confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (1, -18, D:1) a +0 ring mail (4, -33, D:1) a +0 club (11, -9, D:1) 19 arrows (27, -30, D:1) a +0 dagger (28, -30, D:1) a +0 club (34, 1, D:1) a +0 club (38, -41, D:1) a +0 ring mail (42, -1, D:1) a +0 club (43, -32, D:1) a +0 club (47, -38, D:1) 19 sling bullets (49, -19, D:1) a +0 dagger (49, -1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (6, 23, D:2) a +0 chain mail (12, 4, D:2) a +0 ring mail (17, 24, D:2) a +0 robe a +0 dagger (34, 4, D:2) a +0 dagger (38, 1, D:2) a +0 club (42, 14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 17, D:3) a +0 hand axe (3, 21, D:3) 21 stones (14, -11, D:3) a +0 mace (17, -24, D:3) a +0 trident (19, -12, D:3) a +0 ring mail a +0 hand axe (20, -13, D:3) a +0 mace (23, 15, D:3) a +0 whip (28, 17, D:3) a +0 club (29, 15, D:3) 21 stones (32, -23, D:3) a +0 dagger (32, 15, D:3) a +0 scale mail a +0 short sword (34, 1, D:3) 18 stones (34, 10, D:3) 16 bolts (34, 20, D:3) a +0 robe (39, 15, D:3) a +0 hunting sling (46, 15, D:3) 12 stones a +0 hand axe (47, 13, D:3) a +0 club (47, 19, D:3) a +0 robe a +0 dagger (57, -1, D:3) an amulet of the acrobat (58, 25, D:3) a +0 war axe a +0 leather armour Level 4 of the Dungeon (9, -19, D:4) a +0 halberd (11, 1, D:4) a +0 halberd a +0 whip (11, 3, D:4) a +0 club (13, -9, D:4) 11 stones (13, 10, D:4) 7 arrows (19, -21, D:4) a +0 dagger (23, 2, D:4) 18 stones (24, 10, D:4) a +0 spear (25, -2, D:4) a +0 club (25, 2, D:4) a +0 scale mail (32, 3, D:4) a +0 dagger (36, 18, D:4) 21 bolts (39, -22, D:4) a +0 mace (39, -21, D:4) a +0 spear (39, -20, D:4) a +0 falchion (39, -19, D:4) a +0 hand axe (39, -18, D:4) a +0 club (40, 10, D:4) a +0 giant spiked club (40, 18, D:4) 17 stones (41, -6, D:4) 17 stones (47, -3, D:4) a +0 dagger of speed Level 5 of the Dungeon (0, 0, D:5) 14 arrows (1, 4, D:5) a +0 war axe (5, -5, D:5) 15 stones (8, -33, D:5) a +0 leather armour (8, -9, D:5) 19 arrows (14, -23, D:5) a boomerang a +0 short sword (15, -24, D:5) a +0 hand axe (16, -39, D:5) a +0 leather armour (19, -36, D:5) 8 stones a +0 trident (20, -38, D:5) a +0 ring mail a +0 long sword (20, -37, D:5) a +0 hunting sling a +0 robe a +0 hand axe (22, -10, D:5) 21 bolts (23, -1, D:5) 9 stones (28, -20, D:5) a +0 club (34, 9, D:5) a +0 giant spiked club a +0 mace of protection a +0 ring mail (35, 9, D:5) a +0 giant club (36, -37, D:5) a +0 dagger (43, 1, D:5) 4 boomerangs (46, -10, D:5) 24 stones (49, 12, D:5) a +0 hand axe (52, -40, D:5) 25 stones (52, -15, D:5) a +0 robe (58, 2, D:5) a +0 robe Level 6 of the Dungeon (1, -35, D:6) a +0 robe (7, -13, D:6) 8 arrows (13, 11, D:6) a +0 leather armour (13, 17, D:6) a +0 mace (15, 5, D:6) 20 stones (19, 17, D:6) a +0 leather armour (23, 2, D:6) a +0 club (30, -33, D:6) 14 stones (47, -6, D:6) 11 stones (51, 7, D:6) 13 bolts Level 7 of the Dungeon (0, 0, D:7) a staff of conjuration (3, -59, D:7) 16 arrows a +2 shortbow of flaming (3, -15, D:7) a +0 trident (4, -59, D:7) 15 arrows a +0 shortbow (8, -35, D:7) a +0 club (16, -17, D:7) 26 sling bullets (18, -48, D:7) 23 stones (25, -37, D:7) a +0 arbalest (26, -48, D:7) a +0 dagger (27, -42, D:7) a +0 morningstar (28, -16, D:7) a +0 hand axe (29, -50, D:7) a +0 club a +0 hand axe a +0 chain mail a +0 short sword (31, -3, D:7) a +1 shortbow of flaming 18 arrows (32, -48, D:7) a +0 whip (37, -16, D:7) a +0 flail a +0 whip (37, -15, D:7) a +0 halberd a +0 halberd (38, -17, D:7) a +0 trident a +0 ring mail (38, -15, D:7) a +0 spear (42, -25, D:7) a +0 pair of boots (44, -23, D:7) a +0 club (46, -56, D:7) a +0 mace Level 8 of the Dungeon (8, 8, D:8) 13 stones (14, 6, D:8) a +0 robe (15, 6, D:8) a +0 leather armour a +0 short sword a +0 leather armour a +0 falchion a +0 hand axe (16, 6, D:8) a +0 flail (17, 6, D:8) a +0 battleaxe a +0 robe a +2 spear of freezing a +0 robe a +0 robe a +0 falchion a +0 robe a +3 spear of freezing a +0 plate armour 2 silver boomerangs a +0 flail (20, 14, D:8) a +0 hand axe a +0 scale mail a +0 mace a +3 plate armour a +0 pair of boots (21, 16, D:8) a +0 robe a +0 mace (21, 22, D:8) a +0 club (22, 19, D:8) a +0 crystal plate armour (24, 29, D:8) 15 gold pieces (25, 28, D:8) 22 gold pieces (26, 27, D:8) 19 gold pieces (28, 37, D:8) 2 potions of degeneration (29, 34, D:8) a +0 hand axe (34, 21, D:8) 22 arrows (42, 3, D:8) 24 bolts (46, 1, D:8) 2 boomerangs a +0 club (53, 3, D:8) a +0 mace (54, -2, D:8) 27 stones a +0 club (54, 2, D:8) a +0 leather armour a +0 club (57, 33, D:8) a +0 quarterstaff Level 9 of the Dungeon (4, -27, D:9) a +0 chain mail (4, -13, D:9) a potion of mutation (5, -14, D:9) a +1 long sword of chaos (9, -21, D:9) a +0 spear (12, 9, D:9) a piece from Xom's chessboard (15/15) (13, -4, D:9) a +0 giant club a +0 giant club (13, 9, D:9) a +1 vorpal falchion (14, 9, D:9) the +5 war axe "Ytasa" {pain, Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). (17, -14, D:9) 20 stones (21, -3, D:9) a +0 shortbow 27 arrows (25, 10, D:9) an amulet of faith (33, 2, D:9) a +0 club a +0 short sword 4 stones a +0 whip a +3 whip of electrocution (33, 3, D:9) a +0 short sword a +0 short sword (33, 4, D:9) a +0 dagger (40, 8, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 13 stones (0, 9, D:10) a +0 leather armour (6, 21, D:10) a +0 ring mail (9, 8, D:10) a +0 shortbow 23 arrows (11, 5, D:10) a +0 shortbow 14 arrows (19, 42, D:10) a +1 plate armour of positive energy (20, 40, D:10) a scroll of identify (20, 41, D:10) a +0 cloak (21, 40, D:10) 16 stones (21, 41, D:10) 6 gold pieces (22, 39, D:10) a +1 hunting sling of flaming (34, 31, D:10) a +1 dagger of draining (44, 8, D:10) a +0 mace (45, 8, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (46, 8, D:10) a +0 robe a +0 dagger a +0 club (51, 31, D:10) a +0 flail a +0 whip (51, 32, D:10) a +0 trident a +0 chain mail Level 11 of the Dungeon [Shop] Taexzoo's Book Boutique Qinawn's Tome of Toxic Shape Shifting (816 gold) Spells Type Level Known a - Olgreb's Toxic Radiance Poison 4 yes b - Yara's Violent Unravelling Hexes/Transmutation 5 yes c - Alistair's Intoxication Transmutation/Poison 5 no d - Eringya's Noxious Bog Transmutation/Poison 6 yes Great Wizards, Vol. II (646 gold) a book of the Wilderness (646 gold) a book of Blasting (544 gold) a book of Debilitation (340 gold) a book of Changes (306 gold) (0, 27, D:11) a +0 arbalest (0, 41, D:11) a scroll of identify (1, 16, D:11) 18 sling bullets (2, 46, D:11) a +0 shortbow 17 arrows (2, 47, D:11) a +0 shortbow 17 arrows (2, 48, D:11) a +0 shortbow 7 arrows (3, 46, D:11) a +0 giant club a +0 giant club (4, 48, D:11) a +0 shortbow 24 arrows (10, 15, D:11) a +0 scale mail a +0 mace (11, 16, D:11) a +0 hand axe (12, 16, D:11) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 short sword (13, 5, D:11) a +0 cloak (15, 14, D:11) a scroll of identify (23, 18, D:11) a +0 robe a +0 dagger (24, 28, D:11) a +0 mace a +0 robe a +0 dagger (25, 28, D:11) a +0 hand axe (25, 32, D:11) 3 boomerangs a +0 club (26, 33, D:11) a +0 hand axe (27, 2, D:11) a +0 plate armour (27, 29, D:11) a +0 robe a +0 dagger (28, 33, D:11) a +0 short sword (29, 4, D:11) a +0 mace (32, 22, D:11) a +0 chain mail a +0 mace (32, 33, D:11) a +0 giant club (33, 22, D:11) a +0 leather armour a +0 trident (34, 47, D:11) a +0 giant club a +0 giant club (36, 26, D:11) a scroll of identify (37, 36, D:11) a +1 hat (50, 31, D:11) a +0 fustibalus Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (1, 0, D:12) a +3 hand axe (3, -17, D:12) a +0 rapier (3, -15, D:12) 5 large rocks (5, -19, D:12) 15 arrows (5, -13, D:12) a +2 robe of fire resistance (6, -32, D:12) a potion of attraction (6, 1, D:12) a +0 ring mail (15, -15, D:12) a +3 scimitar of flaming the +10 quarterstaff "Arcanum" {spect, rC+ Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. Stlth: It makes you more stealthy. (16, -12, D:12) a +4 scimitar of flaming (27, -24, D:12) a +2 barding 16 arrows a +2 longbow of flaming (29, -42, D:12) a +0 dagger (31, -32, D:12) a potion of degeneration (32, -35, D:12) a +0 dagger (35, 5, D:12) a +0 mace (37, -11, D:12) a +0 spear (43, -8, D:12) a +0 pair of gloves Level 13 of the Dungeon (0, 0, D:13) an amulet of the acrobat (3, -14, D:13) a scroll of vulnerability (5, -3, D:13) a +0 giant club a +0 giant club (5, 2, D:13) a +0 great mace a +0 leather armour (14, -2, D:13) 6 large rocks (21, 10, D:13) a +3 dagger of venom a +0 robe (21, 12, D:13) a +0 war axe (22, 11, D:13) a +0 club a +0 leather armour (28, -20, D:13) 14 stones (34, 3, D:13) 22 arrows a +0 shortbow (35, 1, D:13) 18 arrows a +0 shortbow (36, -32, D:13) 13 stones (36, 3, D:13) 20 arrows a +0 shortbow (37, 1, D:13) a +0 robe 25 arrows a +0 shortbow (37, 2, D:13) 8 arrows a +0 shortbow (39, -4, D:13) 22 stones (40, -25, D:13) a ring of flight (45, -2, D:13) a +5 great sword of protection (45, 2, D:13) a ring of see invisible (47, -4, D:13) 6 atropa-tipped darts (48, -30, D:13) a +0 war axe a +0 leather armour a +0 buckler (48, -4, D:13) a staff of fire (48, 4, D:13) a book of Pain (still there?) a +0 mace (still there?) Level 14 of the Dungeon [Shop] Tuorul's Book Shop a book of Misfortune (360 gold) Great Wizards, Vol. II (380 gold) a manual of Dodging (800 gold) a book of Blood (280 gold) Zoyw's Catalogue of the Nocuous Birds (380 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Swiftness Air 3 yes c - Airstrike Air 4 no d - Eringya's Noxious Bog Transmutation/Poison 6 yes a book of Party Tricks (160 gold) (0, 0, D:14) a +0 rapier (1, -9, D:14) a +0 rapier of freezing (4, 26, D:14) 11 arrows (5, 13, D:14) a scroll of identify (5, 27, D:14) a +0 club (9, 36, D:14) a +0 chain mail (12, 0, D:14) 15 arrows a +0 shortbow (12, 17, D:14) a +0 dagger (13, -8, D:14) 25 bolts (13, 6, D:14) 8 stones (15, 21, D:14) 5 curare-tipped darts (16, -2, D:14) 23 arrows a +0 shortbow (17, -2, D:14) 17 arrows a +0 shortbow (17, -1, D:14) 37 arrows a +0 shortbow a +0 shortbow (17, 1, D:14) a +0 hand crossbow (17, 25, D:14) 9 gold pieces (24, 10, D:14) a +0 ring mail a +1 morningstar of draining (25, 30, D:14) 12 stones (30, 2, D:14) 13 stones (31, 14, D:14) a scroll of torment (31, 18, D:14) 3 large rocks (31, 24, D:14) 4 large rocks (32, 11, D:14) a scroll of vulnerability (35, 9, D:14) a +0 leather armour (41, 6, D:14) a +0 scale mail (42, -10, D:14) a +0 mace (44, -2, D:14) a +0 scale mail (44, 7, D:14) a +0 flail (47, -5, D:14) a +0 dagger (48, 28, D:14) a scroll of identify (48, 30, D:14) a +0 battleaxe of electrocution (49, 28, D:14) an amulet of guardian spirit (50, 11, D:14) a +0 scale mail (52, 10, D:14) a scroll of torment (54, 19, D:14) a scroll of identify (63, 15, D:14) a +0 trident Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest 19 bolts (0, 6, D:15) a +0 arbalest 11 bolts (1, 3, D:15) 4 large rocks (3, 6, D:15) 22 stones (28, -12, D:15) 11 arrows (35, -9, D:15) a +2 chain mail of willpower (39, -18, D:15) a +0 robe (43, 0, D:15) a +0 short sword (48, -29, D:15) a +0 scale mail (50, -26, D:15) a +1 scimitar of flaming (58, -36, D:15) a +0 rapier a +0 ring mail (58, -33, D:15) a scroll of torment (59, -24, D:15) a +2 glaive a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 war axe (1, 0, Orc:1) a +0 plate armour a +0 dire flail a +0 hand axe a +0 club (2, -1, Orc:1) a +0 short sword (2, 1, Orc:1) a +0 plate armour a +0 hand axe (2, 2, Orc:1) a +0 giant spiked club a +0 chain mail a +0 hand axe (4, -6, Orc:1) a +0 leather armour a +0 mace (5, -6, Orc:1) a +0 plate armour a +0 trident (5, -5, Orc:1) a +0 flail a +0 robe a +2 dagger of pain a +0 mace (6, -5, Orc:1) a +0 hand axe (6, -4, Orc:1) a +0 leather armour a +0 club a +0 club (10, -2, Orc:1) a +0 ring mail a +0 hand axe (11, -3, Orc:1) a +0 short sword (12, -3, Orc:1) a +0 chain mail a +0 whip (13, -12, Orc:1) a +0 pair of gloves of infusion a +2 scale mail of poison resistance a +0 hat of intelligence (13, -3, Orc:1) a +0 plate armour 2 boomerangs a +0 short sword (26, 6, Orc:1) a +0 robe a +0 dagger a +0 club a +0 club a +0 plate armour a +0 vorpal trident (26, 7, Orc:1) a +0 giant club (still there?) a +0 plate armour (still there?) a +0 great sword (still there?) a +0 whip (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) a +2 dagger of draining (still there?) a +0 leather armour (still there?) a +4 hand axe (still there?) a +0 plate armour (still there?) a +1 vampiric broad axe (still there?) (27, 6, Orc:1) a +0 robe a +0 dagger (40, 7, Orc:1) a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +0 chain mail a +1 vampiric long sword (47, 10, Orc:1) a +0 leather armour a +0 club (51, 7, Orc:1) a +0 chain mail a +1 morningstar of flaming (52, -5, Orc:1) a +0 club (54, -5, Orc:1) a +0 scimitar a +0 chain mail Level 2 of the Orcish Mines [Shop] Geybog's Distillery a potion of flight (39 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of brilliance (52 gold) a potion of attraction (39 gold) a potion of flight (39 gold) [Shop] Ererreos's Assorted Antiques a wand of mindburst (8) (264 gold) a scroll of identify (44 gold) a +1 leather armour of fire resistance (308 gold) a scroll of identify (44 gold) a +0 rapier (88 gold) a +0 quarterstaff (88 gold) [Shop] Vaasyse's Weapon Boutique a +3 vorpal shortbow (344 gold) a +0 hand crossbow (56 gold) a +1 vorpal fustibalus (472 gold) a +3 vorpal shortbow (344 gold) 17 stones (27 gold) a +3 battleaxe (376 gold) a +0 arbalest of freezing (161 gold) a +0 shortbow (48 gold) 19 arrows (60 gold) a +0 long sword (56 gold) [Shop] Kalioluj's Assorted Antiques a +0 kite shield (90 gold) a scroll of holy word (150 gold) a +0 mace (60 gold) a wand of flame (8) (100 gold) a piece from Xom's chessboard (15/15) (400 gold) (0, 0, Orc:2) a +0 ring mail a +0 short sword (1, -1, Orc:2) a +0 giant spiked club a +0 giant club a +0 short sword a +0 plate armour a +0 scimitar (1, 0, Orc:2) a +0 chain mail the +1 scimitar "Pacvi" {flame, Contam Fly Str+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (2, -1, Orc:2) a +2 dagger of holy wrath (2, 0, Orc:2) a +0 giant spiked club (2, 2, Orc:2) a +0 robe a +0 dagger (3, -2, Orc:2) a +0 short sword (3, -1, Orc:2) a +0 plate armour a +0 scimitar (3, 1, Orc:2) a +0 leather armour 3 boomerangs a +2 vampiric whip (4, -6, Orc:2) 19 bolts a +2 vampiric war axe a +0 arbalest a +4 chain mail of poison resistance (4, 3, Orc:2) a +0 plate armour a +0 halberd (8, -10, Orc:2) a +0 short sword (8, -9, Orc:2) a +1 robe of positive energy a +0 dagger (9, -10, Orc:2) a +0 plate armour (9, -8, Orc:2) a +0 dagger (13, -7, Orc:2) a +0 arbalest a +1 war axe 15 bolts a +0 plate armour (14, -8, Orc:2) a +0 dagger a +1 robe of cold resistance a +0 dagger a +2 robe of cold resistance (16, -24, Orc:2) a +0 glaive a +0 chain mail (16, -1, Orc:2) a +0 ring mail a +0 whip (18, -26, Orc:2) a +0 dagger a +0 robe (18, -25, Orc:2) a +0 dagger a +0 ring mail a +0 flail a +0 ring mail (18, 15, Orc:2) a +1 leather armour of poison resistance a +0 flail (18, 16, Orc:2) a +0 flail (20, 16, Orc:2) a +0 plate armour a +0 scimitar (21, 16, Orc:2) a +0 leather armour a +0 hand axe (22, 16, Orc:2) a +0 ring mail a +0 trident (27, -25, Orc:2) a +0 whip (27, -24, Orc:2) a +0 hand axe (27, 3, Orc:2) a +0 flail (28, -27, Orc:2) a +0 great sword a +0 arbalest 30 bolts a +0 plate armour (28, -21, Orc:2) a +0 dire flail 3 boomerangs a +0 plate armour (29, -27, Orc:2) a +0 club a +0 ring mail (29, -11, Orc:2) a +0 dire flail a +0 chain mail (29, -10, Orc:2) a +0 war axe a +0 chain mail a +0 dagger a +0 leather armour (30, -28, Orc:2) a +0 long sword a +0 ring mail a +0 war axe a +0 chain mail a +0 falchion (30, -20, Orc:2) a +0 great sword a +0 chain mail (30, -12, Orc:2) a +1 battleaxe a +0 plate armour a +0 war axe a +0 plate armour a +0 short sword a +0 plate armour a +0 club (31, -29, Orc:2) a +0 club 3 boomerangs (31, -28, Orc:2) a +0 hand axe a +0 ring mail a +0 flail (32, -29, Orc:2) a +0 flail a +0 leather armour (32, -28, Orc:2) a +0 vorpal flail a +0 ring mail a +0 hand axe a +0 scale mail a +0 mace a +0 leather armour a +0 war axe a +0 ring mail (33, -33, Orc:2) a +0 whip (33, -29, Orc:2) a +0 long sword a +0 plate armour (33, -28, Orc:2) a +0 broad axe a +0 plate armour a +0 dagger (34, -31, Orc:2) a +0 dagger a +0 leather armour (35, 12, Orc:2) a +0 chain mail a +0 trident a +0 chain mail a +0 battleaxe (36, -35, Orc:2) a +0 mace 2 boomerangs a +0 leather armour (36, -33, Orc:2) a +0 mace a +0 leather armour a +0 flail a +0 ring mail (36, -30, Orc:2) a +0 short sword a +0 scale mail of willpower (36, 18, Orc:2) a +0 giant spiked club (37, -36, Orc:2) a +3 war axe (37, -31, Orc:2) a +0 scimitar a +0 chain mail a +1 vorpal trident a +0 leather armour (37, -30, Orc:2) a +0 club a +0 ring mail a +3 antimagic whip (37, -29, Orc:2) a +0 short sword 2 boomerangs of dispersal a +0 plate armour a +0 war axe a +0 plate armour (37, -28, Orc:2) a +0 dire flail a +0 leather armour (38, -31, Orc:2) a +0 dagger a +0 club (38, -30, Orc:2) a +0 hand axe (38, -28, Orc:2) a +2 long sword a +0 arbalest 21 bolts a +0 plate armour a +0 scimitar a +0 chain mail (38, -27, Orc:2) a +0 short sword a +0 chain mail (39, -34, Orc:2) a +0 flail a +0 long sword of protection a +0 chain mail (39, 0, Orc:2) a +0 robe a +0 dagger (40, -26, Orc:2) a +0 hand axe a +0 chain mail a +0 scimitar a +0 chain mail (41, -25, Orc:2) a +0 short sword a +0 leather armour (41, -21, Orc:2) a +0 dire flail (42, -25, Orc:2) a +0 war axe a +0 arbalest 25 bolts a +0 chain mail (42, -24, Orc:2) a +0 mace a +0 leather armour (42, -7, Orc:2) a +0 halberd a +0 chain mail (42, -5, Orc:2) a +0 chain mail a +0 hand axe (43, -33, Orc:2) a +0 morningstar a +0 club (44, -33, Orc:2) a +0 club (44, -32, Orc:2) a +0 mace a +0 short sword a +0 trident (44, -31, Orc:2) a +0 hand axe a +0 falchion a +0 ring mail a +3 flail of protection (44, -30, Orc:2) a +0 war axe a +0 plate armour a +0 flail a +4 scimitar a +0 plate armour (44, 17, Orc:2) a +0 robe a +0 dagger a potion of degeneration (46, 17, Orc:2) a +0 dagger (50, -14, Orc:2) a +0 giant club (52, -29, Orc:2) a +0 club a +0 chain mail (52, -17, Orc:2) a +0 leather armour a +0 flail (57, -27, Orc:2) a +0 club (58, -28, Orc:2) a +0 club a +1 dagger of venom a +0 robe a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (58, -26, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (6, -17, Elf:1) a +0 falchion (6, 14, Elf:1) a +0 short sword a +0 longbow 15 arrows a +0 leather armour (7, -24, Elf:1) a +2 scimitar of holy wrath (9, -20, Elf:1) a +0 shortbow a +1 short sword of freezing 19 arrows a +0 leather armour (9, -19, Elf:1) a +0 long sword (9, -8, Elf:1) a +0 rapier (11, -20, Elf:1) a +0 short sword a +0 leather armour (11, -18, Elf:1) a +0 rapier (12, -2, Elf:1) a +2 dagger of venom (13, -16, Elf:1) a +0 long sword (17, -7, Elf:1) a +0 leather armour (18, 17, Elf:1) a +0 leather armour 31 arrows a +0 short sword a +0 shortbow (21, 18, Elf:1) a +0 chain mail a +0 long sword (28, 5, Elf:1) a +3 vampiric trident (28, 7, Elf:1) a +0 vorpal hand axe (28, 18, Elf:1) a +5 long sword of flaming (29, -14, Elf:1) a +0 long sword (33, 20, Elf:1) a +0 long sword (34, 9, Elf:1) a +0 short sword (35, -20, Elf:1) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (35, 11, Elf:1) a +0 dagger of holy wrath (36, -27, Elf:1) a +0 rapier (36, 16, Elf:1) a +0 scale mail a +0 long sword (36, 20, Elf:1) a +0 scale mail (37, -22, Elf:1) a +0 dagger (39, 0, Elf:1) a +0 leather armour (40, -20, Elf:1) a +0 dagger a +0 scale mail (41, -17, Elf:1) a +0 rapier (44, -20, Elf:1) a +0 rapier a +0 leather armour (45, -18, Elf:1) a +0 short sword a +0 ring mail (45, -17, Elf:1) a +0 shortbow a +0 short sword 22 arrows a +0 leather armour a +0 short sword a +0 scale mail (46, -19, Elf:1) a +0 short sword a +0 rapier a +0 chain mail (46, -18, Elf:1) a +0 dagger a +0 leather armour (47, -19, Elf:1) a +1 long sword of holy wrath (49, -11, Elf:1) a scroll of identify (50, -10, Elf:1) a scroll of identify (51, -22, Elf:1) 13 bolts (52, -15, Elf:1) a +0 robe (53, -22, Elf:1) a +0 chain mail (55, -3, Elf:1) a +4 hand axe of flaming Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword (1, -14, Elf:2) a +0 short sword (2, -17, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (2, 10, Elf:2) a +0 shortbow a +0 short sword 18 arrows a +0 leather armour (2, 11, Elf:2) a +0 rapier a +0 ring mail (3, 11, Elf:2) a +0 long sword a +0 ring mail (4, 27, Elf:2) a +2 long sword of draining (5, 35, Elf:2) a +0 long sword (11, -4, Elf:2) a +2 dire flail of protection (14, -8, Elf:2) a +0 long sword (14, -7, Elf:2) a +0 long sword a +0 shortbow 15 arrows (15, -9, Elf:2) a +0 rapier a +0 leather armour (15, -8, Elf:2) a +2 vorpal dire flail (15, -7, Elf:2) a +1 scimitar of holy wrath a +2 lajatang of flaming (15, 17, Elf:2) 11 sling bullets (15, 18, Elf:2) a +0 long sword a +0 ring mail (15, 19, Elf:2) a +0 shortbow a +0 dagger 22 arrows a +0 leather armour (16, -9, Elf:2) a +3 flail of protection (16, 9, Elf:2) a +0 dagger a +0 longbow 24 arrows a +0 leather armour (16, 18, Elf:2) a +0 leather armour a +2 dagger of speed (17, -10, Elf:2) a +0 long sword a +2 chain mail of cold resistance (17, 15, Elf:2) a +0 leather armour a +0 long sword (17, 19, Elf:2) a +0 leather armour a +0 long sword (17, 21, Elf:2) a +0 short sword (19, -12, Elf:2) a +1 mace of protection (19, 18, Elf:2) a +0 robe (20, -14, Elf:2) a +0 long sword a +0 ring mail (20, -12, Elf:2) a +0 rapier (20, -10, Elf:2) a +0 scimitar a +0 scale mail a +0 buckler (21, 18, Elf:2) a +0 battleaxe of venom (23, 17, Elf:2) a +0 short sword a +0 leather armour (24, 17, Elf:2) a +0 leather armour a +0 short sword (25, 17, Elf:2) a +0 short sword a +2 morningstar of draining (27, -5, Elf:2) a +0 falchion (28, -1, Elf:2) a +7 dagger (31, -2, Elf:2) a +6 dagger (33, -5, Elf:2) a +5 dagger (40, -16, Elf:2) a +0 long sword a +0 leather armour (40, -14, Elf:2) a +0 long sword (44, 14, Elf:2) a +1 short sword of venom (45, 35, Elf:2) a throwing net (46, -9, Elf:2) a +2 scimitar of holy wrath (46, -8, Elf:2) a +4 short sword of venom (46, 18, Elf:2) a +1 war axe of distortion a +0 plate armour (46, 35, Elf:2) 23 stones (47, -6, Elf:2) a +0 short sword of holy wrath (47, 35, Elf:2) a +0 helmet (48, -3, Elf:2) a +2 quick blade of electrocution (48, 27, Elf:2) a +0 long sword (48, 28, Elf:2) a +0 longbow a +0 short sword 21 arrows a +0 leather armour (48, 31, Elf:2) a +0 quarterstaff (48, 36, Elf:2) a +0 chain mail (49, -8, Elf:2) a +1 war axe of flaming (49, 26, Elf:2) a +0 troll leather armour a +0 buckler a +0 long sword (49, 32, Elf:2) a +0 longbow a +0 dagger 16 arrows a +0 leather armour (50, -6, Elf:2) a +0 shortbow 21 arrows a +0 scale mail (50, 28, Elf:2) a +0 long sword a +0 buckler a +0 troll leather armour (54, -6, Elf:2) a +1 vampiric long sword (55, 26, Elf:2) a +0 mace (55, 29, Elf:2) a +0 flail (56, 12, Elf:2) 21 arrows (56, 25, Elf:2) a +0 ring mail a +0 club (57, 27, Elf:2) a +0 chain mail a +0 mace (57, 30, Elf:2) a +0 chain mail a +0 dire flail (58, 27, Elf:2) a +0 plate armour a +0 mace (58, 29, Elf:2) a +0 scale mail a +0 trident (58, 31, Elf:2) a +0 mace (59, 29, Elf:2) a +0 scale mail a +0 short sword (59, 31, Elf:2) a +0 robe a +0 dagger (60, 29, Elf:2) a +0 giant club (60, 31, Elf:2) a +0 mace Level 3 of the Elven Halls [Shop] Qeosuc's Distillery a potion of curing (39 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) (3, -2, Elf:3) a +0 short sword (11, 11, Elf:3) a +0 long sword a +0 leather armour (14, 1, Elf:3) a +0 helmet (14, 8, Elf:3) a +2 long sword of holy wrath a +0 ring mail (15, 20, Elf:3) 24 stones (17, -2, Elf:3) a +1 rapier of venom (18, -2, Elf:3) a +0 rapier (18, 36, Elf:3) a +2 rapier of protection (18, 38, Elf:3) a +3 vorpal flail (19, 18, Elf:3) a +0 trident (21, -2, Elf:3) a +2 vorpal longbow a +0 dagger 19 arrows a +0 leather armour (22, 1, Elf:3) a +3 war axe of electrocution (24, 47, Elf:3) 15 stones (25, 25, Elf:3) 29 sling bullets (26, 26, Elf:3) a +2 morningstar of protection (26, 43, Elf:3) a +0 short sword (28, 10, Elf:3) a piece from Xom's chessboard (15/15) (29, -10, Elf:3) a +0 rapier (32, 27, Elf:3) a +0 leather armour (33, -5, Elf:3) a +0 rapier (33, 5, Elf:3) a +0 short sword a +0 leather armour (34, 20, Elf:3) 24 bolts (35, 1, Elf:3) 19 stones (37, 14, Elf:3) a +0 longbow a +0 short sword 22 arrows a +0 leather armour of cold resistance (37, 27, Elf:3) 19 stones (40, 35, Elf:3) a scroll of identify (41, 18, Elf:3) a +0 rapier (46, 17, Elf:3) the +3 long sword "Risihuhu" {protect, Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). (47, 17, Elf:3) the +6 flail "Leoj" {pain, rC+ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). rC: It protects you from cold. (47, 41, Elf:3) a phial of floods (47, 42, Elf:3) 17 stones (47, 43, Elf:3) a +0 long sword (47, 44, Elf:3) 25 stones (47, 46, Elf:3) a +2 plate armour of cold resistance (47, 47, Elf:3) a +0 rapier (47, 49, Elf:3) a +0 long sword (48, 9, Elf:3) a +0 long sword (48, 44, Elf:3) a +1 spear of flaming (48, 48, Elf:3) a +0 long sword (48, 50, Elf:3) a +0 great sword (49, 43, Elf:3) a staff of fire (49, 45, Elf:3) a +0 mace (49, 46, Elf:3) a +0 short sword (49, 48, Elf:3) a book of Blood (49, 49, Elf:3) a +0 rapier (50, 50, Elf:3) the +2 hat "Bidwis" {Fly} Fly: It grants you flight. (51, -1, Elf:3) a +0 dire flail of holy wrath (51, 45, Elf:3) a staff of earth (51, 47, Elf:3) a piece from Xom's chessboard (15/15) (52, 48, Elf:3) a +0 short sword (52, 49, Elf:3) a +0 rapier (52, 50, Elf:3) a +0 pair of gloves (53, 17, Elf:3) a +0 rapier (53, 37, Elf:3) a +0 long sword (53, 47, Elf:3) a +1 vampiric trident a +0 ring mail a +0 dagger (54, 48, Elf:3) a phantom mirror (54, 49, Elf:3) a piece from Xom's chessboard (15/15) (56, 30, Elf:3) the +7 great mace "Lipimn" {protect, Fly rPois} It grants its wielder temporary protection when it strikes (+7 to AC). rPois: It protects you from poison. Fly: It grants you flight. (56, 32, Elf:3) a ring of resist corrosion a scroll of amnesia 3 potions of might 5 potions of ambrosia a staff of cold (56, 37, Elf:3) a +2 great sword of electrocution a +3 leather armour (56, 50, Elf:3) a staff of conjuration (57, 21, Elf:3) a +0 long sword a +0 chain mail a +0 dagger a +0 leather armour (57, 22, Elf:3) a +2 long sword of protection (57, 24, Elf:3) a +0 short sword a +0 leather armour (57, 25, Elf:3) the +5 glaive of the Sybil {vorpal, Fly Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Fly: It grants you flight. a scroll of identify a +0 falchion of freezing a +0 scimitar a +0 shortbow 14 arrows a +0 chain mail (57, 26, Elf:3) a +0 short sword a +0 ring mail (57, 27, Elf:3) a +0 dagger (57, 28, Elf:3) a +0 long sword a +0 scale mail a +4 great sword of electrocution a +0 robe of positive energy (57, 29, Elf:3) a +1 vorpal broad axe a +0 chain mail (57, 34, Elf:3) a +0 morningstar (58, 22, Elf:3) a +0 short sword a +0 short sword a +0 leather armour (58, 27, Elf:3) a +2 short sword of speed (58, 29, Elf:3) a +0 longbow 94 arrows a +0 scale mail (58, 30, Elf:3) the +9 glaive of Sumacum {freeze, Contam rPois MP+9 Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. a +0 leather armour (58, 49, Elf:3) a +0 dagger (59, 29, Elf:3) a +4 flail of protection a +0 leather armour (59, 30, Elf:3) a +5 vampiric scimitar a +0 chain mail a +1 buckler of protection a scroll of identify (59, 32, Elf:3) a +0 short sword (59, 50, Elf:3) a staff of fire (60, 36, Elf:3) a +2 hand axe of distortion a scroll of identify (60, 49, Elf:3) a phial of floods (61, 38, Elf:3) a +0 great mace a +0 chain mail (61, 48, Elf:3) a +0 short sword of draining (62, 48, Elf:3) a +0 long sword (62, 49, Elf:3) a +0 long sword (62, 50, Elf:3) 18 stones (63, 46, Elf:3) a +2 shortbow of flaming (63, 48, Elf:3) a box of beasts (63, 49, Elf:3) a +0 mace of protection (63, 50, Elf:3) a +2 hunting sling of flaming (64, 46, Elf:3) 8 stones (64, 47, Elf:3) a +0 long sword (64, 50, Elf:3) a +2 scale mail of cold resistance (65, 45, Elf:3) a +0 long sword (65, 48, Elf:3) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. (65, 49, Elf:3) 17 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (2, -20, Lair:1) 2 potions of might (3, -21, Lair:1) a scroll of amnesia (3, -20, Lair:1) the +11 war axe of Valiance {pain, rF++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It greatly protects you from fire. (3, -19, Lair:1) a +2 demon trident of electrocution (4, -21, Lair:1) a +4 ring of evasion (4, -20, Lair:1) a ring of protection from cold (4, -19, Lair:1) a +1 robe of cold resistance (10, -2, Lair:1) a There-And-Back Book (16, -21, Lair:1) the +1 crystal plate armour of the Sun {Int+2} Int: It affects your intelligence (+2). a +1 flail of draining a ring of protection from cold a staff of poison a +2 falchion of draining a potion of attraction a staff of air a +0 trident (35, -53, Lair:1) 23 bolts (36, -54, Lair:1) a +0 halberd (36, -38, Lair:1) a +0 trident (42, -58, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (5, 0, Lair:2) a +0 great sword (12, 45, Lair:2) a potion of degeneration (18, 11, Lair:2) 6 sling bullets (20, 32, Lair:2) a +0 hand axe (22, 30, Lair:2) a +0 club (23, 0, Lair:2) 20 stones (26, -2, Lair:2) 22 arrows (36, 45, Lair:2) 18 stones (43, 20, Lair:2) 19 arrows (47, 48, Lair:2) a +0 chain mail (55, 5, Lair:2) a +0 ring mail (56, 34, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of vulnerability (6, 20, Lair:3) a staff of conjuration (19, 46, Lair:3) a +0 flail (26, 34, Lair:3) 19 stones (26, 47, Lair:3) a scroll of identify (32, 36, Lair:3) a +0 leather armour (52, -1, Lair:3) a scroll of identify (54, 42, Lair:3) an orb of wrath Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 boomerangs (2, 13, Lair:4) 14 stones (7, -10, Lair:4) 27 stones (7, 2, Lair:4) a tin of tremorstones (2/2) (9, -22, Lair:4) a +0 chain mail (10, 3, Lair:4) 19 stones (11, -12, Lair:4) a +0 club (14, -22, Lair:4) 2 scrolls of vulnerability (15, -26, Lair:4) 19 bolts (16, -21, Lair:4) 20 stones (17, 7, Lair:4) 5 boomerangs of dispersal (19, -25, Lair:4) 14 stones (26, 11, Lair:4) a +0 trident (30, -15, Lair:4) a scroll of identify (38, -8, Lair:4) a +0 flail (41, 6, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (1, -1, Lair:5) a +0 arbalest (1, 5, Lair:5) a +0 pair of boots (2, 10, Lair:5) 4 potions of flight a ring of flight (9, 7, Lair:5) a +6 ring of strength (22, 14, Lair:5) a +0 robe (23, -8, Lair:5) a +0 short sword (24, -1, Lair:5) 13 arrows (29, 24, Lair:5) 23 stones (30, -24, Lair:5) a ring of flight (31, -10, Lair:5) a +0 rapier (44, -4, Lair:5) a +0 halberd (48, -10, Lair:5) a scroll of torment (52, 17, Lair:5) a +0 leather armour (54, 12, Lair:5) a +0 ring mail (61, -4, Lair:5) 7 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (2, -36, Lair:6) 9 stones (2, 0, Lair:6) 18 sling bullets (10, 6, Lair:6) a +0 leather armour (16, -24, Lair:6) 21 stones (18, -22, Lair:6) 20 stones (53, 10, Lair:6) 21 sling bullets (55, 8, Lair:6) 6 stones (56, 7, Lair:6) a +1 morningstar of flaming (56, 13, Lair:6) a +0 troll leather armour (57, 5, Lair:6) 27 sling bullets (57, 6, Lair:6) a scroll of identify (58, 6, Lair:6) 12 javelins a ring of protection from fire 5 potions of mutation a +4 vorpal war axe 12 potions of ambrosia Level 1 of the Swamp (0, 0, Swamp:1) 15 arrows (6, 12, Swamp:1) a +0 hunting sling (8, 9, Swamp:1) +0 swamp dragon scales (9, 10, Swamp:1) a +0 robe a scroll of identify (12, -4, Swamp:1) 18 arrows (18, -24, Swamp:1) a +0 spear (19, -24, Swamp:1) a +0 spear (21, 17, Swamp:1) a +0 spear (29, 0, Swamp:1) a +0 trident (30, -10, Swamp:1) a +0 buckler a +0 spear (33, -10, Swamp:1) a +0 war axe (38, -20, Swamp:1) a +0 spear Level 2 of the Swamp (0, 0, Swamp:2) a scroll of identify (6, -28, Swamp:2) a ring of poison resistance (21, -19, Swamp:2) a scroll of noise (32, -27, Swamp:2) a +0 battleaxe (38, -14, Swamp:2) 23 stones (40, -25, Swamp:2) 30 arrows Level 3 of the Swamp (0, 0, Swamp:3) a +0 chain mail (4, -4, Swamp:3) a +2 chain mail of fire resistance (5, -8, Swamp:3) a scroll of vulnerability (10, -1, Swamp:3) 25 stones (16, 5, Swamp:3) a scroll of identify (23, -2, Swamp:3) a +0 scale mail (25, 0, Swamp:3) 23 stones (29, -5, Swamp:3) an amulet of faith (33, 2, Swamp:3) a scroll of identify Level 4 of the Swamp (0, 0, Swamp:4) a +0 chain mail (3, 23, Swamp:4) a potion of degeneration (7, -3, Swamp:4) 3 javelins (7, 20, Swamp:4) a potion of attraction (12, 31, Swamp:4) a +0 chain mail (16, 17, Swamp:4) the +0 ring mail of the Vaults {Harm Dex+3} Dex: It affects your dexterity (+3). Harm: It increases damage dealt and taken. (21, 22, Swamp:4) a +0 chain mail a +2 tower shield (23, 26, Swamp:4) a +3 leather armour of poison resistance (28, 1, Swamp:4) 9 bolts (30, 27, Swamp:4) a potion of mutation (44, 1, Swamp:4) 17 stones (49, 15, Swamp:4) +0 swamp dragon scales Level 1 of the Spider Nest (0, 0, Spider:1) a +0 hand crossbow (6, -7, Spider:1) a +0 scale mail (18, -12, Spider:1) a +0 executioner's axe (22, -2, Spider:1) a +0 quarterstaff (27, -27, Spider:1) 14 bolts (44, -16, Spider:1) 27 arrows (47, -20, Spider:1) a +0 war axe a +0 leather armour (47, -19, Spider:1) a +0 war axe a +0 robe (49, -20, Spider:1) a +0 hand axe a +0 robe (64, 8, Spider:1) 24 stones (66, -27, Spider:1) a +0 spear (66, 0, Spider:1) a +4 ring of evasion (66, 23, Spider:1) 8 stones Level 2 of the Spider Nest (0, 0, Spider:2) the +3 long sword of Lyewkom {flame, rElec} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. (15, 11, Spider:2) a +0 robe (28, 23, Spider:2) a ring of magical power (33, -12, Spider:2) a +0 barding (34, -9, Spider:2) a +0 long sword (39, 2, Spider:2) a +0 chain mail (39, 3, Spider:2) a +0 cloak (40, -22, Spider:2) a +0 pair of gloves (48, 0, Spider:2) a +0 club (52, 33, Spider:2) a potion of degeneration (71, 12, Spider:2) a +0 long sword (75, 13, Spider:2) a scroll of amnesia Level 3 of the Spider Nest (0, 0, Spider:3) 2 scrolls of vulnerability (1, 2, Spider:3) a +0 mace (6, 3, Spider:3) a +0 war axe a +0 leather armour (6, 4, Spider:3) a +0 hand axe a +0 robe (7, -14, Spider:3) a potion of flight (7, 3, Spider:3) a +0 war axe a +0 leather armour (10, -12, Spider:3) 29 bolts (10, -11, Spider:3) a +0 club (11, -13, Spider:3) a +0 fustibalus (11, -12, Spider:3) 16 stones (11, -11, Spider:3) a +0 scale mail (11, -10, Spider:3) a ring of protection from fire (16, -18, Spider:3) 27 arrows (24, -20, Spider:3) a +2 rapier of speed (28, -19, Spider:3) a +0 robe (29, -12, Spider:3) a +0 ring mail (30, 12, Spider:3) a +0 war axe a +0 robe (31, 4, Spider:3) 22 stones (31, 12, Spider:3) a +0 hand axe a +0 leather armour (33, 15, Spider:3) a +0 hand axe a +0 robe (35, 8, Spider:3) a +0 leather armour (36, -24, Spider:3) a +0 ring mail Level 4 of the Spider Nest (0, 0, Spider:4) a scarf of resistance (1, 10, Spider:4) a +0 glaive (14, -6, Spider:4) a +0 hand axe (21, 6, Spider:4) a +0 robe (30, -13, Spider:4) a +0 leather armour a +0 hand axe (39, -17, Spider:4) a +0 buckler (42, 19, Spider:4) a +0 kite shield (43, 15, Spider:4) a +0 flail a +0 hand crossbow a +0 leather armour a +3 hand axe a +0 leather armour (44, 9, Spider:4) a +0 club (44, 15, Spider:4) a +0 war axe the +2 leather armour of the Orcish Mines {-Cast rF+ rN+++} rF: It protects you from fire. rN: It renders you almost immune to negative energy. -Cast: It prevents spellcasting. (45, -9, Spider:4) a +0 robe (45, 3, Spider:4) a +0 pair of gloves (45, 10, Spider:4) a +0 war axe a +0 robe an orb of guile (46, -2, Spider:4) a ring of protection from fire (46, 14, Spider:4) 19 stones (49, -23, Spider:4) a ring of resist corrosion Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +2 chain mail of poison resistance (0, 7, Slime:5) a +0 robe (1, -2, Slime:5) a +0 war axe (1, -1, Slime:5) the +10 shortbow of Ru {flame, rElec rC+ Will+ rCorr} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (1, 8, Slime:5) a tin of tremorstones (2/2) (1, 9, Slime:5) a +0 leather armour (2, -3, Slime:5) 3 atropa-tipped darts (2, -2, Slime:5) a +4 arbalest of freezing (2, 1, Slime:5) 20 stones (2, 6, Slime:5) a +0 scale mail (2, 9, Slime:5) a tin of tremorstones (2/2) (3, -4, Slime:5) a +4 spear (3, -2, Slime:5) 22 stones (3, -1, Slime:5) a +1 robe of cold resistance (3, 0, Slime:5) 6 datura-tipped darts (3, 7, Slime:5) 22 stones (3, 9, Slime:5) a potion of degeneration (3, 10, Slime:5) an amulet of regeneration (3, 11, Slime:5) a +0 tower shield (4, -3, Slime:5) a +0 robe (6, 3, Slime:5) a wand of flame (53) a ring of magical power 3 throwing nets (9, -1, Slime:5) 20 bolts (9, 1, Slime:5) the +1 plate armour "Hen Ras" {rN+} rN: It protects you from negative energy. (9, 5, Slime:5) a ring of resist corrosion (9, 6, Slime:5) a staff of poison (9, 8, Slime:5) a +0 tower shield (10, -2, Slime:5) a +0 battleaxe (10, -1, Slime:5) the +0 chain mail "Kyocaots" {rF+} rF: It protects you from fire. (10, 0, Slime:5) a +1 cloak (10, 7, Slime:5) a +2 vorpal spear (10, 8, Slime:5) the +3 flail of Turmoil {protect, rF++ Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. (10, 11, Slime:5) 4 datura-tipped darts (11, -3, Slime:5) a lightning rod (4/4) (11, -1, Slime:5) a +3 dagger of flaming (11, 0, Slime:5) the ring of Zin's Righteous Anger {Fire Drain rPois rCorr Str+4} [ring of fire] It enhances your fire magic. Str: It affects your strength (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (11, 6, Slime:5) a +1 vorpal battleaxe (11, 7, Slime:5) the +2 morningstar of the Wizarding Shrike {venom, Dex+4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). (11, 8, Slime:5) a +6 ring of dexterity (11, 9, Slime:5) a +2 robe of the Archmagi (12, -2, Slime:5) 14 arrows (12, -1, Slime:5) an amulet of the acrobat (12, 6, Slime:5) a +0 hand axe of flaming (12, 7, Slime:5) a piece from Xom's chessboard (15/15) (12, 8, Slime:5) a +2 helmet of intelligence (12, 9, Slime:5) 2 atropa-tipped darts (13, -1, Slime:5) a +0 spear (13, 7, Slime:5) a +0 whip (13, 8, Slime:5) a +0 pair of gloves Level 1 of the Vaults (1, 15, Vaults:1) a +0 troll leather armour (2, 16, Vaults:1) 21 bolts a +0 arbalest (2, 18, Vaults:1) a +0 chain mail a +2 great mace of draining (3, 16, Vaults:1) 33 bolts a +0 arbalest (3, 17, Vaults:1) a +0 robe a +0 dagger (3, 19, Vaults:1) 35 bolts a +0 arbalest (3, 42, Vaults:1) a +0 morningstar a +0 scale mail (4, 18, Vaults:1) a +0 robe a +0 dagger of draining 12 bolts a +0 arbalest a +0 ring mail a +0 long sword (4, 21, Vaults:1) a potion of mutation (6, 21, Vaults:1) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour a +0 ring mail a +0 mace (9, 15, Vaults:1) a +0 ring mail (still there?) a +0 morningstar (still there?) (10, 26, Vaults:1) a scarf of harm (25, 39, Vaults:1) a +0 arbalest 24 bolts a +0 arbalest (25, 40, Vaults:1) 22 bolts a +0 arbalest (26, 39, Vaults:1) 31 bolts a +0 arbalest (27, 29, Vaults:1) a +0 ring mail a +0 dire flail (27, 31, Vaults:1) a +0 scale mail (27, 40, Vaults:1) 25 bolts a +0 arbalest (28, 30, Vaults:1) a +0 scale mail a +0 morningstar (28, 38, Vaults:1) a +0 plate armour 23 bolts a +2 bardiche of protection a +0 arbalest (29, 27, Vaults:1) 11 bolts a +2 arbalest of freezing (30, 10, Vaults:1) 17 stones (30, 25, Vaults:1) a +3 ring mail of fire resistance a +0 great sword (31, 12, Vaults:1) 15 stones (34, 26, Vaults:1) a +2 vampiric spear (35, 39, Vaults:1) a +0 plate armour a +1 great sword (36, 20, Vaults:1) a +0 animal skin a +0 dire flail (36, 26, Vaults:1) a tin of tremorstones (2/2) (36, 28, Vaults:1) a +0 leather armour a +0 dire flail a +2 leather armour of positive energy (36, 29, Vaults:1) a +0 flail of holy wrath (36, 39, Vaults:1) a +0 plate armour a +0 great mace (36, 41, Vaults:1) a +0 great mace a +0 chain mail a +0 battleaxe (37, 26, Vaults:1) 18 bolts a +1 arbalest of freezing (37, 41, Vaults:1) a +0 plate armour (40, 5, Vaults:1) a +0 scale mail a +0 falchion (43, 31, Vaults:1) a +3 dire flail a +0 dire flail (53, 15, Vaults:1) 10 arrows (59, 26, Vaults:1) a book of Chaos (68, -2, Vaults:1) a scroll of identify Level 2 of the Vaults (0, 0, Vaults:2) a staff of death (0, 1, Vaults:2) a potion of curing (0, 2, Vaults:2) a +0 short sword of venom (4, 25, Vaults:2) a +0 arbalest a +0 morningstar 23 bolts a +0 ring mail (6, 20, Vaults:2) 20 stones (7, 23, Vaults:2) a +0 great sword a +0 chain mail (10, 17, Vaults:2) a +0 arbalest a +0 war axe 24 bolts a +0 chain mail (10, 18, Vaults:2) a +0 arbalest 25 bolts (11, 16, Vaults:2) a +0 arbalest 18 bolts (11, 18, Vaults:2) a +0 arbalest 13 bolts (11, 20, Vaults:2) a +0 arbalest 24 bolts (11, 21, Vaults:2) a +0 chain mail (14, 1, Vaults:2) a +0 arbalest a +0 morningstar 25 bolts a +1 ring mail of cold resistance (15, 22, Vaults:2) a +4 great mace a +0 scale mail a scroll of vulnerability (17, 19, Vaults:2) a +0 dagger a +0 robe (21, -23, Vaults:2) a +4 vorpal dire flail a +0 plate armour (22, 5, Vaults:2) a +0 dire flail a +0 ring mail (24, -4, Vaults:2) a +0 vorpal hunting sling (35, 5, Vaults:2) a +0 arbalest a +0 war axe a +0 chain mail a +0 arbalest 36 bolts (35, 7, Vaults:2) a +0 war axe a +0 scale mail (36, 6, Vaults:2) a +0 long sword a +0 plate armour a +0 tower shield (36, 7, Vaults:2) a +1 war axe of venom a +0 arbalest a +0 plate armour a +0 long sword a +0 plate armour a +0 arbalest 45 bolts (36, 8, Vaults:2) a +0 ring mail (36, 22, Vaults:2) 10 bolts a +2 arbalest of freezing (36, 31, Vaults:2) a +0 scale mail a +0 great mace (37, 15, Vaults:2) a +2 war axe of freezing 21 stones a +0 plate armour (37, 16, Vaults:2) a +0 great sword a +0 chain mail (38, 11, Vaults:2) 20 sling bullets (38, 22, Vaults:2) a +0 plate armour a +0 battleaxe (38, 23, Vaults:2) a +0 plate armour a +0 battleaxe (39, 9, Vaults:2) 22 arrows (40, 13, Vaults:2) a +0 flail a +0 leather armour (40, 14, Vaults:2) a +0 dire flail a +0 animal skin a +0 glaive a +0 plate armour (40, 23, Vaults:2) a +0 chain mail a +0 halberd (42, 4, Vaults:2) a +0 scale mail a +2 great mace of protection (42, 5, Vaults:2) a +0 arbalest a +0 leather armour a +2 morningstar of draining 29 bolts a +0 arbalest (43, 29, Vaults:2) a +0 morningstar a +0 ring mail (45, -20, Vaults:2) 20 stones (45, 1, Vaults:2) a +0 leather armour a +0 long sword (46, -10, Vaults:2) a +0 long sword a +0 scale mail (46, 30, Vaults:2) a +0 dire flail a +0 animal skin (47, -19, Vaults:2) a +0 great mace a +0 ring mail a +2 dagger of draining a +0 robe (47, -14, Vaults:2) a +0 long sword a +2 buckler an elf corpse (skeletalised by now) (48, -17, Vaults:2) a +0 rapier a +1 dagger of draining a +0 shortbow 18 arrows a +0 leather armour an elf corpse (skeletalised by now) (48, -16, Vaults:2) a +0 long sword (48, -15, Vaults:2) a +0 short sword (49, -16, Vaults:2) an ugly thing corpse (49, -14, Vaults:2) a +0 short sword (50, -17, Vaults:2) a +0 longbow a +0 dagger 14 arrows a +0 leather armour