confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -2, D:1) a hobgoblin corpse (skeletalised by now) (11, 29, D:1) 3 stones (12, 36, D:1) a +0 club (16, 7, D:1) a bat corpse (skeletalised by now) (19, 17, D:1) a +0 mace (24, 37, D:1) a +0 whip (31, 15, D:1) 3 stones (31, 16, D:1) a stone (31, 17, D:1) a stone (31, 18, D:1) a stone (32, 1, D:1) 15 stones (32, 13, D:1) 2 stones (32, 16, D:1) 2 stones (32, 17, D:1) 2 stones (32, 18, D:1) a stone (33, 14, D:1) 3 stones (33, 15, D:1) 2 stones (33, 18, D:1) a stone (33, 19, D:1) 2 stones (34, -3, D:1) a +0 club (34, 12, D:1) a stone (34, 14, D:1) 3 stones (34, 15, D:1) 4 stones (34, 17, D:1) 4 stones (34, 18, D:1) 3 stones (34, 19, D:1) a +0 spear a stone (35, 14, D:1) a stone (35, 15, D:1) a stone (37, 16, D:1) a stone (37, 17, D:1) a stone (41, 30, D:1) a hobgoblin corpse a giant cockroach corpse (43, 24, D:1) 23 sling bullets (44, 36, D:1) 4 stones a +0 whip (46, 4, D:1) 19 sling bullets (54, 20, D:1) a +0 club (54, 29, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (1, -1, D:2) 14 gold pieces (2, 5, D:2) a potion of curing (2, 6, D:2) a potion of might (13, 30, D:2) a +2 scale mail (19, 36, D:2) a +0 hand axe (31, 38, D:2) an adder corpse