Dungeon Crawl Stone Soup version 0.28-a0-317-g21599a725c (webtiles) character file.

Game seed: 9723059506996152429

474 confidenceinterval the Conjurer (level 6, -3/51 HPs)
             Began as a Demonspawn Conjurer on Sept 1, 2021.
             Slain by Pikel (16 damage)
             ... on level 4 of the Dungeon.
             The game lasted 00:08:29 (5406 turns).

confidenceinterval the Conjurer (DsCj)              Turns: 5406, Time: 00:08:30

Health: -3/51      AC:  9    Str:  7    XL:     6   Next: 84%
Magic:  1/9        EV: 12    Int: 28    God:    
Gold:   183        SH:  0    Dex: 11    Spells: 6/9 levels left

rFire    . . .     SeeInvis .   g - +3 flail
rCold    . . .     Faith    .   (no shield)
rNeg     + . .     Spirit   .   a - +1 robe
rPois    .         Reflect  .   (no helmet)
rElec    .         Harm     .   (no cloak)
rCorr    .         Rampage  .   (no gloves)
Will     .....                  (no boots)
Stlth    ++........             (no amulet)
HPRegen  0.17/turn              h - ring of positive energy
MPRegen  0.11/turn              o - +6 ring of intelligence

@: sanguine armoured
A: powered by death 2, sanguine armour 1
a: no special abilities


You were on level 4 of the Dungeon.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 183 gold pieces.

Inventory:

Hand Weapons
 d - a +0 dagger
 g - a +3 flail (weapon)
 l - a +0 halberd
 n - a +0 morningstar
 y - a +0 quarterstaff
Missiles
 c - 16 poisoned darts
 k - a throwing net
 q - 32 bolts
 r - 22 arrows
Armour
 a - a +1 robe (worn)
Jewellery
 h - a ring of positive energy (left hand)
 o - a +6 ring of intelligence (right hand)
Scrolls
 u - a scroll of holy word {unknown}
 v - a scroll of fear {unknown}
 w - a scroll of fog {unknown}
 x - a scroll of enchant armour
 z - a scroll of identify
Potions
 b - 5 potions of curing
 e - 2 potions of cancellation {unknown}
 f - a potion of mutation {unknown}
 i - a potion of degeneration {unknown}
 j - 3 potions of flight {unknown}
 m - 2 potions of haste {unknown}
 p - a potion of might {unknown}
 s - a potion of brilliance {unknown}
 t - 2 potions of heal wounds {unknown}


   Skills:
 + Level 5.5 Fighting
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 - Level 2.0 Spellcasting
 - Level 6.0 Conjurations


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           72%        3d6       1%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Dazzling Flash           Conj/Hex       38%        N/A       8%          3
 Fulminant Prism          Conj/Hex       9%         3d7       26%         4
 Iskenderun's Mystic Bla  Conj/Tloc      19%        2d6       26%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:
Yredelemnul

Annotations:
D:4 Pikel


Innate Abilities, Weirdness & Mutations

You regenerate health from kills.
When seriously injured, your bleeding wounds create armour. (AC +6)

Message History

Pikel is lightly wounded.
(Press . to maintain the ray.)
The searing ray hits Pikel!
Pikel is moderately wounded.
The searing ray hits Pikel!
Pikel is heavily wounded.
The searing ray misses Pikel.
You finish channelling your searing ray.
Pikel barely misses you.
Unknown command.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Pikel
Aim: Pikel, wielding a +0 whip of electrocution and wearing a +2 robe of fire
resistance (heavily wounded, 76% to hit)
The searing ray hits Pikel!
Pikel is severely wounded.
(Press . to maintain the ray.)
Pikel hits you with a +0 whip of electrocution!
The searing ray hits Pikel.
Pikel is almost dead.
Pikel hits you with a +0 whip of electrocution.
You are electrocuted! Your blood congeals into armour.
Without enough magic to sustain it, your searing ray dissipates.
Pikel barely misses you.
Pikel closely misses you.
Unknown command.
You barely miss Pikel.
Pikel is almost dead.
Pikel hits you with a +0 whip of electrocution.
You are electrocuted!
* * * LOW HITPOINT WARNING * * *
You barely miss Pikel.
Pikel is almost dead.
Pikel closely misses you.
Unknown command.
You closely miss Pikel.
Pikel is almost dead.
Pikel hits you but does no damage. You are electrocuted!
You die...

     #.....####.....#....≈#..
     #.....##.......#....≈###
     #..............#....≈  #
     #.....####.....#≈≈≈≈≈##
   #≈####### ##.#...# ####'#
   #≈      ###.<#.#.###....#
  ##≈#######...##.#....)####
  #.≈.#...........#....##
  #.≈......K@########[######
###.≈...######      #.)).÷.#
#..###..#           ######.##
#....##.#               ##..#
#.......#               #....
######...#              #....
     #.†..#             #....
     ###...#    #≈≈≈    #....
        .≈..≈  .#≈≈≈    #....


You could see Pikel.

Vanquished Creatures
  4 lemures (D:4)
  A scorpion (D:4)
  2 hounds
  2 orc priests (D:3)
  Natasha (thrice) (D:4)
  A hound skeleton (D:4)
  6 gnolls
  7 adders
  An adder skeleton (D:4)
  A worm (D:2)
  2 dart slugs (D:1)
  7 orcs
  5 bats
  3 endoplasms
  5 giant cockroaches
  8 goblins
  6 hobgoblins
  2 jackals (D:4)
  5 kobolds
  3 quokkas
  9 ball pythons
  3 frilled lizards
  3 rats
89 creatures vanquished.

Vanquished Creatures (others)
  A fungus (D:1)
  A plant (D:1)
2 creatures vanquished.

Grand Total: 91 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | confidenceinterval the Demonspawn Conjurer began the quest
                  | for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   280 | D:1      | Found a faded altar of an unknown god.
   467 | D:1      | Gained mutation: You regenerate a little health from kills.
                  | [demonic ancestry]
   467 | D:1      | Reached XP level 2. HP: 19/19 MP: 0/5
   472 | D:1      | Learned a level 2 spell: Searing Ray
  1024 | D:1      | Reached skill level 5 in Conjurations
  1174 | D:1      | Reached XP level 3. HP: 24/24 MP: 2/6
  2420 | D:2      | Reached XP level 4. HP: 31/31 MP: 2/7
  2929 | D:3      | Reached skill level 1 in Fighting
  2929 | D:3      | Reached skill level 6 in Conjurations
  3135 | D:3      | Gained mutation: You regenerate health from kills. [demonic
                  | ancestry]
  3135 | D:3      | Reached XP level 5. HP: 38/38 MP: 4/8
  3225 | D:3      | You fall into a shaft and drop 1 floor!
  3626 | D:3      | Found a basalt altar of Yredelemnul.
  3981 | D:3      | Gained mutation: When seriously injured, your bleeding
                  | wounds create armour. (AC +6) [demonic ancestry]
  3981 | D:3      | Reached XP level 6. HP: 25/48 MP: 5/9
  4200 | D:4      | Noticed Pikel
  4272 | D:4      | Noticed Natasha
  4277 | D:4      | Killed Natasha
  4656 | D:4      | Reached skill level 5 in Fighting
  4860 | D:4      | Noticed Natasha
  4864 | D:4      | Killed Natasha
  4910 | D:4      | Noticed Natasha
  4912 | D:4      | Killed Natasha
  5406 | D:4      | Slain by Pikel

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_boxes_within_box, layout_basic,
          dreamdust_ecumenical_altar_grove, chequers_serial_rivers_micro_b
D:2:      layout_loops_cross, minivault_23, kennysheep_big_empty_room
D:3:      layout_rooms, mainiacjoe_overflow_surrounded_room
D:4:      layout_rooms, serial_rivers, chequers_serial_rivers_room_b,
          chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a,
          chequers_serial_rivers_room_a, uniq_natasha, uniq_pikel

Skill      XL: |  1  2  3  4  5  6 |
---------------+-------------------+-----
Conjurations   |     5     6       |  6.0
Fighting       |           1  3  5 |  5.5
Dodging        |                   |  1.7
Stealth        |                   |  1.7
Spellcasting   |                   |  2.0

Action                   |  1- 3 |  4- 6 || total
-------------------------+-------+-------++-------
Melee: Dagger            |     8 |       ||     8
       Flail             |    17 |    28 ||    45
Throw: Dart              |     4 |       ||     4
 Cast: Magic Dart        |    58 |    91 ||   149
       Searing Ray       |     2 |    14 ||    16
  Use: Scroll            |     1 |     4 ||     5
Armor: Robe              |    12 |     8 ||    20
Dodge: Dodged            |    28 |    35 ||    63

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   5432 |   5311 |    121 |   2432 |   2105 |   4 | 1358.0 |
       Dungeon |   5432 |   5311 |    121 |   2432 |   2105 |   4 | 1358.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1759 daAuts
     D:4: 1592 daAuts
     D:2: 1161 daAuts
     D:3: 919 daAuts