confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -37, D:1) a +0 whip (41, 2, D:1) a +0 club (43, -37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -12, D:2) a +0 leather armour (15, -6, D:2) a +0 robe (43, 20, D:2) a +0 ring mail (44, 5, D:2) a +0 dagger (46, -2, D:2) a +0 dagger (59, 20, D:2) a +0 short sword a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (19, 37, D:3) a +0 whip (20, 40, D:3) a +0 mace 3 boomerangs of dispersal (20, 42, D:3) a +0 robe (23, -4, D:3) 16 arrows (23, 2, D:3) a +0 long sword (still there?) a +0 robe (still there?) (23, 4, D:3) a +0 chain mail (23, 5, D:3) a +0 dagger (still there?) a +0 dagger (still there?) a +0 robe (still there?) (23, 30, D:3) a +0 ring mail (26, -2, D:3) a +0 dagger (27, -8, D:3) 12 bolts (27, -1, D:3) a +0 club a +0 chain mail a +0 club (27, 0, D:3) a +0 short sword (27, 16, D:3) a +0 short sword a +0 scale mail (28, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace (13, -12, D:4) a +0 club a +0 scimitar a +0 plate armour (18, -6, D:4) a +0 robe (20, -8, D:4) a +0 club a +0 scale mail (22, 27, D:4) a +0 leather armour (23, 31, D:4) a +0 chain mail (38, 12, D:4) a +0 scimitar (39, 21, D:4) a +0 whip a +0 flail a +0 whip (40, 21, D:4) a +0 ring mail (45, 1, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (8, -14, D:5) a +0 dagger (9, 19, D:5) a +0 leather armour (12, -7, D:5) a +0 robe (16, -14, D:5) a +0 robe a +0 dagger (17, -15, D:5) a +0 ring mail a +0 short sword (18, 11, D:5) a +0 hand axe a +0 leather armour (19, -5, D:5) a +0 dagger a +0 robe (20, -4, D:5) a +0 short sword a +0 dagger (20, 4, D:5) a +0 club (24, -8, D:5) 19 sling bullets (25, 8, D:5) a +0 giant club (26, -2, D:5) a +0 robe (30, 19, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 3, D:6) 17 arrows (5, 11, D:6) a +0 shortbow 30 arrows (6, -8, D:6) a +0 war axe (6, 11, D:6) a +0 flail a +0 flail 18 poisoned darts (7, 11, D:6) a +0 dagger a +2 robe of cold resistance (10, 4, D:6) a +0 dagger a +0 leather armour (11, 2, D:6) a +0 ring mail (15, 9, D:6) a +0 morningstar 14 poisoned darts (17, 11, D:6) a +0 hand axe a +0 scale mail (18, 15, D:6) a +0 leather armour (18, 20, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (18, 24, D:6) a +0 ring mail (19, 18, D:6) a +0 flail a +0 robe a +0 flail 2 boomerangs a +0 chain mail (19, 19, D:6) a +0 short sword a +0 leather armour a +0 flail a +0 ring mail (23, 19, D:6) a +0 dagger a +0 robe (24, 11, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (6, -49, D:7) 24 arrows (6, -28, D:7) 23 arrows (11, -31, D:7) a +0 ring mail (16, -32, D:7) a +0 giant club (17, -31, D:7) a +0 chain mail (22, -22, D:7) a +0 shortbow 20 arrows (23, -23, D:7) a +0 ring mail (29, -21, D:7) 3 scrolls of immolation (31, -29, D:7) a +0 scale mail (38, -18, D:7) a +0 dagger (45, -10, D:7) a +1 whip of freezing a +0 robe a +0 short sword a +0 flail a +0 club (45, 4, D:7) a +0 dagger (46, -9, D:7) a +0 club (46, -8, D:7) a +0 rapier a +0 club (47, -9, D:7) a +0 dagger a +0 robe a +0 short sword (48, -9, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (1, -13, D:8) a +0 shortbow 17 arrows (21, 16, D:8) 13 bolts (22, -2, D:8) a +0 plate armour (25, 1, D:8) a +0 mace a +0 leather armour a +0 short sword (26, -1, D:8) a +0 club (27, -2, D:8) a +0 dagger a +0 robe (28, -2, D:8) a +0 hand axe a +0 leather armour (32, -14, D:8) a +0 mace (39, 15, D:8) a +0 shortbow 22 arrows (45, -11, D:8) 26 bolts (47, 8, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 spear (3, -13, D:9) a +0 long sword (9, 4, D:9) a +0 dagger a +0 whip (10, 4, D:9) a +0 club a +0 club a +0 dagger a +0 short sword a +3 dagger a +0 dagger (10, 18, D:9) a +0 scale mail (11, 19, D:9) a +0 war axe (13, 16, D:9) a +0 plate armour (26, -1, D:9) a +0 morningstar (27, -5, D:9) a +0 chain mail a +0 mace (27, -2, D:9) a +1 falchion of electrocution a +0 leather armour a +0 falchion (27, 2, D:9) a +3 short sword a +0 robe a +0 dagger (28, 0, D:9) a +0 dagger (28, 1, D:9) a +0 leather armour a +2 hand axe of electrocution (29, 1, D:9) a +0 robe a +0 dagger a +0 club a +0 club a +0 hand axe a +0 robe a +0 dagger a +0 club a +0 dagger (30, 1, D:9) a +0 morningstar a +0 chain mail a +0 mace a +0 mace a +0 hand axe (30, 2, D:9) a +0 club a +0 club (34, 3, D:9) a +0 leather armour a +0 flail a +0 plate armour a +0 scimitar a +0 chain mail a +3 trident a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 war axe (34, 4, D:9) a +0 plate armour a +0 dire flail a +0 dagger (35, 1, D:9) a +0 robe a +0 dagger a +0 robe a +1 dagger of venom (35, 2, D:9) a +0 scale mail a +0 club 4 large rocks a +0 robe a +0 dagger of flaming (35, 3, D:9) a +0 club (35, 4, D:9) a +0 whip a +0 robe a +0 dagger a +0 giant spiked club (36, 0, D:9) a +0 plate armour a +0 long sword (36, 2, D:9) a +0 hand axe a +0 robe a +0 dagger (36, 3, D:9) a +0 chain mail a +0 falchion a +0 dagger (36, 6, D:9) a +0 leather armour a +0 trident (47, -6, D:9) a +0 ring mail (47, -3, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, 0, D:10) a +0 dagger (4, 6, D:10) 22 bolts (6, -8, D:10) a scroll of noise (14, -8, D:10) a +0 giant spiked club a +0 giant spiked club (14, -4, D:10) a +0 shortbow 14 arrows (30, 0, D:10) a scarf of harm (34, 4, D:10) a +0 shortbow (37, 4, D:10) a +0 leather armour (39, 2, D:10) a scroll of immolation (39, 20, D:10) 12 sling bullets (42, -11, D:10) 21 arrows a +0 shortbow (46, 13, D:10) a +0 club (47, 1, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Jiaj's Antique Armour Shoppe a +2 leather armour of cold resistance (532 gold) a +0 ring mail (112 gold) a +2 plate armour of positive energy (1036 gold) a +0 leather armour (56 gold) a +0 plate armour (644 gold) a +0 chain mail (126 gold) the +4 helmet of Refuge {Harm Fly Int-4} (705 gold) Int: It affects your intelligence (-4). Fly: It grants you flight. Harm: It increases damage dealt and taken. a +0 scale mail (112 gold) (0, 0, D:11) a +0 ring mail (1, 4, D:11) a +0 halberd (8, -37, D:11) 5 large rocks (9, -12, D:11) a +0 pair of boots (17, -26, D:11) a +0 dagger a +0 robe a +0 flail a +0 plate armour (18, -26, D:11) a +2 dagger of venom a +0 robe (19, -27, D:11) a +1 dagger of electrocution a +0 ring mail (19, -26, D:11) a +0 hand axe (20, -15, D:11) a +0 cloak (29, -23, D:11) a +0 war axe a +0 ring mail a +1 kite shield of protection a +0 shortbow 21 arrows (30, -21, D:11) a +0 dagger a +0 robe (31, -39, D:11) the +1 robe of Calculation {Str+2} Str: It affects your strength (+2). (31, -38, D:11) the +4 kite shield of Yblozeat {Contam rN++ Int+4} Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. (31, -37, D:11) the +3 scale mail of Xuokafid {rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. (31, -36, D:11) a ring of magical power (33, -48, D:11) 15 sling bullets (34, -13, D:11) a staff of conjuration (34, -11, D:11) a +1 spectral giant club (38, -19, D:11) a +0 long sword a +0 ring mail a +0 kite shield of protection (41, -16, D:11) 3 scrolls of vulnerability (41, -14, D:11) the +8 short sword "Qehig" {elec, Int+5 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+5). Stlth: It makes you more stealthy. a +0 arbalest 20 bolts (43, -8, D:11) a +0 flail (51, 8, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 flail (0, 5, D:12) a +0 falchion (2, -17, D:12) a +0 flail (6, 4, D:12) a +0 plate armour (16, -18, D:12) a +0 club a +0 chain mail (17, -18, D:12) a +0 short sword (17, -17, D:12) a +0 flail a +0 plate armour (19, -17, D:12) 19 arrows (19, 5, D:12) a potion of ambrosia (27, -19, D:12) a +0 war axe (29, 19, D:12) a +0 helmet (30, 4, D:12) a +0 pair of gloves (30, 19, D:12) a +2 quarterstaff of pain (31, 19, D:12) a staff of cold (32, 21, D:12) a ring of wizardry (34, -8, D:12) a +0 short sword (42, 21, D:12) a scroll of torment (46, 21, D:12) a +0 morningstar (47, -4, D:12) 4 large rocks (53, 12, D:12) 3 large rocks Level 13 of the Dungeon [Shop] Tiymao's Weapon Boutique a +1 vorpal dire flail (208 gold) a +0 short sword of electrocution (152 gold) the +3 great sword "Tuihuen" {flame, rF+ Str+4 Dex+3 Stlth+} (931 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. 15 stones (24 gold) a +0 spear of venom (89 gold) a +0 halberd of protection (108 gold) 17 bolts (54 gold) the +8 flail of Disirid {flame, Will+ Int+3} (1043 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Will: It increases your willpower. a +2 trident of venom (259 gold) 16 stones (25 gold) the +3 long sword of Disgust {freeze, rCorr Str+8} (811 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+8). rCorr: It protects you from acid and corrosion. a +1 vorpal arbalest (219 gold) a +2 morningstar of venom (268 gold) a +2 battleaxe of electrocution (451 gold) (0, 0, D:13) a +0 long sword (2, 2, D:13) a +0 war axe (3, 0, D:13) a +0 scale mail (3, 3, D:13) a +0 battleaxe (7, 2, D:13) a +0 morningstar (8, 4, D:13) a +0 hat (11, 2, D:13) a +0 giant club a +0 robe (11, 4, D:13) a +0 long sword (12, 4, D:13) a +0 scimitar a +0 mace (13, 5, D:13) a +0 dagger (18, 7, D:13) a +0 long sword (33, 20, D:13) 3 large rocks (35, 11, D:13) a +0 chain mail (36, 16, D:13) a +0 quarterstaff (40, 17, D:13) a +0 shortbow 18 arrows (57, -12, D:13) a +1 scimitar of flaming (63, -16, D:13) a +0 dire flail (63, -15, D:13) a +1 vorpal spear (63, -14, D:13) a +3 battleaxe of protection (64, -16, D:13) a +0 quarterstaff (64, -15, D:13) a +2 long sword of draining (64, -14, D:13) 10 atropa-tipped darts Level 14 of the Dungeon [Shop] Ymeff's Armour Emporium the +5 ring mail of the Stone Wall {rF+++ rC- Int+4} (1086 gold) Int: It affects your intelligence (+4). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. the +1 chain mail of Fortitude {+Inv rElec rPois Will+} (604 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. +Inv: It lets you turn invisible. Will: It increases your willpower. a +0 ring mail of poison resistance (120 gold) a +1 cloak of stealth (247 gold) a +2 pair of gloves of strength (322 gold) a +0 pair of gloves of strength (172 gold) a +0 helmet of see invisible (172 gold) (16, 8, D:14) a +0 whip (22, 50, D:14) a +0 scale mail (32, 13, D:14) a +0 great mace a +1 ring mail of willpower (36, 14, D:14) a +0 shortbow 18 arrows (36, 47, D:14) 16 sling bullets (40, 7, D:14) 10 arrows (41, 29, D:14) a +0 war axe a +0 ring mail a +2 buckler of positive energy (49, 17, D:14) 8 arrows (55, 26, D:14) a +0 chain mail (57, 3, D:14) a +1 scimitar of flaming Level 15 of the Dungeon (0, 0, D:15) a +0 short sword a +0 leather armour (1, 8, D:15) a +0 plate armour (15, 10, D:15) a +0 scimitar (27, 12, D:15) a +0 cloak (35, 0, D:15) 6 gold pieces (36, -2, D:15) 6 gold pieces (36, -1, D:15) 3 gold pieces (37, -1, D:15) 3 gold pieces (39, -1, D:15) a poisoned dart Level 1 of the Orcish Mines [Shop] Amed's Antique Armour Shop a +1 chain mail of fire resistance (363 gold) a +3 plate armour of willpower (990 gold) the +0 chain mail "Zeadwodu" {rN+ Int-2 SInv} (345 gold) Int: It affects your intelligence (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. a +1 leather armour of fire resistance (308 gold) a +2 robe of positive energy (323 gold) a +2 leather armour of cold resistance (418 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (838 gold) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. a +2 scale mail of cold resistance (462 gold) a +0 chain mail of poison resistance (187 gold) (0, 0, Orc:1) a +0 leather armour a +0 morningstar (1, 0, Orc:1) a +0 dagger a +0 robe (1, 1, Orc:1) a +0 hand axe a +0 leather armour a +0 club (1, 2, Orc:1) a +0 robe a +0 dagger of speed (2, 0, Orc:1) a +0 robe a +0 dagger (2, 1, Orc:1) a +0 great mace a +0 plate armour (3, 1, Orc:1) a +0 short sword (3, 2, Orc:1) a +0 plate armour a +0 flail (4, 0, Orc:1) a +0 glaive a +0 plate armour (22, 14, Orc:1) a +0 giant club a +0 giant spiked club (26, 21, Orc:1) a +0 giant spiked club (26, 22, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (26, 23, Orc:1) a +0 flail (27, 23, Orc:1) a +0 giant club a +0 dire flail a +0 giant club a +0 robe a +2 dagger of venom (28, 21, Orc:1) a +0 leather armour 5 boomerangs a +0 hand axe (28, 22, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club (28, 23, Orc:1) a +0 dire flail a +0 giant club a +0 leather armour a +0 club (28, 35, Orc:1) a +0 giant club (31, 22, Orc:1) a +0 pair of gloves (35, 28, Orc:1) a +0 giant club (36, 28, Orc:1) a +0 giant club a +0 giant spiked club (41, 11, Orc:1) a +0 chain mail 5 boomerangs a +0 flail (44, 19, Orc:1) a +0 chain mail a +1 battleaxe (45, 18, Orc:1) a +0 chain mail a +0 battleaxe (45, 20, Orc:1) a +0 club a +2 mace of protection (46, 20, Orc:1) a +0 flail (47, 18, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 giant club (47, 20, Orc:1) a +0 short sword a +0 robe a +0 dagger (48, 19, Orc:1) a +0 short sword (50, 13, Orc:1) a +0 plate armour a +0 great mace (51, 22, Orc:1) a +0 short sword (51, 24, Orc:1) a +0 ring mail a +0 flail (51, 25, Orc:1) a +0 robe a +0 dagger (52, 21, Orc:1) a +0 short sword a +0 ring mail a +0 hand axe (52, 26, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Remih's Assorted Antiques a scroll of identify (66 gold) a wand of mindburst (19) (759 gold) a +0 dagger (66 gold) a wand of acid (12) (1056 gold) a potion of haste (330 gold) a potion of resistance (330 gold) a scroll of identify (66 gold) a +2 robe of willpower (584 gold) a wand of mindburst (12) (528 gold) [Shop] Qalugeomp's Jewellery Shoppe the ring of Interdependent Arising {MP+9 Str+6 Dex+4} (768 gold) [ring of magical power] Str: It affects your strength (+6). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). a ring of resist corrosion (320 gold) an amulet of regeneration (480 gold) a ring of protection from cold (400 gold) a ring of positive energy (320 gold) a ring of see invisible (240 gold) an amulet of magic regeneration (480 gold) an amulet of magic regeneration (480 gold) [Shop] Wecre's Magic Scroll Boutique a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of vulnerability (97 gold) a scroll of holy word (97 gold) [Shop] Nojaritt's Armour Emporium a +0 scale mail (44 gold) the +2 robe of the Gate {Contam rPois rCorr Str+5} (356 gold) Str: It affects your strength (+5). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 cloak (49 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 pair of boots (49 gold) a +0 leather armour (22 gold) a +1 plate armour of willpower (385 gold) a +0 pair of gloves (49 gold) [Shop] Cusmot's Book Shop a book of Lightning (576 gold) a book of the Sky (704 gold) Qorufa's Handbook of Attacks (352 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Stone Arrow Conjuration/Earth 3 no c - Sticky Flame Conjuration/Fire 4 yes a book of Maledictions (288 gold) a book of the Dryads (608 gold) the Tome of Shifting Cold (608 gold) Spells Type Level Known a - Petrify Transmutation/Earth 4 no b - Alistair's Intoxication Transmutation/Poison 5 no c - Ozocubu's Refrigeration Ice 7 no [Shop] Wuaric's General Store 4 large rocks (36 gold) a wand of charming (9) (143 gold) the +6 ring mail "Congeicu" {Contam Harm +Inv Str+2 Int+4} (715 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+4). +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a wand of paralysis (6) (104 gold) a scroll of enchant weapon (97 gold) a ring of fire (325 gold) a +0 rapier (52 gold) 21 stones (27 gold) a book of Hexes (468 gold) a +0 shortbow (39 gold) (0, 0, Orc:2) a +4 ring of evasion (11, 11, Orc:2) a +0 leather armour (12, 11, Orc:2) a scroll of fear (13, 11, Orc:2) a +2 pair of boots of rampaging (14, -18, Orc:2) a +0 giant club (14, -17, Orc:2) a +0 giant club (14, 11, Orc:2) 18 gold pieces (22, -7, Orc:2) a +0 giant club (24, -6, Orc:2) a +0 giant club (30, -2, Orc:2) a +0 club a +0 robe a +1 dagger of freezing a +0 giant club (30, -1, Orc:2) a +0 ring mail a +0 hand axe a +0 giant spiked club a +0 club a +0 giant spiked club a +0 giant club (31, -2, Orc:2) a +0 short sword a +2 mace of protection a +0 giant club a +0 giant spiked club (31, 0, Orc:2) a +0 whip (32, -2, Orc:2) a +0 club (32, -1, Orc:2) a +0 chain mail a +0 hand axe (32, 0, Orc:2) a +0 robe a +0 dagger a +0 mace (33, 3, Orc:2) a +0 leather armour a +0 hand axe a +0 robe of cold resistance a +0 dagger of speed a +0 chain mail a +4 battleaxe (34, 4, Orc:2) a +0 chain mail a +0 glaive (35, 2, Orc:2) a +0 hand axe a +0 club (37, 3, Orc:2) a +4 chain mail of poison resistance a +0 short sword (38, 6, Orc:2) a +4 scimitar of flaming (43, -8, Orc:2) a +0 robe a +0 whip (47, -22, Orc:2) a +0 chain mail a +0 dire flail (47, -21, Orc:2) a +0 giant club (47, -15, Orc:2) a +0 robe a +0 dagger (48, -25, Orc:2) 4 large rocks (48, -21, Orc:2) a +0 giant spiked club (49, -26, Orc:2) a +0 robe a +0 dagger (49, -25, Orc:2) a +0 dagger (49, -22, Orc:2) 3 large rocks (50, -28, Orc:2) a +0 short sword of flaming (50, -27, Orc:2) a +0 scale mail a +0 dagger (50, -26, Orc:2) a +0 mace a +0 leather armour a +0 club a +0 plate armour 4 silver boomerangs a +0 trident (50, -25, Orc:2) a +0 trident (50, -22, Orc:2) a +0 mace (51, -27, Orc:2) a +0 leather armour a +0 short sword (51, -26, Orc:2) a +0 plate armour a +0 war axe (51, -23, Orc:2) a +0 chain mail a +0 glaive (53, -28, Orc:2) a +0 robe a +0 flail (56, -33, Orc:2) a +0 giant spiked club a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (14, 37, Lair:1) a +0 spear (21, 35, Lair:1) a +0 leather armour (33, 5, Lair:1) 24 arrows Level 2 of the Lair of Beasts (8, -9, Lair:2) a scroll of amnesia (14, -14, Lair:2) a +0 leather armour (44, 10, Lair:2) an amulet of reflection Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (3, 15, Lair:3) 18 gold pieces (4, 22, Lair:3) 14 gold pieces (5, 17, Lair:3) a potion of heal wounds (6, 19, Lair:3) a scroll of fog (7, 16, Lair:3) 38 gold pieces (8, 12, Lair:3) 14 gold pieces (11, 15, Lair:3) 7 gold pieces (11, 17, Lair:3) 11 gold pieces (11, 19, Lair:3) 11 gold pieces (15, 9, Lair:3) 18 sling bullets (20, -10, Lair:3) a +0 dagger (22, -10, Lair:3) a +0 robe (24, -8, Lair:3) a +1 long sword of holy wrath (46, 7, Lair:3) 19 gold pieces (47, 5, Lair:3) a +0 falchion (47, 6, Lair:3) a scroll of amnesia (48, 6, Lair:3) 18 gold pieces (48, 9, Lair:3) 22 gold pieces (49, 5, Lair:3) 8 stones (49, 6, Lair:3) 15 gold pieces (49, 9, Lair:3) 16 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (0, 8, Lair:4) a +0 spear of flaming a +0 dagger a +0 robe a potion of degeneration (20, 6, Lair:4) a +0 ring mail (21, 4, Lair:4) 24 arrows (36, -9, Lair:4) a scroll of noise (36, 1, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) the +0 spear "Anoucidgh" {drain, Int+2} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). (2, -32, Lair:5) a +0 ring mail (18, -3, Lair:5) 28 sling bullets (39, -40, Lair:5) a +0 plate armour (42, 1, Lair:5) a +0 trident Level 6 of the Lair of Beasts (4, 37, Lair:6) a +0 mace (14, 43, Lair:6) a +0 hand crossbow (16, 51, Lair:6) a +0 hunting sling (20, 31, Lair:6) a +0 mace (23, 16, Lair:6) a +0 club (25, 14, Lair:6) 13 sling bullets (32, 27, Lair:6) 14 bolts (34, 38, Lair:6) a +0 demon trident (35, 49, Lair:6) a +0 dagger a +0 robe (42, 45, Lair:6) a +0 demon trident (47, 50, Lair:6) a +2 plate armour of poison resistance