Dungeon Crawl Stone Soup version 0.28-a0-108-g844de0d849 (webtiles) character file. Game seed: 6923361325171414024 0 confidenceinterval the Conjurer (level 1, 0/10 HPs) Began as a Gargoyle Conjurer on Aug 12, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (99 turns). confidenceinterval the Conjurer (Gargoyle Conjurer) Turns: 99, Time: 00:00:29 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 12/12 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn b - ring of magical power MPRegen 0.13/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (left hand) Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Welcome, confidenceinterval the Gargoyle Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a brass ring, a hand axe and a white potion. Found two stairs. b - a ring of magical power You feel your magic capacity increase. b - a ring of magical power (left hand) You start resting. Magic restored. A quokka and a jackal come into view. The jackal barks! You hear a bark! You hear a shout! The quokka moves out of view. Found 14 bolts. The magic dart hits the jackal. The jackal is almost dead. A goblin comes into view. It is wielding a +0 club. A jackal comes into view. The quokka bites you. The quokka bites you. A frilled lizard comes into view. The frilled lizard hisses angrily. An endoplasm comes into view. Found a murky sapphire potion. A goblin and a hobgoblin come into view. The quokka closely misses you. The jackal bites you but does no damage. x2 The frilled lizard unfolds its giant frill. The quokka bites you but does no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #)..........J...... #............# #.....<......# #............# #............# .!.....8....l# ##......♣....# ..>.........g######### ##..........lr.h@....+ #..........########.# ............# ...########.# .. .. ... You could see a quokka, a jackal, a goblin and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Gargoyle Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 99 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic Action || total -------------------------++------- Cast: Magic Dart || 1 Armor: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 69 | 7 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 69 | 7 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts