confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +2 whip of draining (4, -6, D:1) a +0 ring mail (15, -33, D:1) a +0 short sword (16, -30, D:1) 4 stones (18, 1, D:1) a +0 dagger (22, -51, D:1) a +0 robe (23, -57, D:1) a +0 long sword (29, -22, D:1) a +0 dagger (35, -25, D:1) 7 stones (48, -25, D:1) a +0 dagger (50, -25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 9, D:2) a +0 dagger (4, 14, D:2) a +0 dagger (7, 15, D:2) a +0 club (10, 15, D:2) a +0 dagger (11, -2, D:2) a +0 club (24, 5, D:2) a +0 ring mail (29, 23, D:2) a +0 mace (37, 17, D:2) a +0 sling a +0 club (40, 13, D:2) 8 stones (52, 1, D:2) a +0 leather armour (57, 26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (7, 3, D:3) 2 stones (9, 24, D:3) a +2 rapier of flaming (10, 10, D:3) a scroll of noise (11, 31, D:3) the +4 scale mail of the Wilderness {-Tele rN++ Int+2} Int: It affects your intelligence (+2). rN: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. (13, 23, D:3) a +0 sling (18, 15, D:3) a +0 hand axe (23, -5, D:3) a +0 dagger a stone (23, 2, D:3) a +0 club (24, 41, D:3) a +0 scale mail (26, 4, D:3) a +0 whip 5 stones (28, 17, D:3) a +0 morningstar (37, 5, D:3) a +0 trident 3 boomerangs (37, 52, D:3) a +0 dagger (39, 6, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -3, D:3) a +0 club (44, 21, D:3) a +0 dagger (45, 30, D:3) a +0 hand axe a boomerang (50, 2, D:3) a +0 club (52, 48, D:3) a +0 club a +0 leather armour (53, 42, D:3) a +0 leather armour (53, 48, D:3) a +0 dagger a +0 dagger (54, 49, D:3) a +0 club (55, 48, D:3) 4 stones (56, 56, D:3) a +0 flail (57, 48, D:3) a large rock (61, -5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 9 stones (5, -3, D:4) 7 stones (7, 6, D:4) a +0 giant club (17, 4, D:4) a +0 shortbow (29, 2, D:4) a +0 scimitar (30, 17, D:4) a +0 robe (35, 14, D:4) a +0 chain mail (40, -7, D:4) 6 stones (42, 18, D:4) a +0 dagger (43, 12, D:4) a +0 short sword a +0 ring mail (43, 13, D:4) a +0 mace (43, 14, D:4) a +0 mace (43, 25, D:4) a +0 dagger 3 stones (44, 12, D:4) a +0 dagger a +0 robe (45, 8, D:4) 7 stones (45, 27, D:4) a +2 dagger of draining a +0 robe (48, 25, D:4) a +0 whip a +0 dagger a +0 robe of willpower (50, 25, D:4) a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) a +0 whip (6, 1, D:5) a +0 flail (13, -7, D:5) 6 stones (39, 7, D:5) a +0 club (42, -44, D:5) a +0 flail (43, -45, D:5) a +0 flail (43, 7, D:5) a +0 flail a +0 leather armour a +0 ring mail a +0 hand axe (44, -46, D:5) a +0 club a +0 leather armour (44, -24, D:5) 6 stones (48, -36, D:5) 6 stones (49, -41, D:5) a +0 whip (51, -36, D:5) a +0 whip a +0 club (52, -36, D:5) a +0 club a +0 leather armour (56, -12, D:5) 3 stones (60, -25, D:5) a +0 hand axe of venom 2 boomerangs a +0 dagger a +0 leather armour (60, -24, D:5) a +0 dagger a +0 leather armour (61, -24, D:5) a +0 war axe a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 33, D:6) 6 stones (3, 4, D:6) a +2 flail of protection a +0 robe (3, 5, D:6) a +0 hand axe a +0 robe (4, 5, D:6) a +0 halberd a +0 robe (5, 5, D:6) a +0 battleaxe a +0 ring mail (7, 6, D:6) a +3 falchion a +0 robe (13, 32, D:6) a +1 heavy long sword (27, 30, D:6) a +0 club (28, 34, D:6) a +0 club (29, 6, D:6) 4 boomerangs (33, 16, D:6) a +3 hand axe a +0 robe (37, 4, D:6) 7 stones (41, 27, D:6) a +0 spear (42, 28, D:6) a +0 trident (43, 28, D:6) a +0 club (47, 36, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (1, 2, D:7) a +0 pair of gloves (14, 1, D:7) a +0 morningstar (16, 8, D:7) a +0 rapier (16, 31, D:7) 6 boomerangs (17, 43, D:7) a +0 club (18, 22, D:7) a +0 club (19, 44, D:7) a +0 flail a +0 scale mail a +0 falchion a +0 ring mail (21, 45, D:7) a +0 flail a +0 leather armour (21, 46, D:7) 4 stones (29, 4, D:7) a +0 club (31, 40, D:7) a +0 dagger (32, 26, D:7) a +0 spear (32, 40, D:7) a +0 club a +0 leather armour (33, 21, D:7) a +0 flail (34, -7, D:7) a stone (41, 8, D:7) a +0 hand axe a +0 robe (42, 8, D:7) a +0 halberd a +0 robe 6 stones (44, 5, D:7) a +0 falchion a +0 robe (54, 0, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -33, D:8) 2 scrolls of noise (6, -21, D:8) a stone (8, -9, D:8) 5 stones (8, 5, D:8) a +0 robe (9, 6, D:8) 4 stones (14, 6, D:8) 5 stones (22, -32, D:8) a +0 short sword a +0 short sword of protection a +0 club 3 stones (23, -32, D:8) a +0 whip (24, -33, D:8) a +0 dagger 3 stones a +0 whip of flaming (26, -34, D:8) a +0 dagger a +0 robe (27, -34, D:8) a +0 flail a +0 hand axe a +0 short sword of distortion (31, -8, D:8) a +0 quarterstaff (33, -33, D:8) a +0 morningstar (34, -13, D:8) a +1 short sword of venom Level 9 of the Dungeon (1, -25, D:9) a +0 great sword (8, -23, D:9) a +0 spear (9, -24, D:9) a +0 spear a +0 spear (9, -23, D:9) a +0 spear a bailey (0, 0, Bailey) a +0 ring mail (1, 0, Bailey) a +0 arbalest a +0 ring mail a +0 arbalest a +0 scale mail (3, -1, Bailey) a +0 arbalest a +0 scale mail (6, -15, Bailey) a +0 arbalest a +0 scale mail a +0 arbalest a +0 ring mail (11, -7, Bailey) a +0 halberd a +0 scale mail (12, -5, Bailey) a +0 halberd a +0 ring mail (14, -5, Bailey) the +7 quarterstaff of Conflict {freeze, Contam Str+4} Str: It affects your strength (+4). Contam: It causes magical contamination when unequipped. (unseen) (14, -3, Bailey) a +0 glaive a +0 plate armour (18, -7, Bailey) a +0 trident a +0 ring mail an orc corpse (21, 2, Bailey) a +0 scale mail a +0 arbalest (22, -1, Bailey) a +0 glaive a +0 plate armour (23, 3, Bailey) a +0 ring mail a +0 arbalest a +0 scale mail a +0 arbalest (24, 3, Bailey) a +0 scale mail a +0 arbalest (26, -15, Bailey) a +0 arbalest a +0 scale mail (26, -14, Bailey) a +0 arbalest a +0 scale mail