confidenceinterval Level 1 of the Dungeon (20, -11, D:1) a +0 dagger (34, -5, D:1) a +0 whip (46, -2, D:1) a +0 ring mail (53, -20, D:1) a +0 club Level 2 of the Dungeon (2, 29, D:2) a +0 dagger (10, 19, D:2) a +0 leather armour a +0 scale mail (12, 31, D:2) a +0 hand axe (25, 23, D:2) a +0 dagger (26, 3, D:2) the +0 leather armour of Rotation {+Inv} +Inv: It lets you turn invisible. (31, 8, D:2) 2 stones a +0 short sword (32, 6, D:2) 5 stones a +0 dagger (32, 7, D:2) a +0 whip a stone a +0 short sword (33, 6, D:2) a +0 long sword (37, 11, D:2) a +0 spear (40, 1, D:2) a +0 dagger (41, 5, D:2) a +0 whip a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 9, D:3) a +0 dagger (9, -11, D:3) a +0 quarterstaff (14, 5, D:3) a jackal corpse (15, -3, D:3) a +0 dagger a +0 robe (15, 25, D:3) a +0 hand axe (16, -3, D:3) an adder skeleton (16, 21, D:3) a +0 club (18, -5, D:3) a +0 flail (19, -6, D:3) a +0 short sword a +0 ring mail (19, 11, D:3) a +0 chain mail (19, 25, D:3) a +0 dagger (21, 14, D:3) a +0 robe (24, 25, D:3) a +0 dagger of pain a +0 robe (30, 25, D:3) a +0 club a +0 chain mail (35, 23, D:3) a +0 dagger