confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 24, D:1) a +0 club (23, -20, D:1) a +0 dagger of draining (27, 10, D:1) a +0 club (29, -23, D:1) 5 stones (39, -21, D:1) a +0 dagger (39, 16, D:1) 8 stones (45, -11, D:1) a +0 dagger (46, -12, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (5, 0, D:2) a +0 dagger of protection (13, -38, D:2) a +0 whip (16, 5, D:2) a +0 club (18, -15, D:2) 4 stones (22, -3, D:2) a +0 robe (25, 4, D:2) a +0 short sword (26, -33, D:2) a +0 dagger (27, -35, D:2) a +0 dagger a +0 club (27, -34, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club (28, -34, D:2) a +0 club a +0 club (29, -35, D:2) a +0 club (29, -34, D:2) a +0 dagger (33, -32, D:2) a +0 club (34, -26, D:2) a staff of air (35, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (10, -2, D:3) 5 stones (20, 1, D:3) a +0 club (20, 27, D:3) a +0 club (24, 17, D:3) a +0 short sword (31, 23, D:3) a staff of earth (35, -1, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +1 whip of flaming a +0 robe (2, 24, D:4) a +0 mace (8, 10, D:4) a +0 leather armour (18, 8, D:4) a +0 rapier a +0 leather armour (24, 14, D:4) a +0 short sword a +0 short sword a +0 robe (33, -22, D:4) a +2 flail of holy wrath a +0 club a +0 hand axe (34, -22, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 hand axe (41, 4, D:4) a +0 leather armour a +0 dagger (41, 5, D:4) a +0 ring mail a +0 club a +0 ring mail a +0 flail (42, 5, D:4) a +0 whip a +0 dagger a +2 whip of venom (44, -6, D:4) a +0 leather armour a +0 hand axe (49, 23, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (15, -13, D:5) a +0 giant club (16, -14, D:5) a +0 whip (19, -39, D:5) 8 stones (20, -37, D:5) a +0 war axe (20, -8, D:5) a +0 club (22, -25, D:5) a +0 spear (23, -10, D:5) a +0 spear (23, -9, D:5) a +0 spear (33, -21, D:5) a +0 giant spiked club (47, -8, D:5) the staff of Lies {rPois rF+ Int+2 Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rPois: It protects you from poison Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (48, -32, D:5) a +0 dagger (48, -31, D:5) a +0 dagger a +0 robe a +0 club (48, -30, D:5) a +0 falchion a +0 ring mail a +0 club a +0 dagger a +0 hand axe of electrocution a boomerang (48, -26, D:5) a +0 great sword (48, -5, D:5) 2 stones (49, -29, D:5) a +2 trident of flaming Level 6 of the Dungeon (0, 0, D:6) a +0 club (32, 51, D:6) a +0 quarterstaff (37, 8, D:6) a book of Decay (42, 28, D:6) a +0 robe (54, 18, D:6) 2 boomerangs (54, 23, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (6, 20, D:7) a +0 dagger (13, 28, D:7) a +0 dagger 3 stones a +0 ring mail (33, 29, D:7) a +0 scale mail (47, 22, D:7) a +0 leather armour (50, 17, D:7) 9 stones (52, 9, D:7) a stone (53, 19, D:7) a +0 club (57, 10, D:7) +0 steam dragon scales Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -15, D:8) a +0 club a stone (2, -13, D:8) a +0 whip a +0 ring mail a +0 short sword (2, -12, D:8) a +0 club a +0 dagger (3, -33, D:8) a +0 plate armour (12, -25, D:8) a +2 robe a +0 dagger of chaos (13, -9, D:8) a +0 scale mail a +0 mace (14, -9, D:8) a +0 robe a +0 dagger (14, -8, D:8) a +1 heavy hand axe (17, -1, D:8) a +0 dagger 4 stones (17, 0, D:8) a +0 scimitar a +0 chain mail a +0 whip a +0 leather armour a +0 short sword (18, -7, D:8) a +0 trident (21, 4, D:8) a +0 whip (22, 4, D:8) a +0 dagger a +0 chain mail (31, 4, D:8) a +0 ring mail (36, -28, D:8) a +0 orcbow (44, -17, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (0, 9, D:9) 5 large rocks (3, 1, D:9) a +0 giant spiked club a +0 giant club (5, 6, D:9) a book of Spatial Translocations (8, 7, D:9) a +0 giant spiked club a +0 giant spiked club (12, -2, D:9) a +0 sling (16, 10, D:9) a +0 robe a +0 robe a +0 great sword a +0 robe a +0 falchion (18, -2, D:9) a +0 dagger (18, 26, D:9) a +0 whip (19, 27, D:9) a +0 halberd (19, 28, D:9) a +0 flail (20, 23, D:9) a +0 flail of protection (21, 1, D:9) a +0 robe a +4 short sword (21, 45, D:9) a +0 orcbow (23, 45, D:9) a +0 club 2 stones a +0 club a +0 dagger (23, 46, D:9) a +0 short sword a stone a +0 whip (23, 47, D:9) a +0 club 2 stones a +0 whip a +2 short sword of holy wrath a +0 shortbow (26, 4, D:9) a +0 robe a +0 whip (27, 4, D:9) a +0 spear (30, 16, D:9) a beast talisman (39, 24, D:9) a +0 giant club a +0 giant club (40, 21, D:9) a +0 trident (42, 12, D:9) 5 stones (52, 24, D:9) a +0 spear Level 10 of the Dungeon [Shop] Vixzih's Armour Emporium the +1 ring mail "Kiceg" {*Slow rElec Int+4 Dex+3} (417 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. the +1 ring mail of Restlessness {Dex+3} (289 gold) Dex+3: It affects your dexterity (+3). a +1 ring mail of willpower (208 gold) the +0 robe "Ohiqeow" {Dex+2 Stlth+ Archmagi} (373 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. a +2 plate armour of willpower (520 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +2 plate armour of willpower (520 gold) (0, 0, D:10) a +0 club a +0 robe (2, 16, D:10) a +0 whip (3, 1, D:10) a +3 heavy spear (3, 4, D:10) a +0 whip (4, 9, D:10) a +0 spear a +0 ring mail a +0 buckler (4, 12, D:10) a +0 spear (5, -2, D:10) a +0 flail (6, -1, D:10) a +0 lajatang 8 stones a +0 leather armour (8, -8, D:10) a +0 trident (8, -6, D:10) a +0 ring mail a +0 flail (12, 16, D:10) a +0 club (17, 0, D:10) a +0 spear (17, 3, D:10) a +0 whip a +0 halberd (19, 26, D:10) a +0 trident (19, 33, D:10) a +0 flail a +0 hand axe 3 boomerangs a +0 chain mail (19, 35, D:10) a +0 club (20, 14, D:10) a +0 flail (20, 32, D:10) a +0 short sword a +0 dagger a +0 leather armour a +0 dagger a +0 club a +0 arbalest a +0 dire flail a +0 chain mail (21, 14, D:10) a +0 dagger a +0 mace a +0 trident (21, 15, D:10) a +0 falchion a +0 ring mail (21, 17, D:10) a +0 short sword (22, 12, D:10) a +0 club 2 boomerangs a +0 club a +0 ring mail a +0 mace a +0 scale mail a +0 hand axe (22, 13, D:10) a +0 chain mail a +0 short sword (22, 15, D:10) a +0 hand axe a +0 scale mail (22, 19, D:10) a +0 plate armour (23, 13, D:10) a +0 dagger (24, 12, D:10) a +0 chain mail a +0 halberd (26, 37, D:10) 12 gold pieces (27, -9, D:10) a +0 spear a +0 ring mail (28, -9, D:10) a +0 flail a +0 flail (28, 6, D:10) a +0 great sword a +0 leather armour (28, 34, D:10) a scroll of teleportation (28, 35, D:10) a phial of floods (28, 36, D:10) a book of Chaos (29, 33, D:10) 19 gold pieces (29, 37, D:10) 14 gold pieces (30, 33, D:10) a Fen Folio (30, 37, D:10) the ring "Gieron" {Will+ rCorr Str+6 Dex-2 SInv} [ring of willpower] Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). Will+: It increases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (31, 33, D:10) a scroll of noise (31, 37, D:10) a scroll of fog (32, 34, D:10) a +0 plate armour (32, 35, D:10) the staff of Circularity {rPois rF- rC+ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (32, 36, D:10) a +0 rapier (37, 19, D:10) a +0 pair of gloves (40, 17, D:10) a +2 short sword of venom (41, 15, D:10) a +0 leather armour a +0 club (42, 15, D:10) a +0 ring mail a +0 whip (42, 16, D:10) a +0 club a +0 ring mail a +0 trident (43, 24, D:10) 3 stones (43, 27, D:10) a +3 hand axe a +0 robe (45, -7, D:10) a +0 club (45, 4, D:10) a +0 short sword (46, -7, D:10) a +0 club a +0 ring mail (46, -6, D:10) a +0 orcbow (47, -8, D:10) a +0 scale mail a +3 vampiric spear (53, 19, D:10) a +0 hand axe (55, -1, D:10) the +3 whip of Linearity {protect, rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (55, 14, D:10) a book of the Tundra (60, 22, D:10) a +0 morningstar a +0 robe of willpower (60, 23, D:10) a +3 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (9, -12, D:11) a +0 glaive a +0 chain mail (9, 11, D:11) a +0 flail (10, -12, D:11) a +0 dagger a +0 robe a +0 club a +0 leather armour (11, -12, D:11) a +0 short sword a +0 leather armour (11, 27, D:11) a +0 orcbow (19, 17, D:11) a +0 kite shield a +0 chain mail a +0 scale mail a +0 leather armour a +0 long sword (22, -7, D:11) a +0 falchion (23, 8, D:11) a +0 barding (31, -8, D:11) a +0 orcbow (32, -8, D:11) a +0 giant spiked club a +0 giant club (40, 11, D:11) a potion of magic (46, 11, D:11) a +2 long sword of flaming a +3 ring mail of poison resistance Level 12 of the Dungeon (2, 19, D:12) 3 large rocks (5, 8, D:12) a +0 trident (6, 6, D:12) a +0 dagger (7, 5, D:12) a +0 club (7, 6, D:12) a +0 dagger a +0 robe (9, 8, D:12) a +0 mace (11, 35, D:12) a +0 whip (12, 32, D:12) a +0 mace (13, 32, D:12) a +0 robe a +0 dagger (13, 42, D:12) a +1 heavy shortbow (13, 44, D:12) a +0 broad axe (14, 31, D:12) a +0 leather armour a +0 dagger of venom (15, 35, D:12) a +0 scale mail a +0 flail (17, 44, D:12) a +0 dagger (19, 19, D:12) a book of Air (21, 18, D:12) 5 large rocks (22, 13, D:12) a +7 heavy hand axe (22, 14, D:12) a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 dagger a +0 robe (22, 15, D:12) a +0 halberd a +0 shortbow (23, 19, D:12) a book of Displacement (25, 25, D:12) a book of Scorching (25, 30, D:12) a scroll of enchant weapon (26, 30, D:12) 7 stones (29, 20, D:12) a +0 troll leather armour (29, 35, D:12) a staff of fire (47, 27, D:12) a +5 ring of evasion (48, 7, D:12) a +0 leather armour (48, 27, D:12) a potion of ambrosia (48, 29, D:12) a +1 cloak a +0 short sword (49, 29, D:12) a +2 robe of cold resistance a +0 quarterstaff of freezing (49, 36, D:12) a potion of mutation (50, 28, D:12) a +0 mace Level 13 of the Dungeon (3, 16, D:13) a manual of Earth Magic (11, -8, D:13) a +0 plate armour (11, 22, D:13) a talisman of death (11, 26, D:13) a scroll of identify (14, -8, D:13) a +0 plate armour (25, -5, D:13) a +0 dagger a +0 robe (27, -6, D:13) a ring of protection from cold (41, 12, D:13) a +0 dire flail a +0 leather armour a +1 war axe of freezing a +0 ring mail a +1 buckler of positive energy (41, 15, D:13) a +0 kite shield a +0 leather armour a +3 long sword of flaming (43, 15, D:13) a basilisk corpse (skeletalised by now) (43, 18, D:13) a +0 helmet (48, 19, D:13) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (6, -7, Lair:1) 8 stones (8, -20, Lair:1) a scroll of vulnerability a scroll of torment an amulet of magic regeneration a +2 scythe of freezing a +1 war axe (18, -10, Lair:1) a +6 ring of intelligence (24, -8, Lair:1) a +6 ring of intelligence (27, -9, Lair:1) 6 stones (34, -12, Lair:1) a +0 sling (50, 3, Lair:1) a +0 leather armour (52, -18, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (2, 7, Lair:2) a +0 leather armour (3, 30, Lair:2) a +0 spear (16, 38, Lair:2) a +4 antimagic war axe Level 3 of the Lair of Beasts (5, -12, Lair:3) a potion of brilliance (15, -53, Lair:3) a +0 rapier (15, -49, Lair:3) a +0 chain mail (15, -11, Lair:3) a -2 demon whip of venom (38, 3, Lair:3) 5 stones Level 4 of the Lair of Beasts (8, 21, Lair:4) 4 stones (11, 30, Lair:4) a ring of poison resistance (14, 2, Lair:4) a +0 ring mail (16, -23, Lair:4) a +0 plate armour (18, -25, Lair:4) 3 stones (24, -4, Lair:4) a +5 antimagic battleaxe (35, -25, Lair:4) a +0 war axe (35, -16, Lair:4) a +1 orcbow of freezing (56, 32, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (5, -15, Lair:5) a staff of alchemy (9, 29, Lair:5) a +2 robe of fire resistance (12, -6, Lair:5) a +0 falchion a +0 robe (14, 5, Lair:5) a +4 mace (16, 37, Lair:5) 2 stones (17, 36, Lair:5) 6 stones (20, -3, Lair:5) Teusm's Papyrus of the Lethal Compass Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Manifold Assault Translocation 4 c - Haunt Necromancy/Summoning 7 Trog disapproves of the use of such an item. (29, 10, Lair:5) Great Wizards, Vol. II (30, 11, Lair:5) a scroll of vulnerability (31, 11, Lair:5) 2 potions of mutation 4 potions of attraction