confidenceinterval Level 1 of the Dungeon (12, 18, D:1) a +0 club (13, 17, D:1) a +0 club (25, 15, D:1) a +0 leather armour (26, 29, D:1) a +0 falchion (36, 7, D:1) a +0 whip (44, 10, D:1) a +0 dagger (45, 5, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, -38, D:2) 5 boomerangs (14, -6, D:2) a +0 spear (32, -30, D:2) a +0 whip 2 stones (32, -29, D:2) a +0 leather armour (33, -36, D:2) a +0 club (still there?) a +0 club (still there?) a +0 dagger (still there?) a +0 club (still there?) (33, -35, D:2) a +0 club (36, -32, D:2) a +0 club (still there?) a +0 whip (still there?) (37, 9, D:2) a +0 dagger (42, 15, D:2) a +0 robe (47, -37, D:2) 19 stones (57, -16, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 16, D:3) a +0 dagger a +0 animal skin a +0 club (1, 17, D:3) a +0 spear a +0 dagger (2, 14, D:3) a +0 club (3, -5, D:3) 24 arrows (3, 9, D:3) 22 stones a +0 dagger a +0 hunting sling (6, 22, D:3) a +0 dagger a +0 robe (9, 0, D:3) a +0 whip (10, -1, D:3) 4 stones a +0 club (10, 0, D:3) a +0 mace (11, 0, D:3) a +0 leather armour a +0 club (28, 11, D:3) a +0 dagger (30, 16, D:3) a stone a +0 short sword (36, 24, D:3) a +0 hand axe (37, 24, D:3) a +0 club (40, -5, D:3) a +0 mace (42, 30, D:3) a +0 whip (43, -4, D:3) 16 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 22, D:4) a +0 ring mail (5, -26, D:4) a +0 dagger (6, -11, D:4) a +0 spear (10, 9, D:4) a +0 short sword 4 stones (11, 2, D:4) a +0 club a +0 spear (11, 4, D:4) a +0 leather armour (11, 12, D:4) a +0 short sword (12, 5, D:4) a +0 robe (13, 7, D:4) a +0 spear (14, -8, D:4) a +0 mace (14, 13, D:4) a +0 spear (15, 8, D:4) a +0 spear (22, 18, D:4) a +0 spear (22, 20, D:4) a +0 club a +0 robe (23, 10, D:4) a +0 halberd (27, 6, D:4) a +0 leather armour a +0 whip (30, -14, D:4) a +3 spear (33, 22, D:4) a +0 cloak (52, 7, D:4) a +0 halberd (55, 7, D:4) a +0 club a +0 robe a +0 whip (56, 7, D:4) a +0 whip (57, -4, D:4) 7 gold pieces (57, 7, D:4) a +0 club (58, -5, D:4) 12 gold pieces (58, 7, D:4) a +0 club (59, -6, D:4) 12 gold pieces Level 5 of the Dungeon (8, 1, D:5) a +0 robe a +1 dagger of venom (15, 2, D:5) a +0 club (16, 2, D:5) a +0 robe a +0 dagger (18, 2, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Goesuats's Goods Gallery a +0 great sword (97 gold) Great Wizards, Vol. VII (450 gold) +0 gold dragon scales (1200 gold) Great Wizards, Vol. II (570 gold) the amulet of Qitepn {Spirit Stlth+} (597 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Stlth: It makes you more stealthy. a +0 glaive (97 gold) a +0 giant spiked club (28 gold) a Grand Grimoire (510 gold) a +0 giant club (25 gold) a +0 great mace of protection (147 gold) (0, 0, D:6) a staff of fire (1, -26, D:6) a +0 halberd (2, -31, D:6) a +0 club (2, -30, D:6) a +0 spear (2, -29, D:6) a +0 whip a +0 leather armour (2, -28, D:6) a +0 club a +0 whip (5, -21, D:6) a +0 giant spiked club (6, -25, D:6) a +0 battleaxe a +0 chain mail a +1 vampiric hand axe a +0 robe a +0 short sword a +0 ring mail a +2 dagger of flaming a +0 robe (6, -21, D:6) a +0 falchion (12, -7, D:6) a +0 ring mail (17, -29, D:6) a +0 giant club (18, -27, D:6) a +0 robe (21, -19, D:6) 14 stones (22, -35, D:6) 22 stones (24, -12, D:6) a +0 flail (25, -12, D:6) a +0 robe a +0 club (25, -11, D:6) a +0 halberd (27, -12, D:6) a +0 spear (27, -11, D:6) a +0 halberd (35, -34, D:6) a +0 robe (35, -24, D:6) a +0 hunting sling (36, -39, D:6) a +0 leather armour (41, -32, D:6) 12 stones (44, -30, D:6) a +0 shortbow (45, -30, D:6) a +0 scale mail a +0 short sword (47, -23, D:6) a +0 whip Level 7 of the Dungeon [Shop] Nyifas's Book Emporium a book of Weapons (448 gold) a book of Flames (280 gold) a book of Burglary (392 gold) a Young Poisoner's Handbook (280 gold) Ichopieps's Disquisition on the Snowflakes and Air (448 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Poisonous Vapours Poison/Air 2 no c - Chain Lightning Conjuration/Air 9 no a book of Blasting (448 gold) a book of Sloth (504 gold) a book of Hexes (504 gold) a book of Power (588 gold) Great Wizards, Vol. VII (420 gold) a book of Pain (392 gold) a book of the Earth (560 gold) (0, 0, D:7) 19 bolts (6, -5, D:7) the +1 plate armour of Reason {rElec rN+++ rCorr Int-2} Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (13, -14, D:7) a +0 hand crossbow (22, -1, D:7) 19 stones (37, -3, D:7) a +0 giant club (37, 6, D:7) a +2 halberd a +0 robe a +4 great sword a +0 robe (38, 6, D:7) a +1 war axe a +0 robe (41, 4, D:7) a +0 robe (51, -19, D:7) a +0 dagger a +0 robe (53, -18, D:7) a +0 whip (53, 3, D:7) a +0 chain mail (54, -15, D:7) a +1 whip of venom (55, -19, D:7) a +0 club a +0 leather armour (55, -18, D:7) a +0 club a +0 robe (56, -19, D:7) a +0 flail a +0 whip a +0 ring mail a +0 mace a +0 leather armour (56, -16, D:7) a potion of degeneration a +0 dagger 4 boomerangs the Ecumenical Temple