Dungeon Crawl Stone Soup version 0.29-a0-184-g2ef5e920f0 (webtiles) character file. Game seed: 4016062845606667165 4 confidenceinterval the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on Feb 21, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (134 turns). confidenceinterval the Skirmisher (Gargoyle Monk) Turns: 134, Time: 00:00:22 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.4 Fighting + Level 3.1 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The jackal closely misses you. The jackal completely misses you. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You hit the hobgoblin. The hobgoblin is lightly wounded. A jackal comes into view. The hobgoblin hits you. You die... ## #.. ##..## ......# .##.# #.##.#####.##..#### .#.# ###.###......##....###### #..# ####..##.#.##...##.......... #..###...#####..##............... .##.##.##.#..#..##...........)## .##...####..#.#(...............# ####### ##########.......$....## #...@g............... #.######.h........##. #.#.......?... #............. #.#........... ...........###. ##...#.....# #...#....)# You could see a jackal (wandering) and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Gargoyle Monk began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 134 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, nicolae_ecumenical_snake_handling Action || total -------------------------++------- Melee: Mace || 18 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 49 | 45 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 49 | 45 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts