confidenceinterval Level 1 of the Dungeon (3, -16, D:1) a +0 hat (6, -9, D:1) a +0 club (16, -8, D:1) a +0 leather armour (16, -4, D:1) a +0 sling (24, 1, D:1) a +0 dagger (25, 1, D:1) a +0 dagger (28, 15, D:1) a stone (29, -16, D:1) a +0 short sword 4 stones (30, 14, D:1) 3 stones (30, 15, D:1) a stone (30, 16, D:1) a stone (30, 18, D:1) a stone (31, 12, D:1) a stone (31, 13, D:1) a stone (31, 14, D:1) a stone (31, 15, D:1) 4 stones (31, 18, D:1) 3 stones (31, 19, D:1) 2 stones (31, 20, D:1) a stone (32, 12, D:1) a stone (32, 13, D:1) 2 stones (32, 14, D:1) 3 stones (32, 18, D:1) a stone (32, 19, D:1) a stone (32, 20, D:1) a stone (33, 14, D:1) a stone (33, 16, D:1) 2 stones (33, 17, D:1) 4 stones (33, 19, D:1) a stone (34, 14, D:1) a stone (34, 16, D:1) a stone (34, 17, D:1) 3 stones (34, 18, D:1) 3 stones (41, 0, D:1) 7 stones (53, -1, D:1) a +0 short sword (57, -4, D:1) a +0 chain mail Level 2 of the Dungeon (18, -22, D:2) a staff of cold (19, -15, D:2) a +0 dagger (27, 19, D:2) a +0 hand axe (43, 6, D:2) a +0 dagger 5 stones (53, -17, D:2) a +0 pair of boots (64, -3, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Wunnumpo's Jewellery Boutique a +5 ring of evasion (468 gold) the ring of Extemnic {rPois rF+ rC+ Str-5 Slay+2} (534 gold) [ring of protection from cold] Str: It affects your strength (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a +4 ring of slaying (1014 gold) a +5 ring of evasion (468 gold) a ring of willpower (325 gold) a +4 ring of protection (468 gold) a ring of wizardry (390 gold) a +6 ring of intelligence (468 gold) the ring "Souppyf" {rElec rPois rC+ Dex-4} (452 gold) [ring of protection from cold] Dex: It affects your dexterity (-4). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (1, 15, D:3) a +0 scythe a +0 robe (4, -15, D:3) a +0 club (5, 15, D:3) a +0 short sword (13, -10, D:3) a +0 war axe a scroll of noise (20, -26, D:3) a +0 club (24, 3, D:3) a +0 dagger a +0 robe a +0 club (25, 2, D:3) a +0 club (27, -26, D:3) a +0 flail a +0 leather armour (27, 1, D:3) a +0 helmet (34, -18, D:3) a +0 kite shield (35, -21, D:3) a +0 whip (48, -5, D:3) a +0 short sword (53, -13, D:3) a +0 falchion a +0 leather armour (56, -23, D:3) a +0 dagger (59, -25, D:3) a +0 war axe (60, -26, D:3) a +0 club (60, -3, D:3) 4 stones (63, -18, D:3) a +0 orcbow Level 4 of the Dungeon (0, 0, D:4) a +0 whip (22, 15, D:4) a +0 hand axe (25, 0, D:4) a +0 short sword (31, 14, D:4) a +0 ring mail (31, 17, D:4) a +0 scale mail a +0 spear (34, 9, D:4) a +0 mace (35, 21, D:4) 4 stones a +0 short sword a +0 club a +0 club (41, 25, D:4) a +0 ring mail (42, 21, D:4) 4 stones (44, 20, D:4) a +0 long sword (49, -6, D:4) a +0 dagger a +0 leather armour (53, 43, D:4) a +0 cloak (55, 46, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, -20, D:5) the +0 chain mail of Luki {Str+3} Str: It affects your strength (+3). (3, -23, D:5) a +0 whip 3 boomerangs a +0 club (4, -23, D:5) a +0 whip a +0 spear (5, -23, D:5) 10 stones (12, -12, D:5) a book of Dreams (13, -9, D:5) a +0 scale mail a +0 trident of protection (21, 5, D:5) a +0 spear a +0 ring mail a +0 buckler (27, 6, D:5) 7 stones a +0 buckler a +0 spear (29, -2, D:5) a +0 club a +0 leather armour (29, 7, D:5) a +0 whip (31, -18, D:5) a +0 sling (31, 11, D:5) a +0 club (39, -20, D:5) a +0 spear (42, -33, D:5) a +0 buckler (43, -2, D:5) a +0 spear (43, -1, D:5) a scroll of noise the +0 flail of the Jumping Pariah {flame, +Blink rElec rF- Int+3} Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. +Blink: It lets you blink. a +0 flail a +0 club (46, -5, D:5) a +2 trident of venom a +0 scale mail a +2 buckler (48, -21, D:5) a +3 whip (49, -31, D:5) a +0 club (55, -6, D:5) a +0 flail (57, -26, D:5) 7 stones Level 6 of the Dungeon [Shop] Gatawudu's Magic Scroll Boutique a scroll of fog (52 gold) a scroll of fog (52 gold) (1, -11, D:6) 6 stones (7, -9, D:6) 7 stones (10, -2, D:6) a +0 flail a +0 hand axe a +0 short sword a +0 leather armour (12, -23, D:6) a +0 giant spiked club (13, 14, D:6) a +0 halberd (15, 25, D:6) the +3 sling of Nacoot {flame, Will+++ MP-9} MP: It affects your magic capacity (-9). Will: It greatly increases your willpower. (16, 15, D:6) a +1 battleaxe of freezing 6 stones a +0 robe a +1 whip of venom a +0 ring mail (17, 14, D:6) a +0 flail a +0 robe (18, 12, D:6) 5 stones (19, 12, D:6) a +3 falchion of freezing a +0 robe (21, -9, D:6) a +0 robe (25, -10, D:6) a +0 leather armour (31, 1, D:6) a +0 flail a +0 falchion (32, 1, D:6) a +0 hand axe (33, 0, D:6) a +0 hand axe (33, 1, D:6) a +0 dagger (34, 7, D:6) a potion of mutation (36, -24, D:6) a +0 cloak (36, 0, D:6) a +0 scimitar 4 stones a +0 ring mail (36, 5, D:6) a +0 spear (40, -10, D:6) 3 stones (42, 6, D:6) a +0 whip (49, -2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar a +0 robe a +0 spear a +0 robe (1, 0, D:7) a +4 hand axe a +0 robe (1, 1, D:7) a +0 club a +0 war axe a +0 robe (13, 0, D:7) a +0 spear (15, -1, D:7) a +0 spear (16, -1, D:7) a +0 spear a bailey (0, 0, Bailey) a +0 halberd an ogre corpse