confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -14, D:1) a +0 club (5, 6, D:1) a +0 helmet (6, 3, D:1) a +0 club (16, -5, D:1) 3 stones (16, -4, D:1) a stone (17, -7, D:1) a stone (17, -6, D:1) 2 stones (17, -4, D:1) 4 stones (17, -3, D:1) 4 stones (17, -2, D:1) 2 stones (17, -1, D:1) 3 stones (17, 0, D:1) 2 stones (17, 9, D:1) a +0 dagger (18, -9, D:1) 2 stones a +0 dagger a +0 dagger (18, -7, D:1) a stone (18, -6, D:1) 2 stones (18, -4, D:1) 2 stones (18, -2, D:1) 4 stones (18, -1, D:1) a stone (19, -7, D:1) a stone (19, -6, D:1) 2 stones (19, -5, D:1) a stone (19, -4, D:1) 2 stones (19, 0, D:1) 2 stones (19, 5, D:1) a +0 club (20, -5, D:1) 3 stones (20, -2, D:1) a stone (20, -1, D:1) 3 stones (20, 7, D:1) a +0 whip (22, -3, D:1) a stone (22, -2, D:1) a stone (36, 29, D:1) 17 stones (40, 4, D:1) a +0 hand axe (44, -11, D:1) a +0 club a +2 scale mail of cold resistance (47, 13, D:1) a +0 whip 2 stones (54, -17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 3 stones a +0 short sword (1, 2, D:2) a +0 chain mail (still there?) a +0 hand axe (still there?) a +0 trident (still there?) (1, 3, D:2) a +0 leather armour a +0 hand axe (22, 36, D:2) a +0 dagger a +0 hunting sling (24, 6, D:2) a +0 dagger (33, 26, D:2) a +0 robe (49, 8, D:2) a +0 whip (49, 11, D:2) a +0 hand axe a +0 scale mail (55, 12, D:2) a +0 chain mail a stone a +0 club (56, 26, D:2) a +0 halberd (62, 16, D:2) a scroll of vulnerability Level 3 of the Dungeon (0, 0, D:3) a +0 club (27, -1, D:3) 15 stones a +0 club (30, -7, D:3) a +0 hand axe (31, -24, D:3) a +0 trident (32, -26, D:3) a +0 whip (32, -25, D:3) a +0 hand axe (33, -1, D:3) a +0 robe a +0 dagger (34, -24, D:3) a +0 dagger (37, -10, D:3) a +0 spear (38, -18, D:3) 19 stones (41, -29, D:3) a +0 club (41, -10, D:3) a scroll of vulnerability (still there?) a +0 whip (still there?) (51, -31, D:3) a +2 vorpal great sword (52, 1, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Zelaf's Book Emporium a book of Beasts (494 gold) a book of Rime (364 gold) a book of the Tundra (442 gold) Tuheug's Incunabulum of the Enchanting Voyage (442 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Flash Conjuration/Hexes 3 c - Portal Projectile Hexes/Translocation 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Alchemy (364 gold) a Young Poisoner's Handbook (260 gold) Great Wizards, Vol. VII (390 gold) (0, 0, D:4) 18 stones (5, -11, D:4) a potion of degeneration (11, -1, D:4) a +0 flail (14, -19, D:4) the +0 pair of gloves of Limitation {Harm} Harm: It increases damage dealt and taken. (20, -22, D:4) a +0 leather armour (27, -12, D:4) a +0 bardiche (33, -5, D:4) a +0 robe (35, 1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (32, -33, D:5) a +0 scale mail (42, -31, D:5) a +0 leather armour (48, 4, D:5) a +0 ring mail (54, -37, D:5) a +0 scimitar (56, -37, D:5) a +3 leather armour of cold resistance (60, -38, D:5) a +0 hunting sling (62, -38, D:5) 14 stones (63, -26, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (18, 26, D:6) a +0 ring mail (33, -2, D:6) a potion of degeneration (41, -6, D:6) a scroll of magic mapping (41, 16, D:6) a +0 dagger (46, 40, D:6) a +0 pair of gloves