confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -9, D:1) a +1 cloak (12, -38, D:1) 5 stones (29, -15, D:1) a +0 mace (43, -41, D:1) 4 stones (43, -10, D:1) a +0 club (44, 1, D:1) a +0 dagger (44, 10, D:1) a +0 dagger (54, 2, D:1) a flux talisman (57, -50, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ehaseo Nevi's Antique Weapon Boutique a +0 trident (112 gold) a +0 spear (96 gold) a +1 trident of freezing (425 gold) the +8 lajatang "Merfolk's Peril" {holy, rPois Str-4 Int+6} (2636 gold) Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). rPois: It protects you from poison the +11 short sword of Xenehuc {freeze, rN++ rCorr Str-3 Stlth+} (2560 gold) Str-3: It affects your strength (-3). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 quarterstaff (128 gold) a +0 flail (112 gold) a +0 sling (48 gold) a +0 falchion (96 gold) a +1 rapier of protection (377 gold) (0, 0, D:2) 3 stones (1, -16, D:2) a +0 short sword (12, -12, D:2) a +0 spear (29, -32, D:2) 3 stones (31, 18, D:2) a +0 animal skin (35, -32, D:2) a +0 robe (36, -10, D:2) 4 stones (36, 7, D:2) 3 stones (40, -21, D:2) a +0 club (44, 12, D:2) 4 stones (45, -5, D:2) a +0 dagger (51, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -19, D:3) a +0 scale mail a +0 club (8, -8, D:3) a +0 halberd (9, -20, D:3) a +0 whip (10, -20, D:3) a +0 spear (15, 12, D:3) a +0 short sword 2 boomerangs a +0 scale mail (19, -20, D:3) a book of Alchemy (22, 13, D:3) a +0 club (24, -23, D:3) a +0 robe (27, -5, D:3) a +0 club (31, -20, D:3) a +0 falchion a +0 dagger a +0 whip (35, -8, D:3) a +0 short sword a +0 dagger a +0 leather armour (37, -7, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (43, -20, D:3) 6 stones (48, 2, D:3) a +0 hand axe a +0 scale mail the human corpse of Terence (skeletalised by now)