confidenceinterval Level 1 of the Dungeon (0, 0, D:1) 23 stones (13, -9, D:1) a +0 club (15, 15, D:1) 20 arrows (25, 13, D:1) a +0 club (26, -3, D:1) a +0 scale mail (34, -16, D:1) a +0 leather armour (51, 13, D:1) a +0 club 3 stones (56, 5, D:1) 25 sling bullets (57, 3, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 26, D:2) a +0 leather armour (14, 19, D:2) a +0 dagger (14, 22, D:2) a +0 dagger a +0 dagger a +0 hunting sling a +0 hunting sling a +0 dagger 36 stones (14, 23, D:2) a +0 dagger (15, 23, D:2) a +0 club a +0 dagger (16, 23, D:2) a +0 short sword a +0 club (17, 20, D:2) a +0 leather armour (18, 22, D:2) a +0 dagger (19, -2, D:2) a +0 club a +0 robe (26, -3, D:2) a +0 dagger a stone (44, 13, D:2) 15 stones (44, 29, D:2) a +0 dagger (49, 1, D:2) 24 stones (51, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 stones (5, -25, D:3) a +0 chain mail (6, -6, D:3) 27 stones (9, 5, D:3) a +0 dagger (10, -11, D:3) a +0 trident (15, -23, D:3) a +0 dagger (27, -29, D:3) 22 sling bullets (35, -20, D:3) a +0 helmet a +0 robe (35, -18, D:3) a +0 leather armour Level 4 of the Dungeon (5, -20, D:4) a +0 tower shield (15, 6, D:4) a +0 dagger (19, -23, D:4) a +0 long sword (27, 19, D:4) a +0 mace a boomerang a +0 leather armour (29, -8, D:4) a +0 robe (37, 20, D:4) a +0 club a +0 hand axe (38, 20, D:4) a +0 dagger a +0 robe a +0 short sword (46, -19, D:4) a +0 flail (46, 7, D:4) 3 potions of degeneration a +0 shortbow 23 arrows (47, -20, D:4) a +0 club (48, -29, D:4) a +0 dagger (52, -22, D:4) a +0 short sword a +0 dagger a +0 mace a +0 ring mail (55, -22, D:4) a +0 hand axe (55, -19, D:4) a +0 flail Level 5 of the Dungeon [Shop] Masat's Antique Armour Emporium a +2 robe of willpower (548 gold) a +0 ring mail (124 gold) a +0 pair of boots (139 gold) +1 ice dragon scales (2077 gold) a +0 robe (21 gold) the +1 plate armour "Caujess" {Harm rElec Str-2} (1171 gold) Str: It affects your strength (-2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +0 helmet (139 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) (0, 0, D:5) a +0 mace (2, -16, D:5) a +0 flail (15, -25, D:5) a +0 robe (15, -16, D:5) a +0 halberd 10 stones (15, -15, D:5) a +0 flail (19, 4, D:5) a +0 flail a +0 ring mail (21, 3, D:5) a +0 club a +0 whip (22, 2, D:5) a +0 halberd a +0 club a +0 robe (25, 13, D:5) a +0 falchion a +0 dagger 2 boomerangs (26, 11, D:5) a +0 trident (28, -5, D:5) a +0 war axe a +0 trident (29, -6, D:5) 17 arrows (31, 4, D:5) 21 stones (32, -25, D:5) a +0 chain mail (32, -20, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (18, 24, D:6) a +0 ring mail (20, -29, D:6) 22 sling bullets (21, -6, D:6) a +0 robe (23, 16, D:6) a +0 quarterstaff (27, 2, D:6) a +0 club (28, -6, D:6) a +0 battleaxe a +0 robe 29 stones a +0 leather armour (33, 15, D:6) a +0 ring mail (37, -25, D:6) 13 arrows (40, -7, D:6) a +0 war axe a +0 robe (42, -6, D:6) a +0 giant club (42, 9, D:6) 25 arrows (55, -15, D:6) a +0 hand axe a +0 scale mail a +0 club (56, -15, D:6) a +0 halberd a +0 plate armour (56, -14, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 19 arrows (2, 18, D:7) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 short sword 5 boomerangs a +0 leather armour (3, 18, D:7) a +0 flail (10, 36, D:7) a +0 shortbow 20 arrows (13, 10, D:7) a +0 dire flail a +0 chain mail (22, 11, D:7) a +0 mace (24, 10, D:7) 17 arrows (26, 22, D:7) a +0 leather armour (29, 7, D:7) 18 stones (31, 38, D:7) a potion of degeneration (41, 4, D:7) a +0 mace a +0 chain mail a +0 club (41, 5, D:7) a +0 dagger a +0 robe a +0 hand axe (42, 5, D:7) a +0 short sword (53, 43, D:7) a +0 ring mail (62, 35, D:7) a +0 spear (62, 37, D:7) a +0 dagger 52 bolts a +0 spear of freezing a +0 short sword a +0 dagger a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) 10 stones (6, 5, D:8) a +0 falchion (7, -8, D:8) a +0 spear (8, 37, D:8) a +0 chain mail (9, -10, D:8) a +0 trident (9, 36, D:8) a +0 glaive (10, -9, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -8, D:8) a +0 dagger a +0 leather armour (10, 4, D:8) a +0 ring mail (11, 18, D:8) a +0 flail (15, 13, D:8) a +0 mace (18, 18, D:8) a +0 leather armour a +0 mace (19, 18, D:8) a +0 spear (24, 26, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 flail (25, -7, D:8) a +0 chain mail a +0 short sword (25, 26, D:8) a +0 plate armour a +0 halberd (26, 25, D:8) a +0 mace a boomerang a +0 leather armour (26, 26, D:8) a +0 robe a +0 dagger (30, -6, D:8) a +0 leather armour 3 boomerangs a +0 trident (31, 0, D:8) 10 stones (33, -5, D:8) 18 sling bullets a +0 leather armour a +0 whip (34, -4, D:8) a +0 leather armour a +2 trident of flaming a +0 hand axe (34, -3, D:8) a +0 leather armour 3 boomerangs a +0 club (34, 5, D:8) 26 stones (37, 32, D:8) 19 stones (38, 27, D:8) a +0 club a +0 robe a +0 whip (39, 28, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, 12, D:9) a scroll of immolation (4, 11, D:9) a +0 short sword (4, 12, D:9) a +0 flail (4, 13, D:9) a +0 leather armour a +0 club (5, 5, D:9) a +0 club a +0 scale mail a +0 flail a +0 short sword a +0 chain mail a +0 dire flail a +0 chain mail a +0 flail (5, 7, D:9) a +0 leather armour a +0 dagger a +0 mace a +0 whip (5, 11, D:9) a +0 ring mail a +0 dagger (5, 12, D:9) a +0 dagger (5, 13, D:9) a +0 leather armour a +0 hand axe (6, 5, D:9) a +0 short sword a +0 flail (6, 13, D:9) a +0 war axe (8, 4, D:9) 15 arrows (10, 44, D:9) a scroll of immolation (16, 49, D:9) a +0 dagger a +0 robe (43, 28, D:9) 22 arrows a +0 shortbow of flaming (43, 42, D:9) a +0 trident (43, 43, D:9) a +0 halberd a +0 chain mail (51, 37, D:9) a +0 robe a +0 dagger (52, 38, D:9) a +0 dagger 22 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (11, -23, D:10) a +0 trident (12, 6, D:10) a +0 robe a +0 dagger (13, 13, D:10) a +0 dagger (14, 7, D:10) a +0 dagger (15, 17, D:10) 3 javelins (16, 11, D:10) a +0 trident 20 arrows a +0 shortbow (17, 10, D:10) a +0 dagger (18, 12, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (20, 6, D:10) a +0 leather armour (30, 0, D:10) 29 stones (32, -7, D:10) a large rock (33, -1, D:10) 14 stones (34, -6, D:10) a large rock (36, -6, D:10) 16 stones (47, -18, D:10) 17 stones (47, -5, D:10) a +0 dire flail a +0 giant spiked club (52, 25, D:10) a scroll of vulnerability (54, -8, D:10) 6 atropa-tipped darts (56, -18, D:10) a staff of conjuration Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (2, -3, D:11) a +0 ring mail a potion of degeneration (2, -2, D:11) a +0 dagger (14, -8, D:11) a +0 short sword a stone (16, 9, D:11) 11 stones (20, 19, D:11) a +0 giant club a +0 giant club (23, 8, D:11) 14 arrows (26, 24, D:11) 16 arrows (29, 13, D:11) 16 stones Level 12 of the Dungeon (0, 0, D:12) a +0 great mace (3, 3, D:12) a +0 giant club a +0 giant club (4, -24, D:12) a +0 war axe (6, -9, D:12) 16 stones (6, 13, D:12) a +0 quarterstaff (6, 14, D:12) a +0 war axe (28, -27, D:12) 2 potions of attraction (35, -14, D:12) a potion of degeneration (48, -17, D:12) a +0 ring mail (54, 0, D:12) 16 stones (62, -3, D:12) a +0 short sword Level 13 of the Dungeon [Shop] Reeh Dirr's Armour Shop a +2 robe of willpower (283 gold) a +2 chain mail of cold resistance (344 gold) a +2 ring mail of fire resistance (336 gold) the +14 chain mail of the Valley of Death {rC+} (1416 gold) rC: It protects you from cold. the +6 ring mail of the Lion {rC- Will+ Int+2} (700 gold) Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. Will: It increases your willpower. the +0 leather armour of the Moon {rC+ Will+} (345 gold) rC: It protects you from cold. Will: It increases your willpower. a +2 robe of willpower (283 gold) a +3 leather armour of willpower (384 gold) a +2 robe of cold resistance (283 gold) [Shop] Xeptot's Antique Weapon Boutique a +5 shortbow of freezing (1069 gold) the +1 hand crossbow of Gaarr {vorpal, Contam rN+ Int+5 Dex+4} (1145 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. the +7 Singing Sword {vorpal, sonic wave} (3300 gold) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +6 hunting sling of Ragush {flame, rC+ rN+ Str+2 Int-5} (1471 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). Int: It affects your intelligence (-5). rC: It protects you from cold. rN: It protects you from negative energy. a +3 rapier of electrocution (891 gold) a +3 giant club (617 gold) (0, 0, D:13) 6 boomerangs (19, -1, D:13) a +0 chain mail a +3 great mace (20, -3, D:13) 15 sling bullets (21, -11, D:13) a +0 leather armour (21, -4, D:13) a +0 falchion (22, -14, D:13) 2 datura-tipped darts a +4 war axe of freezing a +0 robe of positive energy a staff of fire (23, -12, D:13) a +0 buckler (24, -8, D:13) a +0 pair of gloves (31, 0, D:13) a +0 morningstar (41, 3, D:13) a +0 ring mail (48, 0, D:13) 3 large rocks (49, 1, D:13) 4 large rocks (52, 2, D:13) a +0 scale mail Level 14 of the Dungeon [Shop] Hexzu's Book Emporium a book of Weapons (480 gold) a book of Dreams (360 gold) a book of the Wilderness (570 gold) a book of Flames (450 gold) Ykael's Grimoire of Creation and Stolen Souls (450 gold) Spells Type Level Known a - Summon Mana Viper Hexes/Summoning 5 yes b - Infestation Necromancy 8 no Great Wizards, Vol. VII (450 gold) a book of Unlife (540 gold) a book of Chaos (750 gold) a Young Poisoner's Handbook (300 gold) (0, 0, D:14) a +0 hand axe (1, 24, D:14) the +7 war axe "Jellybane" {freeze, Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (1, 25, D:14) the +2 dagger "Eteoth" {elec, Drain Str+3 Int+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). Int: It affects your intelligence (+3). Drain: It drains your maximum health when unequipped. (1, 26, D:14) the +1 long sword of Sunkimak {elec, MP+9 Int-5 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (2, 44, D:14) 24 stones (5, 14, D:14) a ring of protection from fire (5, 29, D:14) a +0 robe (15, 43, D:14) a +0 war axe (17, 10, D:14) a +0 long sword (25, 29, D:14) a +0 dagger a +0 robe (26, 2, D:14) a +0 chain mail a +0 halberd (28, 30, D:14) 7 stones (30, -1, D:14) a +0 falchion (32, -1, D:14) a +0 robe a +0 dagger (38, 18, D:14) 5 large rocks (39, 14, D:14) a +0 longbow 22 arrows (41, 45, D:14) a +0 mace a +0 glaive (42, 27, D:14) a +0 spear (43, 19, D:14) a +0 mace (43, 44, D:14) a +0 long sword (43, 45, D:14) a +0 robe a +0 robe a +4 dagger of speed (44, 27, D:14) a +0 quarterstaff (45, 24, D:14) a +0 dagger a +0 robe (46, 26, D:14) a +0 falchion (48, 25, D:14) a +0 dagger a +0 robe a +0 long sword a +0 leather armour (56, 23, D:14) 26 stones (59, 26, D:14) 23 stones (60, 1, D:14) a +0 scythe (60, 26, D:14) a +1 kite shield of reflection Level 15 of the Dungeon (0, 0, D:15) 20 bolts (7, -58, D:15) a +0 leather armour (17, -39, D:15) a +0 short sword (18, -38, D:15) a +0 hand axe (18, -25, D:15) 23 stones (22, -38, D:15) a +0 scimitar of flaming (22, -35, D:15) a +0 glaive a +0 chain mail (22, -34, D:15) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (23, -35, D:15) a +0 scimitar a +0 chain mail (25, -42, D:15) a +0 quarterstaff (30, -30, D:15) a +0 hand axe a +0 plate armour (47, -23, D:15) 17 arrows a +0 shortbow (48, -30, D:15) 17 sling bullets (52, -31, D:15) a scroll of noise (53, -49, D:15) a +0 battleaxe a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (2, 9, Orc:1) a +0 dagger a +0 giant club a +0 giant spiked club (2, 10, Orc:1) a +0 hand axe (3, 10, Orc:1) a +0 trident (6, -10, Orc:1) a +0 club a +0 ring mail (6, 1, Orc:1) a book of Minor Magic (7, -8, Orc:1) a +0 spear (8, -8, Orc:1) a +0 giant club (8, -7, Orc:1) a +0 whip (8, 10, Orc:1) a +0 robe (9, -9, Orc:1) a +0 whip a +0 leather armour (9, -7, Orc:1) a +0 club (9, 3, Orc:1) a +0 short sword a +0 ring mail (9, 10, Orc:1) a +2 dagger of venom a +0 robe a +1 dagger of draining a +0 robe (9, 11, Orc:1) a +0 club a +0 chain mail (10, 9, Orc:1) a +0 dagger a +0 robe (10, 10, Orc:1) a +0 robe a +0 robe (11, 1, Orc:1) a +0 dagger (12, 1, Orc:1) a +2 hat a +0 hat a +0 robe (13, 1, Orc:1) a +2 hat a +2 hat a +0 robe (21, -9, Orc:1) a +0 hand axe (21, -8, Orc:1) a +0 trident a +0 ring mail (23, -7, Orc:1) a +0 dire flail a +0 chain mail (40, -18, Orc:1) a +0 leather armour of cold resistance a +0 mace (41, -19, Orc:1) a +0 scale mail of poison resistance a +0 dire flail of holy wrath (42, -17, Orc:1) a +0 hand axe (44, -21, Orc:1) a +0 robe a +0 dagger (44, -19, Orc:1) a +0 trident a +0 leather armour a +0 short sword (45, -21, Orc:1) a +0 robe a +0 dagger (45, -19, Orc:1) a +0 chain mail a +0 trident (46, -18, Orc:1) a +0 chain mail a +0 trident (47, -19, Orc:1) a +0 hand axe (54, -7, Orc:1) a +0 dagger a +0 robe (54, -6, Orc:1) a +0 club a +0 dire flail a +0 chain mail a +0 short sword a +0 falchion a +0 mace a +0 chain mail (54, -5, Orc:1) a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour (54, -4, Orc:1) a +0 trident a +0 chain mail a +0 giant club (55, -6, Orc:1) a +0 falchion (55, -4, Orc:1) a +0 arbalest a +0 battleaxe 21 bolts a +0 plate armour Level 2 of the Orcish Mines [Shop] Rimymas's General Store a phantom mirror (680 gold) a scroll of enchant weapon (127 gold) 19 stones (32 gold) a +0 plate armour (391 gold) a potion of haste (170 gold) a +2 longbow of freezing (341 gold) [Shop] Joebye's Weapon Boutique a +2 mace of protection (234 gold) a +0 long sword (52 gold) a +0 hunting sling (22 gold) a +0 dagger (30 gold) a +0 glaive (97 gold) a +2 short sword of holy wrath (261 gold) a +0 club (15 gold) a +0 hunting sling (22 gold) a +0 club (15 gold) a +0 flail (52 gold) a +4 whip (367 gold) a +0 mace (45 gold) [Shop] Yjuybiv's Magic Scroll Emporium a scroll of fog (24 gold) a scroll of fog (24 gold) a scroll of teleportation (36 gold) a scroll of brand weapon (240 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) 3 scrolls of fear (126 gold) 2 scrolls of identify (48 gold) a scroll of identify (24 gold) a scroll of fog (24 gold) a scroll of enchant weapon (90 gold) [Shop] Kawuir's Antique Weapon Boutique a +4 vorpal hand axe (901 gold) a +4 dagger (816 gold) the +6 shortbow "Kurumn" {venom, Fragile rElec Dex+4} (1713 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +0 hand crossbow (119 gold) a +0 shortbow (102 gold) a +0 whip of draining (221 gold) a +3 antimagic short sword (884 gold) (2, 9, Orc:2) a +0 giant club (2, 10, Orc:2) a +0 flail a +0 dagger a +0 robe a +0 dagger (3, 9, Orc:2) a +0 whip (3, 10, Orc:2) a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour (3, 11, Orc:2) a +0 club a +0 mace a +0 war axe a +2 war axe of draining a +0 hand axe a +0 chain mail (3, 12, Orc:2) a +0 great sword a +0 chain mail (4, 10, Orc:2) a +0 long sword a +0 chain mail (5, -3, Orc:2) a +0 trident (8, -1, Orc:2) a +0 falchion a +0 mace a +0 chain mail (8, 0, Orc:2) a +0 mace a +0 leather armour a +0 hand axe (8, 1, Orc:2) a +0 vampiric whip a +0 ring mail of poison resistance (8, 2, Orc:2) a +0 flail a +0 ring mail (8, 3, Orc:2) a +0 hand axe a +2 hand axe of electrocution a +0 dagger a +0 chain mail a +0 mace a +0 leather armour (8, 4, Orc:2) a +0 mace a +0 leather armour a +0 club a +0 dagger (9, 4, Orc:2) a +0 halberd a +0 scale mail a +0 trident a +0 trident a +0 ring mail a +0 hand axe a +0 leather armour (9, 5, Orc:2) a +0 short sword a +0 ring mail a +0 flail a +0 ring mail (10, 4, Orc:2) a +0 club (11, 5, Orc:2) a +0 flail (13, 4, Orc:2) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (14, 4, Orc:2) a +0 club a +0 club a +1 dagger of freezing a +0 robe (15, 0, Orc:2) a +0 whip (15, 2, Orc:2) a +0 dagger a +0 leather armour (15, 3, Orc:2) a +0 club a +0 broad axe a +0 leather armour a +0 falchion a +0 club a +0 ring mail (16, 0, Orc:2) a +0 club (16, 1, Orc:2) a +0 short sword a +0 plate armour a +0 war axe a +0 chain mail a +0 hand axe (16, 3, Orc:2) a +0 flail a +0 dagger 2 boomerangs a +0 leather armour a +0 mace (17, 0, Orc:2) a +0 hand axe a +0 trident (17, 4, Orc:2) a +0 whip a +0 trident a +0 leather armour (17, 17, Orc:2) a +0 hand axe a +0 leather armour (17, 18, Orc:2) a +0 mace a +0 plate armour (17, 19, Orc:2) a +0 club a +0 leather armour a +0 short sword a +0 leather armour (18, -1, Orc:2) a +0 mace a +0 scale mail (18, 17, Orc:2) a +0 hand axe a +0 leather armour (18, 18, Orc:2) a +0 hand axe a +0 war axe a +0 plate armour (18, 19, Orc:2) a +0 halberd 2 silver boomerangs a +0 chain mail (19, 17, Orc:2) a +0 club a +0 leather armour a +0 hand axe (26, 19, Orc:2) a +0 giant club (36, -3, Orc:2) a +0 war axe (36, -2, Orc:2) a +0 whip a +0 leather armour (36, -1, Orc:2) a +0 whip a +0 war axe a +0 club (37, -2, Orc:2) a +2 war axe of flaming a +0 whip a +0 dagger a +0 ring mail (38, -2, Orc:2) a +0 club a +0 ring mail a +0 club a +0 ring mail a +0 hand axe a +0 whip (39, -2, Orc:2) a +0 club a +0 flail a +0 hand axe a +0 leather armour (44, 12, Orc:2) a +0 dagger a +0 leather armour (45, 12, Orc:2) a +0 dagger a +0 scale mail (48, -6, Orc:2) a +0 dagger a +0 robe (49, -7, Orc:2) a +0 whip a boomerang (50, -9, Orc:2) a +0 dagger a +0 robe (50, -8, Orc:2) a +0 trident a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (15, 34, Lair:1) +0 steam dragon scales a +0 vorpal war axe (17, 1, Lair:1) a scroll of vulnerability (36, 34, Lair:1) 5 large rocks (38, 20, Lair:1) 15 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 sling bullets (2, 43, Lair:2) a +0 whip (3, 12, Lair:2) a +0 spear (3, 16, Lair:2) a potion of attraction (11, -8, Lair:2) a +0 robe (21, -14, Lair:2) 17 stones (27, 12, Lair:2) 17 arrows (32, 24, Lair:2) a potion of attraction (33, -11, Lair:2) 16 arrows (35, -3, Lair:2) a +0 chain mail (36, 0, Lair:2) 20 stones (40, 18, Lair:2) 24 arrows (45, 25, Lair:2) 17 arrows (53, -11, Lair:2) 30 stones (55, 4, Lair:2) a +0 robe (55, 5, Lair:2) a book of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (10, -29, Lair:3) the +5 scale mail of Indomitability {+Inv} +Inv: It lets you turn invisible. (21, 6, Lair:3) 3 scrolls of amnesia a potion of mutation (21, 7, Lair:3) a +3 whip of holy wrath a +1 falchion of electrocution a +3 vorpal flail (38, -21, Lair:3) a +0 scale mail (42, -35, Lair:3) a +0 great mace (42, 10, Lair:3) a staff of poison (46, 10, Lair:3) 29 stones (51, 0, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 stones (2, -19, Lair:4) a +0 shortbow (5, -26, Lair:4) a +0 robe (9, -57, Lair:4) 14 stones (14, -43, Lair:4) a +0 chain mail (22, -43, Lair:4) 12 stones (25, -53, Lair:4) 20 bolts (28, -13, Lair:4) 16 stones (33, -2, Lair:4) a +0 quarterstaff (39, -12, Lair:4) 25 arrows (45, -22, Lair:4) a +0 robe (54, -19, Lair:4) a phial of floods Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hunting sling (16, 10, Lair:5) a +0 flail (24, 13, Lair:5) 26 sling bullets (29, 15, Lair:5) a +0 ring mail (30, -4, Lair:5) 17 sling bullets (31, 21, Lair:5) a +0 leather armour (33, 3, Lair:5) 19 sling bullets (48, 38, Lair:5) a ring of magical power a +4 ring mail a +2 battleaxe of flaming a +2 animal skin (57, -10, Lair:5) an amulet of the acrobat (59, 25, Lair:5) a +0 quarterstaff Level 1 of the Shoals [Shop] Muaragoss's Antique Weapon Emporium a +0 long sword (129 gold) a +0 hand crossbow (129 gold) a +0 war axe (129 gold) the +5 hunting sling of the Pyrrhic Victory {freeze, Int+2} (1439 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). a +0 double sword (555 gold) the +5 rapier "Lizutoubb" {freeze, Fly rElec rPois Dex-3} (1709 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. a +0 spear of venom (207 gold) a +0 short sword (111 gold) the +5 hunting sling of Neutied {vorpal, rElec rPois Dex+3} (1912 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. the +8 trident of Departure {pain, rC+} (2319 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. a +0 hunting sling (55 gold) [Shop] Alual's Weapon Emporium a +1 antimagic mace (288 gold) a +4 falchion of freezing (493 gold) a +4 quarterstaff of draining (525 gold) 13 arrows (46 gold) a +0 quarterstaff of pain (216 gold) a +3 short sword of venom (370 gold) 18 arrows (64 gold) (2, -8, Shoals:1) 3 boomerangs a +0 trident (3, -8, Shoals:1) 3 boomerangs of dispersal a +0 vorpal trident (7, 2, Shoals:1) 23 arrows (15, -1, Shoals:1) a +0 trident (16, 4, Shoals:1) a +1 vampiric trident (16, 5, Shoals:1) a +0 spear a +0 hunting sling 17 stones (18, 5, Shoals:1) a +0 spear (21, 5, Shoals:1) a +0 hunting sling a +0 spear 22 stones (33, 0, Shoals:1) a +0 quarterstaff a +0 hunting sling 26 stones (37, -8, Shoals:1) a ring of magical power (37, 6, Shoals:1) a wand of mindburst (7) (40, 5, Shoals:1) 3 scrolls of teleportation (47, -17, Shoals:1) 16 sling bullets (48, -12, Shoals:1) a +0 hand axe (48, -5, Shoals:1) a +0 spear a +0 hunting sling 22 stones (51, -6, Shoals:1) a +0 hunting sling a +0 quarterstaff 11 sling bullets (51, -5, Shoals:1) a +0 spear a +0 hunting sling 28 sling bullets Level 2 of the Shoals [Shop] Jusaotoi's Jewellery Emporium a ring of poison resistance (340 gold) a ring of protection from fire (425 gold) the ring "Pifeapierch" {EV+4 Dex+4} (873 gold) [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (+4). a ring of fire (425 gold) a +6 ring of intelligence (994 gold) the ring "Puvvuk" {*Slow rF+++ Int+6 Dex+5 Stlth+} (1796 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+5). rF: It renders you almost immune to fire. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +6 ring of strength (994 gold) a ring of magical power (340 gold) an amulet of faith (680 gold) a ring of positive energy (340 gold) the ring "Pickemu" {rPois Int+4 Dex-4} (459 gold) [ring of poison resistance] Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rPois: It protects you from poison. [Shop] Gouth's Magic Scroll Boutique a scroll of holy word (127 gold) 3 scrolls of identify (102 gold) a scroll of amnesia (59 gold) 3 scrolls of vulnerability (382 gold) a scroll of identify (34 gold) a scroll of brand weapon (340 gold) a scroll of identify (34 gold) (6, 3, Shoals:2) a +0 club a +0 hunting sling of freezing 27 stones (6, 7, Shoals:2) 16 stones (16, 17, Shoals:2) a +0 spear (16, 18, Shoals:2) a +0 trident a +0 trident (17, 17, Shoals:2) 3 boomerangs a +0 trident (18, -3, Shoals:2) a +0 trident (18, 15, Shoals:2) a +0 robe a +0 trident (18, 17, Shoals:2) a +0 leather armour a +0 spear (18, 19, Shoals:2) a +0 spear (18, 20, Shoals:2) 25 sling bullets a +0 spear a +0 hunting sling (20, 23, Shoals:2) 25 stones a +0 quarterstaff a +0 hunting sling (21, 12, Shoals:2) 2 boomerangs a +0 trident (21, 13, Shoals:2) a +0 robe a +0 rapier (22, -2, Shoals:2) a +0 trident 2 boomerangs (22, -1, Shoals:2) a +0 trident a +0 trident (23, -1, Shoals:2) a +0 flail (23, 14, Shoals:2) 22 stones (30, -6, Shoals:2) a +0 pair of gloves (35, -7, Shoals:2) a +0 trident (50, 9, Shoals:2) a +0 trident (55, -24, Shoals:2) a +0 hand crossbow Level 3 of the Shoals (3, 4, Shoals:3) 10 stones a +0 club a +0 hunting sling (3, 26, Shoals:3) 14 gold pieces (3, 27, Shoals:3) 4 gold pieces (4, 3, Shoals:3) 14 stones a +0 club a +0 hunting sling (4, 36, Shoals:3) 15 stones (5, 4, Shoals:3) 20 sling bullets a +0 club a +0 hunting sling (6, 3, Shoals:3) a +0 spear (16, 15, Shoals:3) 15 arrows (17, 8, Shoals:3) a +0 flail (21, 23, Shoals:3) a +0 spear a +0 leather armour 2 javelins a +4 vorpal spear a +0 robe (21, 44, Shoals:3) a +0 hunting sling (22, 21, Shoals:3) a +0 trident (24, 24, Shoals:3) a +0 spear (25, 23, Shoals:3) 3 boomerangs a +0 trident (25, 24, Shoals:3) a +0 leather armour a +0 trident (26, 24, Shoals:3) 5 large rocks (27, 34, Shoals:3) a +0 robe a +0 rapier (27, 38, Shoals:3) 25 stones (33, 34, Shoals:3) a +0 chain mail a javelin a +0 spear (33, 35, Shoals:3) a +0 spear (34, 31, Shoals:3) a +2 vorpal battleaxe (36, 38, Shoals:3) a +0 trident of freezing a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a +0 hand crossbow (0, 16, Spider:1) 16 poisoned darts (0, 17, Spider:1) a scroll of immolation (1, 12, Spider:1) a +0 robe a +0 war axe (1, 18, Spider:1) a +0 war axe (2, 10, Spider:1) a +0 robe a +0 hand axe (6, 10, Spider:1) a +0 long sword (9, 19, Spider:1) a +2 plate armour of poison resistance (10, 7, Spider:1) a +0 robe a +2 hand axe of freezing (15, 6, Spider:1) a +0 short sword (15, 23, Spider:1) a +0 quarterstaff (22, 31, Spider:1) an amulet of magic regeneration Level 2 of the Spider Nest (0, 0, Spider:2) a +0 plate armour (6, -3, Spider:2) 2 javelins (11, 8, Spider:2) a +0 robe (15, 23, Spider:2) a +0 chain mail (15, 29, Spider:2) 10 stones (19, 48, Spider:2) a +2 hand axe of electrocution (23, 20, Spider:2) a stone (23, 23, Spider:2) a stone (24, 20, Spider:2) the +1 scale mail "Riakatt" {rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. (25, 22, Spider:2) 5 large rocks (25, 39, Spider:2) a +0 plate armour (26, 19, Spider:2) a staff of earth (26, 21, Spider:2) a +0 great sword (28, 19, Spider:2) 5 large rocks (32, 1, Spider:2) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (32, 2, Spider:2) a +0 hand axe a +0 leather armour (32, 31, Spider:2) a +0 scythe (32, 34, Spider:2) a +2 kite shield (33, 26, Spider:2) a +0 dagger (35, 38, Spider:2) 17 stones (44, 32, Spider:2) a +0 dagger Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail (10, 11, Spider:3) a +0 leather armour a +0 hand axe (10, 12, Spider:3) a +0 robe a +0 war axe a +0 leather armour a +0 hand axe (32, -20, Spider:3) 5 silver javelins (34, -20, Spider:3) a +0 leather armour (35, -21, Spider:3) a +0 plate armour a +0 hand crossbow a +0 hand axe (36, -15, Spider:3) a +0 leather armour a +0 hand axe a +0 robe a +0 hand axe Level 4 of the Spider Nest (0, 0, Spider:4) a scroll of identify (1, 1, Spider:4) 6 gold pieces (5, -7, Spider:4) 9 gold pieces (7, -12, Spider:4) 13 gold pieces (8, -5, Spider:4) 4 gold pieces