confidenceinterval Level 1 of the Dungeon (5, 35, D:1) a +0 dagger (20, 28, D:1) 11 stones (25, 48, D:1) a +0 club (38, 18, D:1) 20 stones (41, 33, D:1) a +0 club (45, 23, D:1) a +0 club (48, -3, D:1) a +0 club (53, 51, D:1) a +0 short sword (55, 12, D:1) a +0 dagger (56, 22, D:1) 20 stones Level 2 of the Dungeon (10, -21, D:2) a +0 dagger (10, -18, D:2) a +0 falchion (22, -31, D:2) a +0 dagger (27, -37, D:2) 13 stones (29, -20, D:2) a +0 dagger (32, -25, D:2) 4 stones (37, -30, D:2) a +0 flail (41, -30, D:2) 23 stones (41, -2, D:2) 22 stones (49, -13, D:2) a +0 hand axe Level 3 of the Dungeon (2, 39, D:3) a +0 short sword a +0 ring mail (5, 35, D:3) a +0 dagger a +0 robe (5, 39, D:3) a +0 falchion (6, 35, D:3) a +0 short sword (14, 20, D:3) a +0 dagger (16, 38, D:3) a scroll of noise (22, 36, D:3) a +0 hand axe (23, 36, D:3) a +0 trident a +0 ring mail (24, 37, D:3) a +0 dagger a +0 robe a +0 club (31, 11, D:3) 3 stones (34, 43, D:3) a +0 leather armour (37, 34, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Mam Ongakeus's Armour Shoppe a +3 leather armour (190 gold) a +0 plate armour (230 gold) the +1 hat of Fedhas's Indignation {*Corrode MR+ Int+4 Stlth+} (272 gold) It affects your intelligence (+4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. It makes you more stealthy. a +1 buckler of protection (165 gold) a +0 pair of boots (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +0 buckler (45 gold) a +2 robe of magic resistance (177 gold) (5, -45, D:4) a +0 leather armour (7, 4, D:4) a +0 giant club (9, -25, D:4) 20 stones (15, -43, D:4) a +0 club (15, -11, D:4) a +0 dagger a +0 robe (15, -10, D:4) a +0 whip a +0 mace (16, -36, D:4) a +0 ring mail (17, -26, D:4) a +1 robe of positive energy (17, -21, D:4) a +0 club (17, -9, D:4) a +0 club (22, -6, D:4) a +0 dagger a +0 robe (23, -8, D:4) a +0 ring mail a +0 hand axe a +0 leather armour a +0 short sword (23, -7, D:4) a +0 war axe (27, -33, D:4) a +0 hand axe 5 boomerangs a +0 chain mail (28, -33, D:4) a +0 falchion a cursed +0 leather armour a +0 dagger a +0 robe (28, -32, D:4) a +0 whip (30, -19, D:4) 33 stones (38, 4, D:4) a scroll of random uselessness (45, -16, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of Thoughtfulness {rElec rF- rN+++ SInv} (3420 gold) It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. the ring of Cenogus {rPois Str+9 Slay-4} (2910 gold) [ring of poison resistance] It affects your strength (+9). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. the ring of Gluttony {*Drain Int+6 Stlth-} (2150 gold) [ring of attention] It affects your intelligence (+6). It causes draining when unequipped. It makes you less stealthy. the +8 hunting sling "Zamis" {freeze, *Slow Str+5 Dex+4} (6300 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+4). It may slow you when you take damage. (0, 0, D:5) a +0 buckler (1, 0, D:5) a +0 vorpal flail (30, -5, D:5) 24 stones (35, 25, D:5) a +0 whip (37, 7, D:5) a cursed +0 mace (38, 17, D:5) a +0 dagger a +0 robe (39, 18, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, 3, D:6) a +1 dagger of draining a +2 chain mail of cold resistance (4, 9, D:6) a +0 hand axe (4, 36, D:6) a potion of heal wounds (5, 6, D:6) a +0 club a +0 chain mail (8, 29, D:6) a scroll of amnesia (9, 13, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (10, 35, D:6) a +0 dagger (12, 38, D:6) a +2 dagger of protection a +0 robe (13, 37, D:6) a +0 dagger a +0 robe (13, 38, D:6) a +0 war axe a +0 leather armour a +0 flail (24, 38, D:6) a +0 dagger (27, 13, D:6) a +0 dagger (28, 12, D:6) a +0 hand axe an orc corpse (28, 13, D:6) a +0 mace a +0 chain mail (30, 13, D:6) a +0 leather armour (40, 19, D:6) a +0 ring mail (42, 17, D:6) a cursed -3 club a +0 kite shield a +0 flail (43, 14, D:6) a quokka corpse (44, 11, D:6) a throwing net (still there?) an atropa-tipped dart (still there?) a +0 hand axe (still there?) a +0 mace (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (45, 8, D:6) an atropa-tipped dart (45, 9, D:6) a large rock (49, 16, D:6) an atropa-tipped dart