confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (7, -6, D:1) a +0 whip (7, 34, D:1) a +0 dagger (9, 44, D:1) a +0 dagger (11, 4, D:1) a +0 dagger (17, 46, D:1) a +0 robe (19, 42, D:1) a +0 sling (20, 0, D:1) a +0 club (23, 4, D:1) a +0 club (25, -3, D:1) 6 stones (26, 7, D:1) a +0 club (27, 31, D:1) a +0 dagger (40, 29, D:1) 3 stones (49, 20, D:1) a +0 dagger (60, 17, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -19, D:2) a +0 dagger a +0 sling (22, -24, D:2) a jackal corpse (skeletalised by now) (24, 4, D:2) a +0 dagger (29, 18, D:2) a +0 club (30, -25, D:2) a bat skeleton (32, 2, D:2) a +0 flail (33, -8, D:2) a +0 ring mail (35, 10, D:2) a +0 halberd a gnoll skeleton (36, -23, D:2) a +0 whip a +0 flail (36, -11, D:2) a jackal skeleton (37, -7, D:2) a +0 dagger (38, -36, D:2) a +0 dagger (42, -7, D:2) 5 stones (51, 2, D:2) 6 boomerangs (53, 4, D:2) a +0 ring mail (57, -13, D:2) a +0 club (57, 1, D:2) a +0 dagger