Dungeon Crawl Stone Soup version 0.28-a0-119-ga52ba8600a (webtiles) character file. Game seed: 836138218752491471 53 confidenceinterval the Conjurer (level 3, 0/19 HPs) Began as a Gargoyle Conjurer on Aug 13, 2021. Slain by a gnoll (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:24 (1363 turns). confidenceinterval the Conjurer (Gargoyle Conjurer) Turns: 1363, Time: 00:02:25 Health: 0/19 AC: 5 Str: 10 XL: 3 Next: 89% Magic: 2/6 EV: 11 Int: 19 God: Gold: 81 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of berserk rage c - a potion of curing {unknown} d - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The gnoll hits you but does no damage. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! You kill the gnoll! You finish channeling your searing ray. The gnoll completely misses you. Unknown command. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You see here a +0 chain mail. You see here a rat skeleton. The gnoll hits you from afar with a +0 spear. You die... #.............###.#........... #.......##.##... ............. #.........#...#####........... #.......#.#..## #####...#### #.......#....# #...# #######.###..# #...# #.# #..# #...# #.###..###### ##.## ####......@.)..######.# ### #.......÷.####.....##.## gr.g.##.######.g####g###.#...## #....# #[.#..........#..# ###### #..#.##.#.#.#....### #..#.##.....####.... #....<.)#.### ##### #<......#.###### #)##.##.#......# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:2) 3 ball pythons 3 endoplasms 3 goblins 2 jackals (D:2) A kobold (D:1) A quokka (D:1) 3 rats A spectral goblin (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Gargoyle Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 328 | D:1 | Found a faded altar of an unknown god. 402 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 519 | D:1 | Learned a level 2 spell: Searing Ray 799 | D:2 | Reached skill level 5 in Conjurations 1227 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/6 1363 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, minmay_distorted D:2: layout_loops_cross, st_stairs_8 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Mace || 5 Cast: Magic Dart || 33 Searing Ray || 3 Use: Scroll || 1 Armor: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1374 | 1368 | 6 | 369 | 832 | 2 | 687.0 | Dungeon | 1374 | 1368 | 6 | 369 | 832 | 2 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 909 daAuts D:2: 464 daAuts