confidenceinterval Level 1 of the Dungeon [Shop] Wemued's Weapon Shoppe a +0 dagger (24 gold) 10 stones (12 gold) a throwing net (36 gold) 5 poisoned darts (24 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) (0, 0, D:1) a +0 club (18, 8, D:1) a +0 whip (30, -21, D:1) a +0 club (32, 9, D:1) a +0 whip (33, 40, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (24, -34, D:2) a +0 mace (31, -27, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 dagger (19, 11, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 0, D:5) a +0 halberd a +0 halberd a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +2 dagger of venom (4, -4, D:6) a +0 short sword a +0 dagger a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 2, D:7) a +1 whip of flaming a +1 dagger of venom a +0 robe (5, 17, D:7) a +0 hunting sling (35, 8, D:7) a +2 dagger of venom (36, 8, D:7) a +0 whip (37, 8, D:7) a +0 war axe a +0 robe (38, 8, D:7) a +0 halberd a +0 robe (42, 12, D:7) a +0 hand axe a +0 robe (45, -1, D:7) a +0 mace (46, 2, D:7) a +3 quarterstaff of chaos a +0 cloak (46, 8, D:7) a +0 mace (47, 8, D:7) a +0 mace (47, 9, D:7) a +0 mace (48, 9, D:7) a +0 mace Level 8 of the Dungeon [Shop] Wounoips's Antique Armour Emporium a +0 leather armour (58 gold) a +2 robe (368 gold) a +0 plate armour of poison resistance (783 gold) a +2 robe of willpower (513 gold) a +0 robe (20 gold) a +0 plate armour (667 gold) a +0 leather armour (58 gold) a +3 plate armour of fire resistance (1305 gold) (0, 0, D:8) a +0 cloak (7, 29, D:8) a ring of resist corrosion (9, 27, D:8) a +0 plate armour (10, -4, D:8) the +2 robe of Qabiek {Harm rF+} rF: It protects you from fire. Harm: It increases damage dealt and taken. the +3 ring mail of Defence {rF- rN++ Str+4} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. (11, -4, D:8) a +0 troll leather armour a +0 pair of boots (24, -1, D:8) a +0 dagger (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 dagger a +0 robe (0, 1, D:9) a +0 club a +0 chain mail a +0 short sword a +0 mace a +0 ring mail (10, -8, D:9) a +0 chain mail a +0 halberd (11, -7, D:9) a +0 flail (48, -17, D:9) a +0 hand axe (49, -16, D:9) a +0 trident a +0 plate armour (50, -27, D:9) a +0 spear (50, -17, D:9) a +0 short sword (50, -16, D:9) a +0 dagger a +0 robe (51, -28, D:9) a +0 spear a +0 whip (51, -26, D:9) a +0 club (51, -25, D:9) a +0 flail (52, -27, D:9) a +4 spear of distortion a +0 ring mail a +0 buckler Level 10 of the Dungeon (30, -5, D:10) a +0 short sword a +0 short sword (32, -5, D:10) a +0 dagger (34, 22, D:10) 2 boomerangs Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration Level 12 of the Dungeon Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (0, 1, D:13) a +1 shortbow of freezing (0, 2, D:13) a +0 shortbow (0, 25, D:13) a +0 rapier (1, 0, D:13) a +0 shortbow (1, 1, D:13) a +0 buckler (1, 20, D:13) a +0 shortbow (2, 0, D:13) a +0 shortbow (2, 10, D:13) the +4 mace of Extinguishment {flame, Str+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). (3, 0, D:13) a +0 buckler (33, -2, D:13) a +0 shortbow (39, 34, D:13) 4 large rocks Level 14 of the Dungeon (52, 8, D:14) a +0 flail a +0 battleaxe a +0 plate armour a scroll of noise (52, 10, D:14) a +0 war axe a +0 robe Level 15 of the Dungeon (0, 0, D:15) a potion of attraction (11, 26, D:15) a +0 great sword (12, 27, D:15) a +0 leather armour (14, -6, D:15) a +1 robe of cold resistance (16, -6, D:15) a +2 scimitar of flaming (16, -5, D:15) a +0 longbow (17, 3, D:15) a +0 trident (47, 36, D:15) a +0 dagger Level 1 of the Orcish Mines [Shop] Porchota's Magic Scroll Boutique a scroll of enchant weapon (112 gold) a scroll of fear (52 gold) a scroll of identify (30 gold) (0, 0, Orc:1) a +0 leather armour (0, 4, Orc:1) an amulet of guardian spirit (3, 0, Orc:1) a +0 dagger (3, 1, Orc:1) a +0 dagger a +0 club (3, 2, Orc:1) a +0 glaive a +0 chain mail (3, 3, Orc:1) a +0 mace a +0 chain mail (8, 1, Orc:1) a +0 dagger a +0 leather armour a +0 mace (8, 2, Orc:1) a +0 club (8, 3, Orc:1) a +2 short sword of electrocution a +0 chain mail Level 2 of the Orcish Mines [Shop] Hodio's Magic Scroll Shoppe a scroll of poison (52 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) a scroll of fear (52 gold) a scroll of amnesia (52 gold) [Shop] Vene's General Store a +0 rapier (60 gold) 21 stones (31 gold) a wand of flame (11) (97 gold) a +0 falchion (45 gold) 6 poisoned darts (36 gold) a +0 club (15 gold) a book of Vapours (240 gold) a scroll of poison (52 gold) [Shop] Ogon's Jewellery Boutique a +6 ring of dexterity (819 gold) a ring of fire (350 gold) a ring of magical power (280 gold) an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) a ring of protection from cold (350 gold) a ring of flight (245 gold) [Shop] Soses's Antique Weapon Shop a +0 hand axe (66 gold) a +0 dagger (44 gold) a +4 rapier of draining (642 gold) a +0 morningstar (88 gold) a +0 whip (55 gold) a +0 flail (77 gold) a +2 spear of distortion (429 gold) (15, 11, Orc:2) a +0 hand axe a +0 leather armour a +0 falchion a +0 leather armour (16, 11, Orc:2) a +0 whip a +0 short sword a +0 war axe a +0 plate armour (18, -8, Orc:2) a +0 dagger a +2 robe of cold resistance (19, 0, Orc:2) a +0 chain mail a +0 hand axe (20, -6, Orc:2) a +0 battleaxe a +0 plate armour a +0 long sword a +0 plate armour a +0 halberd a +0 plate armour (22, -3, Orc:2) a +0 plate armour a +0 flail (22, 1, Orc:2) a +0 robe a +0 dagger (26, -12, Orc:2) a +0 war axe a +0 leather armour a +0 short sword a +0 dagger a +0 robe (27, -14, Orc:2) a +0 dagger a +0 robe (27, -11, Orc:2) a +0 battleaxe (27, 5, Orc:2) a +4 dire flail of freezing (28, -11, Orc:2) a +0 war axe a +0 plate armour (29, -13, Orc:2) a +0 dagger a +0 robe (30, -13, Orc:2) a +0 dagger a +0 robe of positive energy (31, -12, Orc:2) a +0 leather armour a +0 whip (31, -11, Orc:2) a +0 dagger a +0 robe of willpower (32, -11, Orc:2) a +0 ring mail a +0 battleaxe (34, -8, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest a +0 plate armour a +0 long sword (48, -14, Orc:2) a +0 glaive a +0 chain mail (48, -13, Orc:2) a +2 vampiric hand axe a +0 plate armour (51, -16, Orc:2) a +0 great sword a +0 chain mail (52, -16, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (53, -16, Orc:2) a +0 battleaxe a +0 chain mail a +0 mace a +0 halberd a +0 plate armour (53, -1, Orc:2) a +0 dagger a boomerang a +0 ring mail (53, 7, Orc:2) a +0 falchion (53, 8, Orc:2) a +0 scimitar 3 boomerangs a +0 plate armour (54, -14, Orc:2) a +0 trident a +0 ring mail Level 1 of the Elven Halls [Shop] Iterimye's Antique Weapon Emporium a +0 battleaxe (240 gold) a +0 mace of holy wrath (273 gold) a +0 club (37 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1949 gold) It inflicts significantly more damage against the undead. rN: It protects you from negative energy. a +0 morningstar (148 gold) a +3 hand axe (740 gold) the +5 spear "Catoleups" {vorpal, *Corrode Str+3 SInv Stlth+} (1635 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +1 spear of venom (392 gold) a +0 battleaxe (240 gold) a +0 great sword (240 gold) (0, 0, Elf:1) a +0 long sword a +0 leather armour (0, 1, Elf:1) a +0 rapier (0, 29, Elf:1) a +0 hand axe of freezing a +0 leather armour a +0 rapier (1, 29, Elf:1) a +3 long sword of protection (2, 29, Elf:1) a +0 dagger a +0 leather armour (3, 21, Elf:1) a +0 short sword (3, 35, Elf:1) a +0 short sword a +2 ring mail of fire resistance (4, 23, Elf:1) a +0 short sword a +0 leather armour (5, 28, Elf:1) a +2 dagger of flaming (6, 23, Elf:1) a wand of flame (49) (6, 28, Elf:1) a +0 long sword a +0 dagger a +0 ring mail (7, 22, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (7, 23, Elf:1) a +0 long sword a +0 leather armour (7, 24, Elf:1) a +0 long sword a +0 leather armour a +0 long sword a +0 ring mail a +0 longbow a +0 dagger a +0 leather armour (8, 22, Elf:1) a +0 long sword of holy wrath (8, 23, Elf:1) a +0 short sword a +0 leather armour a +0 leather armour a +0 dagger a +0 longbow a +0 ring mail a +0 rapier (14, 14, Elf:1) a +0 shortbow of flaming a +0 scimitar a +0 ring mail (35, 29, Elf:1) a +0 ring mail a +0 short sword (47, 29, Elf:1) the +8 war axe "Baabeov" {flame, rC+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. (61, 22, Elf:1) a +0 helmet Level 2 of the Elven Halls [Shop] Juqelu Jurhi's Jewellery Boutique a ring of protection from cold (475 gold) the ring "Ceske" {rN+ Dex+6} (1324 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rN: It protects you from negative energy. a ring of ice (475 gold) an amulet of reflection (570 gold) a ring of poison resistance (380 gold) a ring of fire (475 gold) a +6 ring of dexterity (1111 gold) an amulet of regeneration (570 gold) [Shop] Dumuf's Elven Fire a scroll of immolation (66 gold) a +2 kite shield of fire resistance (408 gold) a +0 plate armour of fire resistance (570 gold) a +3 scale mail of fire resistance (494 gold) a ring of fire (475 gold) a +1 plate armour of fire resistance (665 gold) (36, 16, Elf:2) the +1 robe "Miqam" {+Inv Fly rF+ Str-4} Str: It affects your strength (-4). rF: It protects you from fire. +Inv: It lets you turn invisible. Fly: It grants you flight. (44, 17, Elf:2) a +0 robe (50, 12, Elf:2) a +0 mace Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword (7, 20, Elf:3) the +7 great sword of Chance {venom, Stlth+} It poisons the flesh of those it strikes. Stlth: It makes you more stealthy. a +0 leather armour (8, 20, Elf:3) a +0 long sword a +0 robe (10, 20, Elf:3) a +0 dagger (17, 20, Elf:3) a +0 scimitar a +0 chain mail (23, -13, Elf:3) a +0 helmet (23, -12, Elf:3) a +0 longbow the +2 ring mail of Ote Mike {Dex+6} Dex: It affects your dexterity (+6). a +0 dagger (23, -10, Elf:3) a staff of death (23, -9, Elf:3) a +0 ring mail (24, -14, Elf:3) a +0 dagger (24, -12, Elf:3) a +0 falchion (28, -1, Elf:3) a staff of earth (29, -2, Elf:3) a +0 dagger (29, -1, Elf:3) a staff of earth (29, 0, Elf:3) a box of beasts (30, -1, Elf:3) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. (30, 0, Elf:3) a +0 short sword (30, 13, Elf:3) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. the +4 scale mail "Koukkuka" {+Inv} +Inv: It lets you turn invisible. (31, 0, Elf:3) a +0 rapier (35, -23, Elf:3) a +0 long sword a +0 leather armour (36, -22, Elf:3) a +0 rapier (44, -14, Elf:3) the +4 morningstar of Rakil {flame, *Corrode rC++ Int+3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rC: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. (46, -14, Elf:3) the +8 flail "Tucy" {vorpal, Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). the +7 hunting sling "Isot" {speed, Str+3 Int+2 Dex+4 Stlth+} Attacks with this weapon are significantly faster. Str: It affects your strength (+3). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. (47, -28, Elf:3) a +0 long sword a +0 ring mail (51, -4, Elf:3) a +2 long sword of holy wrath Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of reflection Level 3 of the Lair of Beasts (5, 5, Lair:3) a +0 war axe (5, 7, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (21, -26, Lair:5) +0 steam dragon scales +0 acid dragon scales the +2 leather armour of Gallantry {Harm *Slow +Blink rF++} rF: It greatly protects you from fire. +Blink: It lets you blink. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +3 chain mail of fire resistance (22, -35, Lair:5) 4 potions of attraction (22, -13, Lair:5) a +0 ring mail (24, -17, Lair:5) a ring of poison resistance (27, -49, Lair:5) a +0 robe (30, -47, Lair:5) a +0 leather armour (34, -53, Lair:5) a +0 pair of gloves Level 6 of the Lair of Beasts (24, 8, Lair:6) a +0 glaive (30, 0, Lair:6) a +0 whip (31, 9, Lair:6) a +0 short sword (44, -13, Lair:6) a +0 dagger (45, -13, Lair:6) a +0 robe Level 1 of the Shoals [Shop] Akicaish's Armour Shop a +0 ring mail (76 gold) a +0 chain mail (85 gold) a +0 robe (13 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +1 robe of willpower (241 gold) a +0 plate armour (437 gold) a +4 scale mail of willpower (589 gold) [Shop] Masocas's Distillery a potion of brilliance (64 gold) a potion of degeneration (16 gold) [Shop] Fiwohis's Antique Weapon Boutique a +0 flail (101 gold) a +0 halberd (116 gold) a +0 long sword (101 gold) a +0 great sword (188 gold) a +1 vorpal shortbow (333 gold) a +0 morningstar (116 gold) a +0 club (29 gold) a +0 hand crossbow (101 gold) Level 2 of the Shoals (0, 0, Shoals:2) a +1 long sword of flaming (1, 6, Shoals:2) 3 boomerangs a +0 trident (2, 6, Shoals:2) a +0 trident (6, 0, Shoals:2) a +0 trident (7, 0, Shoals:2) a +0 trident (9, 10, Shoals:2) a +0 trident a boomerang (10, 10, Shoals:2) a +0 trident a boomerang (12, 7, Shoals:2) a +0 trident 3 silver boomerangs (12, 9, Shoals:2) a +0 falchion a javelin a +0 leather armour a +0 trident 2 boomerangs (17, 5, Shoals:2) a +0 rapier a +0 robe (42, -15, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a phantom mirror Level 4 of the Shoals (0, 0, Shoals:4) a scroll of vulnerability (2, -10, Shoals:4) a +0 club a +0 hunting sling (3, -10, Shoals:4) a +0 fustibalus a +0 spear (3, 3, Shoals:4) a +0 dagger of freezing (4, 9, Shoals:4) a +0 hunting sling a +0 club (8, -13, Shoals:4) a +0 club a +0 hunting sling (13, 8, Shoals:4) a +0 kite shield (24, 18, Shoals:4) a book of the Earth (25, -2, Shoals:4) a +4 vorpal long sword (27, 31, Shoals:4) the +8 trident of the Narrow God {venom, Str+4} It poisons the flesh of those it strikes. Str: It affects your strength (+4). (30, 7, Shoals:4) a +0 fustibalus (32, -10, Shoals:4) a +0 ring mail (32, 26, Shoals:4) a +0 spear 3 javelins a +0 leather armour (32, 27, Shoals:4) a +0 trident a +0 leather armour (38, -1, Shoals:4) 3 scrolls of vulnerability (42, 16, Shoals:4) the +6 broad axe "Baaclyi" {vorpal, rC+ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rC: It protects you from cold. (43, -2, Shoals:4) a +0 trident a +0 chain mail (44, 0, Shoals:4) a +2 rapier of venom a +0 robe (45, -6, Shoals:4) a +0 longbow a +0 club (45, 34, Shoals:4) 16 stones (48, 3, Shoals:4) a scroll of noise (50, -4, Shoals:4) a +0 trident a +0 robe (50, -3, Shoals:4) a +2 spear of venom 3 javelins a +0 leather armour (50, 2, Shoals:4) a +0 rapier (still there?) a +0 robe (still there?) (51, -3, Shoals:4) a +3 spear of venom a +0 leather armour a +0 spear a +0 leather armour (53, 29, Shoals:4) a staff of conjuration a staff of conjuration Level 1 of the Spider Nest (26, 40, Spider:1) a scroll of vulnerability (35, 8, Spider:1) a +0 battleaxe (36, 4, Spider:1) a +2 hunting sling of freezing (66, 46, Spider:1) the +1 leather armour of Morality {rPois} rPois: It protects you from poison. (67, 45, Spider:1) a +0 chain mail (67, 46, Spider:1) a ring of fire Level 2 of the Spider Nest (0, 0, Spider:2) a +0 lajatang of speed a +2 robe of positive energy (20, -25, Spider:2) a +0 ring mail Level 3 of the Spider Nest (10, -11, Spider:3) a +0 chain mail Level 4 of the Spider Nest (46, -5, Spider:4) a ring of protection from fire (47, -13, Spider:4) a +0 spear (54, -17, Spider:4) the +0 pair of boots "Zueromytz" {Rampage Will+ Str+4} Str: It affects your strength (+4). Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (58, -16, Spider:4) a potion of ambrosia (61, -11, Spider:4) the +2 plate armour of Qaiqania {Int+7} Int: It affects your intelligence (+7). Level 4 of the Pits of Slime Level 5 of the Pits of Slime (11, -20, Slime:5) the +1 chain mail of Iraef {Str+2} Str: It affects your strength (+2). Level 1 of the Vaults (9, -47, Vaults:1) a +0 dagger (11, -26, Vaults:1) a +0 arbalest (12, -31, Vaults:1) a +0 arbalest (12, -30, Vaults:1) a +0 arbalest (12, -28, Vaults:1) a +0 arbalest (13, -28, Vaults:1) a +0 broad axe a +0 chain mail a +0 kite shield (13, -16, Vaults:1) a +0 longbow (14, -15, Vaults:1) a +0 shortbow (16, -34, Vaults:1) a +0 scythe (33, -48, Vaults:1) a +6 vampiric great sword a +0 chain mail a +0 battleaxe a +0 plate armour (34, -48, Vaults:1) a +0 great sword a +0 plate armour a +2 great sword a +0 chain mail (35, -47, Vaults:1) a +0 halberd a +0 arbalest a +0 plate armour (37, -37, Vaults:1) a +0 barding (53, -37, Vaults:1) a +0 dire flail a +0 animal skin (57, -29, Vaults:1) a +0 dagger a +0 robe (60, -28, Vaults:1) a +2 arbalest of flaming (65, -51, Vaults:1) a potion of flight (73, -48, Vaults:1) a +0 scale mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 falchion a +0 scale mail (6, 3, Vaults:2) a +0 great mace a +0 scale mail (14, 22, Vaults:2) a +0 arbalest (42, 33, Vaults:2) a +0 arbalest (42, 34, Vaults:2) a +0 arbalest (43, 33, Vaults:2) a +0 arbalest a +0 chain mail a +0 great mace a +0 arbalest (43, 35, Vaults:2) a +0 vorpal arbalest (44, 19, Vaults:2) 20 gold pieces (44, 39, Vaults:2) a +0 animal skin a +0 dire flail (45, 35, Vaults:2) a +0 arbalest (45, 38, Vaults:2) a +0 troll leather armour (46, 38, Vaults:2) a +0 troll leather armour a +0 troll leather armour a +0 ring mail a +0 mace (68, 38, Vaults:2) a +1 morningstar of protection a +0 scale mail Level 3 of the Vaults [Shop] Weozuoroi's Distillery a potion of mutation (136 gold) a potion of ambrosia (136 gold) a potion of curing (51 gold) a potion of curing (51 gold) a potion of flight (51 gold) (14, 17, Vaults:3) a potion of attraction (33, -14, Vaults:3) an amulet of faith (33, -8, Vaults:3) a +0 rapier (33, -7, Vaults:3) a +0 morningstar of protection (37, -14, Vaults:3) a +0 dire flail a +0 animal skin (37, -9, Vaults:3) a +0 long sword a +0 ring mail a wand of charming (6) (37, -5, Vaults:3) a +0 robe a +0 dagger (41, -13, Vaults:3) a +0 ring mail (41, -9, Vaults:3) a +0 arbalest (49, -24, Vaults:3) a +0 great mace a +0 scale mail (61, 16, Vaults:3) a +0 shortbow a +2 shortbow of flaming (62, 16, Vaults:3) a +0 shortbow a +0 shortbow a +0 longbow (63, 14, Vaults:3) a +0 dire flail a +0 leather armour Level 4 of the Vaults [Shop] Qiukh's Antique Weapon Boutique a +0 flail (70 gold) a +0 club (20 gold) a +0 whip (50 gold) a +0 war axe (70 gold) a +0 flail (70 gold) the +8 spear of Inutic {speed, Str+5} (1330 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+5). the +7 long sword "Evuaveza" {freeze, Str+7 Dex-4} (1092 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). Dex: It affects your dexterity (-4). a +0 spear of flaming (148 gold) a +0 scythe (60 gold) (0, 0, Vaults:4) a +2 robe of cold resistance (6, -28, Vaults:4) a +0 falchion a +0 ring mail (6, -23, Vaults:4) a +0 arbalest (12, 5, Vaults:4) a +0 chain mail a +5 war axe (25, -3, Vaults:4) a +0 troll leather armour (26, -3, Vaults:4) a +0 troll leather armour a +0 troll leather armour a +0 great mace a +0 leather armour (39, 7, Vaults:4) a ring of protection from fire (43, 8, Vaults:4) a +1 great sword of holy wrath a +0 chain mail (44, -6, Vaults:4) a +2 buckler (45, 5, Vaults:4) a +0 flail a +3 broad axe a +0 plate armour a +0 broad axe a +2 chain mail of cold resistance (46, 4, Vaults:4) a +0 war axe a +0 mace a +0 ring mail a +0 arbalest (47, 3, Vaults:4) a +0 leather armour (47, 5, Vaults:4) a +0 chain mail a +0 scale mail (48, -20, Vaults:4) a scroll of noise Level 5 of the Vaults (0, 0, Vaults:5) the +7 great mace "Zesih" {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). (0, 1, Vaults:5) the +6 arbalest of Midsummer {penet, rPois Dex+3} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+3). rPois: It protects you from poison. (5, 14, Vaults:5) the ring "Qicivijew" {Fly rF++ Slay-6} [ring of flight] Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rF: It greatly protects you from fire. Fly: It grants you flight. (10, -22, Vaults:5) a +0 giant club (12, 0, Vaults:5) the -5 pair of gloves of Jahowku {rF+ Str+4 Dex+4} Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rF: It protects you from fire. (30, -7, Vaults:5) the +9 spear of the Lamprey {vorpal, rC+ Will- Str+4 Int+2 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+2). rC: It protects you from cold. SInv: It lets you see invisible. Will: It decreases your willpower. (34, 2, Vaults:5) a box of beasts (35, -38, Vaults:5) a +0 rapier (40, -24, Vaults:5) a +0 scale mail (41, 8, Vaults:5) a +0 robe (41, 11, Vaults:5) a +0 plate armour a +2 vorpal long sword a +0 arbalest (42, 7, Vaults:5) a +0 whip (42, 8, Vaults:5) a +0 dire flail (42, 9, Vaults:5) a +0 vampiric halberd a +0 dire flail a +0 plate armour a +0 long sword a +0 chain mail a ring of wizardry a +4 ring of evasion (42, 10, Vaults:5) a +0 scale mail a +0 halberd a +2 scale mail of fire resistance a +0 tower shield a +3 sacred scourge of holy wrath a +0 scale mail a +0 morningstar a +0 dire flail a +1 buckler of poison resistance a +0 scale mail a +4 long sword of pain a +0 dire flail a +0 dire flail a +0 dire flail a +0 great mace (42, 11, Vaults:5) a +1 battleaxe of freezing a +0 arbalest (45, -25, Vaults:5) a +0 long sword (45, -24, Vaults:5) a staff of fire (49, 1, Vaults:5) a staff of cold (50, 2, Vaults:5) a +0 shortbow (52, 3, Vaults:5) a +0 dire flail a +0 dire flail Level 1 of the Crypt (0, 0, Crypt:1) a ring of ice a +2 morningstar of flaming (1, 35, Crypt:1) a +1 war axe of flaming a +0 chain mail (29, 16, Crypt:1) a +0 mace (29, 17, Crypt:1) a +0 chain mail (still there?) a +1 broad axe (still there?) Level 2 of the Crypt (0, 0, Crypt:2) a +0 ring mail (5, -1, Crypt:2) a +0 robe (10, 5, Crypt:2) a +1 dire flail a +0 plate armour (22, -32, Crypt:2) a +0 robe (23, 6, Crypt:2) a +3 great sword a +0 chain mail (28, -33, Crypt:2) a scroll of identify (34, -26, Crypt:2) a +1 battleaxe of venom (34, 9, Crypt:2) a +0 buckler (35, -25, Crypt:2) a +0 hand axe (35, -23, Crypt:2) a +0 mace (35, -11, Crypt:2) a ring of protection from cold (36, -25, Crypt:2) a +0 trident (52, -38, Crypt:2) a +0 great sword a +0 chain mail (55, -1, Crypt:2) 2 scrolls of torment (55, 5, Crypt:2) a +1 battleaxe of distortion a +0 trident (55, 6, Crypt:2) a +0 flail (58, -19, Crypt:2) a +0 short sword a +0 ring mail Level 3 of the Crypt (1, 0, Crypt:3) a potion of ambrosia (2, 2, Crypt:3) a +0 war axe (20, -32, Crypt:3) a +0 leather armour of poison resistance (20, -31, Crypt:3) a +0 long sword (21, -32, Crypt:3) a +4 whip of draining (21, -31, Crypt:3) a scroll of torment (22, -31, Crypt:3) a +0 quarterstaff (31, -17, Crypt:3) a +0 bardiche a +0 chain mail (32, -18, Crypt:3) a +3 glaive of freezing (38, 1, Crypt:3) a +2 hat a +0 cloak of preservation (39, 0, Crypt:3) a potion of flight (39, 1, Crypt:3) the ring of Lialax {rPois rN+ rCorr} [ring of positive energy] rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of positive energy a ring of magical power (40, 0, Crypt:3) a +0 scale mail (40, 1, Crypt:3) a +1 ring mail of cold resistance Level 1 of the Realm of Zot (24, -8, Zot:1) a scroll of noise (30, -26, Zot:1) a +2 rapier of protection (30, -24, Zot:1) 40 gold pieces (30, -22, Zot:1) the ring of Wetoej {rN+ rCorr Dex+6 Stlth+} [ring of dexterity] Dex: It affects your dexterity (+6). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (32, -26, Zot:1) a potion of resistance (32, -24, Zot:1) 2 potions of haste (32, -22, Zot:1) a potion of haste (34, -26, Zot:1) a book of Power (34, -22, Zot:1) a +1 robe of willpower (35, 6, Zot:1) a +0 battleaxe a +0 cloak a +1 rapier of venom a +0 war axe a +0 flail a +0 trident a +0 cloak (36, -26, Zot:1) a scroll of magic mapping (36, -24, Zot:1) a potion of heal wounds (36, -22, Zot:1) a tin of tremorstones (2/2) (38, -28, Zot:1) a +0 scimitar a +0 morningstar (38, -26, Zot:1) the ring of the Falcon {rPois AC+4 Int+7 Dex-2 SInv} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+7). Dex: It affects your dexterity (-2). rPois: It protects you from poison. SInv: It lets you see invisible. (38, -24, Zot:1) a scroll of enchant armour (38, -22, Zot:1) the amulet of Amakh {Reflect rF- rN++ Int+3 SH+5 Stlth+} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. SH: It affects your SH (+5). Stlth: It makes you more stealthy. Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 glaive (5, -4, Zot:2) a +0 cloak a +0 long sword (6, -3, Zot:2) a +0 trident (7, -2, Zot:2) a +0 halberd a +0 hand axe (7, -1, Zot:2) a +0 halberd (8, -3, Zot:2) a +0 trident (21, 11, Zot:2) +0 storm dragon scales (32, 6, Zot:2) a +0 cloak a +0 great sword a +0 scimitar (33, 2, Zot:2) +0 storm dragon scales (33, 5, Zot:2) a +0 glaive (39, 15, Zot:2) a +0 rapier a +0 cloak (45, 9, Zot:2) a +0 mace (45, 10, Zot:2) a +0 vampiric halberd (46, -3, Zot:2) a +0 battleaxe (46, 10, Zot:2) a +0 dire flail (47, -3, Zot:2) a +0 long sword a scroll of identify (55, -15, Zot:2) a +0 halberd (60, -18, Zot:2) a +0 mace (61, 11, Zot:2) a +0 long sword (61, 12, Zot:2) a +0 short sword a +0 cloak (62, -17, Zot:2) a +0 cloak a +0 whip a +0 war axe (62, -16, Zot:2) a +0 short sword (63, -21, Zot:2) a +0 long sword (65, -21, Zot:2) a +0 cloak a +0 dagger (65, 9, Zot:2) a +1 war axe of distortion a +1 cloak (69, -18, Zot:2) a scroll of identify (71, -18, Zot:2) a +0 flail Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 rapier (4, 0, Zot:3) a +0 trident (5, 0, Zot:3) a +0 trident (5, 3, Zot:3) a +1 cloak a +0 short sword Level 4 of the Realm of Zot (3, 3, Zot:4) a +0 glaive (4, -6, Zot:4) a +0 plate armour (4, 7, Zot:4) a +0 scimitar (6, -2, Zot:4) a +0 glaive (6, 3, Zot:4) a +0 scimitar (8, -5, Zot:4) a +0 dire flail a +0 dire flail (9, -8, Zot:4) a +0 scale mail (11, 2, Zot:4) a +0 flail (11, 4, Zot:4) a +0 short sword (11, 5, Zot:4) a +0 battleaxe (12, -30, Zot:4) a +0 long sword (12, -29, Zot:4) a +1 cloak a +0 glaive (12, -23, Zot:4) a +0 war axe (12, -22, Zot:4) a +0 glaive (12, 1, Zot:4) a +1 glaive of pain (26, -32, Zot:4) a scroll of identify a +0 cloak a +2 whip of electrocution (28, -30, Zot:4) a +0 cloak (29, -29, Zot:4) a +12 club of flaming (41, -6, Zot:4) a +2 mace of holy wrath (54, -3, Zot:4) a +0 war axe (58, -22, Zot:4) +0 storm dragon scales Level 5 of the Realm of Zot (8, 0, Zot:5) a +2 scimitar of holy wrath (41, 29, Zot:5) a +0 cloak a +0 long sword (42, 19, Zot:5) a scroll of identify (45, 28, Zot:5) a +0 trident a +0 cloak a +0 cloak (46, 28, Zot:5) a +0 vorpal mace a +0 whip a +0 long sword (53, 11, Zot:5) a +0 halberd of venom (62, 28, Zot:5) a +0 scimitar Level 1 of the Depths (1, -9, Depths:1) a +0 robe a scroll of identify (5, 6, Depths:1) a +0 great mace a +0 dire flail (34, 17, Depths:1) a scroll of identify (44, -4, Depths:1) 5 large rocks (49, -8, Depths:1) 5 poisoned darts Level 2 of the Depths (0, 0, Depths:2) a staff of air a +0 club (1, 0, Depths:2) a +1 quarterstaff of holy wrath a +0 quarterstaff a +0 club (4, 37, Depths:2) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (13, 7, Depths:2) a +0 chain mail a +1 halberd (13, 9, Depths:2) a +0 chain mail a +3 demon trident of flaming (13, 10, Depths:2) a +0 plate armour a +1 demon trident of flaming (14, 10, Depths:2) a +0 chain mail a +1 battleaxe of flaming a +0 chain mail a +2 great sword of pain a +0 chain mail a +3 vorpal battleaxe (41, 33, Depths:2) a +0 robe (41, 34, Depths:2) 6 silver boomerangs (62, 52, Depths:2) a +0 troll leather armour Level 3 of the Depths (4, 31, Depths:3) a +0 robe a +1 dagger of holy wrath (29, -20, Depths:3) the +11 war axe "Iguly" {freeze, rN+ Will+ Str+2 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. (30, -21, Depths:3) the +4 demon whip of Gecim {vorpal, +Blink Int+7 Dex-4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-4). +Blink: It lets you blink. the ring of Eruytoh {Str+4 Int+6 Dex+3} [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). the ring "Hemah" {rC+ Str+6} [ring of strength] Str: It affects your strength (+6). rC: It protects you from cold. Level 4 of the Depths (49, 35, Depths:4) a +0 demon trident of electrocution (51, 27, Depths:4) a +2 vorpal trident (52, 27, Depths:4) a scroll of noise