Dungeon Crawl Stone Soup version 0.29-a0-716-gf28ee254f9 (webtiles) character file. Game seed: 13839091953874526777 33 confidenceinterval the Conjurer (level 3, 0/31 HPs) Began as an Ogre Conjurer on June 26, 2022. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:04:36 (2150 turns). confidenceinterval the Conjurer (Ogre Conjurer) Turns: 2150, Time: 00:04:37 Health: 0/31 AC: 3 Str: 11 XL: 3 Next: 29% Magic: 3/6 EV: 9 Int: 21 God: Gold: 16 SH: 0 Dex: 5 Spells: 3/6 levels left rFire . . . SeeInvis . f - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -1) A: large, unfitting armour, tough skin 1, horns 1, clumsy 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) h - a +0 whip l - a +1 hand axe Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls i - a scroll of identify k - 2 scrolls of enchant weapon Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 =[ Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) You have a pair of small horns on your head. You are clumsy. (Dex -2) Message History (Press . to maintain the ray.) You feel very sick. The scorpion closely misses you. The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. Unknown command. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The scorpion stings you. Unknown command. You feel sick. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Okay, then. Unknown command. Magic courses through your body. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 78% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is almost dead. You die... # . .############.#.# . ........).s@....# . #.......####..# #...8..## # #......# ##.....# ###..## #.## #.# ..# #.# You could see a scorpion. Vanquished Creatures 2 dart slugs 3 endoplasms 3 giant cockroaches (D:1) 5 hobgoblins A quokka (D:1) 4 ball pythons A ball python zombie (D:2) 5 frilled lizards (D:1) A giant cockroach zombie (D:2) A jackal skeleton (D:2) A quokka skeleton (D:2) 3 rats (D:1) 30 creatures vanquished. Vanquished Creatures (others) A withered plant (D:2) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Ogre Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 254 | D:1 | Reached skill level 4 in Conjurations 254 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 1195 | D:1 | Learned a level 2 spell: Searing Ray 1590 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/6 1827 | D:2 | Found Ninus's Jewellery Emporium. 1894 | D:2 | Found Netuuvyl's Armour Boutique. 2103 | D:2 | Noticed a scorpion 2139 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 2139 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2149 | D:2 | HP: 1/31 [poisoned by a scorpion] 2150 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, st_stairs_5, chequers_serial_rivers_micro_b D:2: layout_loops_ring, serial_shops, shop_statue, shop_fountains, shop, nicolae_shop_hallway_stairs, serial_undead, serial_undead_b, serial_undead_d, serial_undead_d, serial_undead_f, serial_undead_f, serial_undead_d, basic_altar Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Spear || 5 Cast: Magic Dart || 67 Searing Ray || 4 Use: Scroll || 6 Potion || 6 Armor: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2149 | 2091 | 58 | 921 | 819 | 2 | 1074.5 | Dungeon | 2149 | 2091 | 58 | 921 | 819 | 2 | 1074.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1826 daAuts D:2: 322 daAuts