confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, 24, D:1) a potion of degeneration (12, -12, D:1) 10 sling bullets (13, 2, D:1) a +0 dagger (14, -22, D:1) 13 bolts (30, 4, D:1) 9 stones (33, -17, D:1) a +0 spear (41, 17, D:1) 4 stones (50, -4, D:1) a +0 robe Level 2 of the Dungeon (1, 1, D:2) 10 stones (3, -26, D:2) a +0 chain mail (4, -12, D:2) a +0 leather armour (18, 2, D:2) 21 stones (19, -16, D:2) a +0 ring mail (24, -14, D:2) a +0 robe (24, -1, D:2) a +0 short sword (27, -13, D:2) a potion of mutation (40, -29, D:2) 10 stones Level 3 of the Dungeon (2, -34, D:3) a +0 dagger (15, -16, D:3) a +0 dagger (16, -43, D:3) a +0 falchion (18, -27, D:3) a +0 flail (23, -8, D:3) a +0 quarterstaff (29, -41, D:3) a +0 dagger (33, -1, D:3) a +0 hand axe (34, -1, D:3) a +0 hand axe (39, -17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 ring mail (1, 0, D:4) a +0 war axe a +0 short sword a +0 hand axe (3, 0, D:4) a +0 giant club (10, -5, D:4) a +0 robe a howler monkey corpse (skeletalised by now) (27, 18, D:4) a poisoned dart (29, 7, D:4) a +0 flail of protection a +0 scale mail (30, 18, D:4) a poisoned dart (37, -13, D:4) a quokka corpse