confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 8, D:1) a scarf of harm (11, 21, D:1) 18 stones (17, -9, D:1) 16 stones (19, -6, D:1) a +0 ring mail (28, 1, D:1) a +0 club (47, 7, D:1) a +0 robe (50, 31, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +1 club (1, 16, D:2) a +0 leather armour (3, -2, D:2) a +0 whip (8, 30, D:2) a potion of degeneration (13, -2, D:2) a +0 club a +0 short sword (31, 7, D:2) a +0 dagger (40, 35, D:2) a +0 leather armour (44, 27, D:2) a +0 chain mail (49, 17, D:2) a +0 short sword (58, 14, D:2) a +0 tower shield Level 3 of the Dungeon (0, 0, D:3) a sling bullet (4, 18, D:3) a jackal corpse (skeletalised by now) (7, 18, D:3) a rat corpse (skeletalised by now) (7, 20, D:3) a +0 mace (22, 28, D:3) a sling bullet (22, 31, D:3) a sling bullet (22, 33, D:3) a sling bullet (22, 34, D:3) a +0 leather armour