Dungeon Crawl Stone Soup version 0.27-a0-1365-ge71e8f7681 (webtiles) character file. Game seed: 9292174827242109021 124 confidenceinterval the Chiller (level 5, -1/36 HPs) Began as a Merfolk Ice Elementalist on June 28, 2021. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:40 (3943 turns). confidenceinterval the Chiller (MfIE) Turns: 3943, Time: 00:06:41 Health: -1/36 AC: 2 Str: 8 XL: 5 Next: 8% Magic: 14/17 EV: 12 Int: 16 God: Gold: 95 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . SeeInvis . b - +0 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn m - ring of magical power MPRegen 0.15/turn (no ring) @: lethally poisoned (-1 -> -16), freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons b - a +0 dagger of speed (weapon) d - a +0 vorpal hand axe Missiles c - 20 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery m - a ring of magical power (left hand) Scrolls f - a scroll of teleportation l - a scroll of brand weapon Potions e - a potion of heal wounds h - a potion of mutation {unknown} i - a potion of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of might {unknown} o - a potion of haste {unknown} Skills: + Level 0.8 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 6.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d10 1% 1 b - Frozen Ramparts Ice 46% 1d6 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 23% N/A 3% 3 Hailstorm Conj/Ice 12% 3d5 45% 4 Metabolic Englaciation Hex/Ice 6% N/A 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ? D:3 [ Annotations: D:4 Natasha Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History An open door. The walls around you are covered in ice. The water moccasin hisses angrily. The wall freezes the water moccasin. The water moccasin seems to slow down. The wall freezes the water moccasin. Unknown command. Throw: 21 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, slow, 38% to hit) You throw a poisoned dart. The poisoned dart barely misses the water moccasin. The wall freezes the water moccasin! The water moccasin bites you! You are poisoned. The water moccasin poisons you! Unknown command. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. You feel sick. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You feel very sick. The wall freezes the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you. You die... ### ##<##.# #.).#.# #.⌠.#.# #...#.# ##.##.# #### ##'##.# ##...##...#S# #>.⌠....⌠.@.# ##...##...### #### ##+## You could see a water moccasin (slow). Vanquished Creatures A centaur skeleton (D:4) 3 adders 2 worms 2 dart slugs 2 orcs 4 endoplasms 4 giant cockroaches 7 hobgoblins 6 jackals (D:2) 2 quokkas (D:1) 6 ball pythons 2 bats 2 frilled lizards (D:3) 2 goblins 7 kobolds 2 rats (D:3) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Merfolk Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 318 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 436 | D:1 | Found Ozamel's Magic Scroll Boutique. 440 | D:1 | Reached skill level 5 in Ice Magic 1201 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/6 1208 | D:2 | Learned a level 3 spell: Frozen Ramparts 1957 | D:2 | Reached skill level 6 in Ice Magic 1958 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 2386 | D:2 | Found a faded altar of an unknown god. 3143 | D:3 | Found Ipsez's Armour Emporium. 3564 | D:4 | Noticed a black bear 3601 | D:4 | Noticed Natasha 3601 | D:4 | Noticed a scorpion 3689 | D:4 | Reached XP level 5. HP: 7/36 MP: 8/8 3934 | D:4 | Noticed a water moccasin 3943 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, serial_shops, shop D:2: minmay_skewed_foursquare, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern D:3: layout_basic, serial_shops, nicolae_shop_trees, dk_noncrumbling_3 D:4: layout_rooms, nicolae_overflow_hidden_temple, lemuel_crystal_altar, grunt_ministairs_5, nicolae_elemental_shop, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 6 | 6.7 Fighting | | 0.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 15 | || 15 Unarmed | 1 | || 1 Dagger | 17 | 66 || 83 Throw: Dart | 33 | 11 || 44 Cast: Freeze | 21 | 17 || 38 Frozen Ramparts | 3 | 3 || 6 Use: Scroll | 3 | 7 || 10 Stab: Sleeping | 5 | 4 || 9 Armor: Robe | 4 | 11 || 15 Dodge: Dodged | 32 | 36 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3914 | 3794 | 120 | 835 | 2425 | 4 | 978.5 | Dungeon | 3914 | 3794 | 120 | 835 | 2425 | 4 | 978.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1353 daAuts D:1: 1169 daAuts D:3: 1098 daAuts D:4: 293 daAuts