confidenceinterval Level 1 of the Dungeon (3, -4, D:1) a +0 robe (8, 8, D:1) a +0 robe (16, 4, D:1) a +0 dagger a +0 dagger (25, 2, D:1) a +0 whip (29, -19, D:1) 5 stones (35, -18, D:1) a +0 dagger (38, -16, D:1) a +0 dagger (45, -22, D:1) 7 stones (56, -23, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -3, D:2) a +0 dagger (7, -13, D:2) a +0 ring mail (16, -14, D:2) 6 stones (16, -13, D:2) a +0 leather armour (25, -12, D:2) a +0 chain mail (34, -10, D:2) 8 stones (38, -12, D:2) 4 stones (38, 7, D:2) an adder corpse (skeletalised by now) (39, -2, D:2) 12 gold pieces (40, -10, D:2) a quokka corpse (skeletalised by now) (41, -10, D:2) a +0 dagger a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, -8, D:2) a potion of heal wounds (41, 1, D:2) a +0 mace (45, -6, D:2) 13 gold pieces (47, -11, D:2) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (1, -4, D:4) a jackal corpse (2, -4, D:4) a +0 dagger (2, 0, D:4) a +0 dagger a goblin corpse (6, 0, D:4) a +0 mace (7, 1, D:4) a jackal corpse (7, 2, D:4) a +0 dagger (13, -11, D:4) a +0 whip (18, -10, D:4) a +0 short sword