Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 9423703840026788335 4 confidenceinterval the Gusty (level 1, -2/10 HPs) Began as a Tengu Air Elementalist on Apr 8, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (258 turns). confidenceinterval the Gusty (TeAE) Turns: 258, Time: 00:00:35 Health: -2/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/4 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of fog {unknown} e - a scroll of enchant weapon {unknown} f - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 4.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 11% 2 Swiftness Air 14% N/A 11% 3 Stone Arrow Conj/Erth 6% 3d7 45% 3 Airstrike Air 7% N/A 34% 4 Animate Armour Summ/Erth 2% N/A 91% 4 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The endoplasm quivers. The zap hits the endoplasm. The endoplasm is moderately wounded. The zap hits the endoplasm. The endoplasm is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An endoplasm is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You are too depleted to draw on your mana recklessly! Your magical contamination has completely faded away. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm hits you but does no damage. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ####### #####################.....# #...........J@......#.###.# #.#################.#.# #.# #.# # #.#.###.#### #.#####.# #.#......... ####.#.....###########.#..##.#### ............................>.... ####.#.###.## ######.#.###.#...## #.#...# #.#.#........# #.###.# #.#.#.#.###<## You could see an endoplasm. Vanquished Creatures A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Tengu Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 258 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Action || total -------------------------++------- Cast: Shock || 11 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 258 | 0 | 74 | 139 | 1 | 258.0 | Dungeon | 258 | 258 | 0 | 74 | 139 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 258 daAuts