confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (10, -31, D:1) 4 stones (10, -28, D:1) a +0 robe (10, 5, D:1) a +0 club (14, -21, D:1) a +0 dagger 2 stones (21, -18, D:1) a +0 dagger (23, -9, D:1) a +3 short sword (26, -31, D:1) a +0 hand axe (29, -15, D:1) a +0 dagger (29, 6, D:1) a +0 dagger (32, -35, D:1) a +0 club (36, -35, D:1) 2 boomerangs (36, -5, D:1) a +0 club (42, -27, D:1) a +0 club (43, -25, D:1) a +0 club (43, 4, D:1) a +0 club (48, -10, D:1) a +0 club Level 2 of the Dungeon [Shop] Jyecar's Antique Weapon Shop a +1 glaive of protection (340 gold) a +1 dagger of speed (299 gold) a +0 spear (69 gold) a +0 war axe (80 gold) a +0 falchion (69 gold) a +0 quarterstaff (92 gold) a +0 trident (80 gold) a +0 whip (57 gold) [Shop] Bueride's Book Boutique a book of Ice (550 gold) a book of Displacement (242 gold) a book of Death (484 gold) a Young Poisoner's Handbook (220 gold) a book of Party Tricks (242 gold) Filavud's Parchment of the Petrified Shift (550 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Bombard Conjuration/Earth 6 a book of Misfortune (396 gold) a book of Displacement (242 gold) [Shop] Qubug's Assorted Antiques a +0 falchion (90 gold) a potion of curing (90 gold) a +0 hand axe of electrocution (285 gold) a +0 sling (45 gold) a ring of magical power (600 gold) a scroll of identify (60 gold) a +0 sling (45 gold) a +2 heavy quarterstaff (576 gold) (2, -17, D:2) a +0 dagger 2 stones (11, 29, D:2) a +2 spear of flaming (13, -4, D:2) a +0 leather armour (23, -22, D:2) a +0 leather armour (23, -17, D:2) a serpent talisman (40, -20, D:2) a stone (45, -9, D:2) a potion of degeneration (58, -30, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (16, -7, D:3) a serpent talisman (17, 6, D:3) a +0 club (23, 26, D:3) a +0 hammer (24, 23, D:3) a +2 quarterstaff of chaos a +0 cloak (30, 7, D:3) 6 stones (32, 12, D:3) a +0 war axe (39, 30, D:3) a +0 club a gnoll corpse (skeletalised by now) (41, 29, D:3) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (47, 2, D:3) a +0 sling (51, 0, D:3) a +0 hand axe (54, 0, D:3) a +0 dagger a +0 robe (54, 2, D:3) a +0 club (55, -7, D:3) a +0 pair of gloves (55, 0, D:3) a +0 club a +0 leather armour (55, 2, D:3) a +0 trident a +0 leather armour (57, -6, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Zilin's Antique Weapon Boutique a +0 sling (43 gold) a +0 long sword (101 gold) a +2 heavy quarterstaff (556 gold) a +0 dagger (58 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1571 gold) rPois: It protects you from poison a +2 scimitar of protection (487 gold) (0, 0, D:4) a giant cockroach corpse (5, -7, D:4) a hobgoblin corpse (33, 10, D:4) 13 gold pieces