19, D:4) a +0 short sword a +0 leather armour a +0 dagger (3, 20, D:4) a +0 flail 24 stones (4, 19, D:4) a +0 scale mail (6, -4, D:4) a +0 mace a +0 leather armour (6, 15, D:4) a +0 dagger (6, 16, D:4) a stone (6, 17, D:4) a +0 short sword a +0 animal skin a +0 club (7, 15, D:4) a +0 club a +0 club a +0 hunting sling 23 stones a +0 leather armour (7, 16, D:4) a +0 club (9, 4, D:4) a +0 dagger (27, 31, D:4) a cursed -3 hunting sling 12 stones (28, 26, D:4) a stone (29, 24, D:4) a stone (29, 26, D:4) a stone (29, 27, D:4) a stone (36, -4, D:4) a +0 giant spiked club (38, -12, D:4) 9 stones (42, 19, D:4) a +0 giant club (44, -13, D:4) a cursed +0 ring mail (44, 12, D:4) a stone (45, 11, D:4) a stone Level 5 of the Dungeon [Shop] Koqohirusu's Weapon Boutique 26 arrows (67 gold) a +0 spear (39 gold) a +1 spear of flaming (161 gold) a cursed +0 club (1 gold) a +0 long sword (45 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) a +0 flail (45 gold) (0, 0, D:5) a +0 club (15, 35, D:5) a +0 morningstar (20, 36, D:5) 24 stones (43, 16, D:5) a +5 flail (still there?) a +0 robe (still there?) (52, 11, D:5) the +5 arbalest "Killer Bee's Doom" {penet, Int+3 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+3). It makes you more stealthy.