confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -19, D:1) a +0 club a goblin skeleton (14, -19, D:1) a hobgoblin corpse (skeletalised by now) (14, 11, D:1) a +0 leather armour (15, -12, D:1) a +0 short sword (17, 12, D:1) a +6 ring of dexterity (21, -28, D:1) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (22, 15, D:1) a +1 whip of freezing a kobold corpse (skeletalised by now) (25, -9, D:1) a hobgoblin skeleton (39, 3, D:1) 3 stones (41, 7, D:1) a rat corpse (skeletalised by now) (44, 10, D:1) a +0 hand axe (46, 2, D:1) a +0 club a goblin corpse (47, -7, D:1) a bat skeleton (47, -6, D:1) a jackal skeleton (50, -22, D:1) a hobgoblin corpse (skeletalised by now) (50, -11, D:1) 7 stones (52, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 gold pieces (2, -1, D:2) a scroll of enchant armour (2, 6, D:2) a +0 club (3, 6, D:2) a +0 club (3, 7, D:2) a +0 club a goblin corpse (4, 1, D:2) a +0 pair of gloves (8, 3, D:2) 4 poisoned darts (26, -20, D:2) a bat corpse (27, -21, D:2) a +0 short sword 2 stones (27, -19, D:2) a bat corpse (28, -19, D:2) a +0 club a goblin corpse