confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, -10, D:1) a hobgoblin corpse (skeletalised by now) (9, -4, D:1) a +0 whip (11, -8, D:1) a +0 dagger (11, 15, D:1) a +0 dagger (11, 16, D:1) a +0 mace (13, -18, D:1) a jackal corpse (skeletalised by now) (13, 27, D:1) a +0 ring mail (14, -18, D:1) a jackal corpse (skeletalised by now) (16, 24, D:1) 4 stones (19, 21, D:1) a ball python corpse (skeletalised by now) (19, 22, D:1) a hobgoblin corpse (skeletalised by now) (21, -3, D:1) a +0 club a goblin skeleton (26, 37, D:1) a +0 dagger (27, -19, D:1) a +0 sling (28, 19, D:1) 4 stones (33, 22, D:1) a +0 club (36, 13, D:1) a bat corpse (skeletalised by now) (39, -4, D:1) a +0 whip (40, -4, D:1) a rat skeleton (41, 32, D:1) a rat corpse (skeletalised by now) (42, -4, D:1) a +0 dagger a kobold skeleton (48, -12, D:1) a jackal skeleton (57, -6, D:1) a +0 leather armour (58, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +3 whip of Kepsaq {chaos, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 chain mail (4, -9, D:3) a +0 leather armour (7, -10, D:3) a hound skeleton (7, -8, D:3) an adder skeleton (8, 2, D:3) a +0 robe (18, 29, D:3) 5 stones (26, 25, D:3) a rat corpse (skeletalised by now) (27, 25, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (28, 11, D:3) a +0 whip (29, 2, D:3) an adder skeleton (29, 10, D:3) a +0 trident (39, 3, D:3) a +0 ring mail (49, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (51, -11, D:3) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (54, 6, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +2 robe the human corpse of Sigmund (skeletalised by now) (14, 0, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (31, 50, D:5) a rat skeleton Level 6 of the Dungeon (0, 0, D:6) the +1 ring mail of the Swan {rPois Regen+ rCorr Int-4} Int-4: It affects your intelligence (-4). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (1, -37, D:6) a +0 falchion (7, 3, D:6) the +0 leather armour of Negligence {Dex+5 SInv} Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (7, 13, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Ifaos's Weapon Boutique a +0 mace (45 gold) a +0 war axe (52 gold) 5 stones (7 gold) a +0 trident (52 gold) a +4 spectral giant spiked club (400 gold) a +1 glaive of protection (222 gold) 4 stones (6 gold) a +0 war axe (52 gold) (0, 0, D:7) a +0 whip an orc corpse (skeletalised by now) (1, 0, D:7) a +0 club an orc corpse (skeletalised by now) (2, 0, D:7) a +0 leather armour a +0 flail a +0 club an orc corpse (skeletalised by now) (6, 9, D:7) a bullfrog corpse (skeletalised by now) (9, -15, D:7) 2 stones (9, 9, D:7) a +0 dagger (13, -12, D:7) a +0 ring mail a +0 flail (30, -11, D:7) a +0 robe (39, 9, D:7) a +0 short sword Level 8 of the Dungeon (3, -14, D:8) the scarf of the Volcano {shadows, Dex+5} Dex+5: It affects your dexterity (+5). (19, -21, D:8) a yak corpse (skeletalised by now) (19, -19, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (57, -3, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 5 stones (10, 5, D:9) a +0 chain mail a +0 scimitar (11, 6, D:9) a +0 ring mail a +0 flail (11, 7, D:9) a +0 club an orc skeleton (11, 8, D:9) a +0 trident an orc skeleton (11, 11, D:9) a +0 leather armour a +0 mace a +0 dagger (12, 10, D:9) a +0 ring mail a +0 mace a +0 chain mail a +0 glaive an orc skeleton (14, -20, D:9) a yak skeleton a yak skeleton a yak skeleton (18, -22, D:9) a +0 halberd 3 stones a +0 chain mail an orc corpse (skeletalised by now) (18, -21, D:9) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (19, -22, D:9) a +0 flail (23, -27, D:9) a +0 falchion of holy wrath a +0 robe (23, 10, D:9) 5 stones (27, 10, D:9) a +0 shortbow (39, 3, D:9) 6 stones (40, 12, D:9) 7 stones Level 10 of the Dungeon [Shop] Nanul's General Store a potion of curing (42 gold) the +6 rapier of Debt {heavy, rF- Will+ Int+2} (658 gold) Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. a phantom mirror (560 gold) 2 scrolls of teleportation (84 gold) a ring of protection from cold (350 gold) a scroll of torment (133 gold) a potion of curing (42 gold) [Shop] Cefohaopi's Weapon Emporium a +0 hand axe (42 gold) a +0 sling (21 gold) a +0 rapier (56 gold) a +1 long sword of flaming (186 gold) a +0 halberd (56 gold) 8 stones (11 gold) a +5 dagger of flaming (428 gold) a +0 arbalest (63 gold) a +0 short sword (42 gold) (0, 0, D:10) a +1 hat (0, 1, D:10) a +1 hat (0, 4, D:10) 5 stones (2, 0, D:10) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (15, -9, D:10) a +0 robe a +0 falchion (17, 1, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 2, D:10) a +3 dagger of venom a +0 robe an orc corpse (skeletalised by now) (18, 1, D:10) a +0 short sword a +0 leather armour a +0 whip a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -27, D:10) a +0 quarterstaff (41, -51, D:10) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (41, -50, D:10) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (41, -49, D:10) a +0 whip an orc corpse (skeletalised by now) (43, -50, D:10) a +2 mace of protection a +0 scale mail (57, -5, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a +0 chain mail (4, -14, D:11) 6 stones (7, 12, D:11) a yak skeleton (9, -6, D:11) a +0 flail (12, 3, D:11) a +0 spear (15, 0, D:11) a +0 dire flail a +0 giant spiked club (18, 33, D:11) a +0 leather armour (21, 6, D:11) a basilisk corpse (skeletalised by now) (35, 32, D:11) a +0 dagger a +0 leather armour (35, 33, D:11) a +0 club a +0 leather armour an orc skeleton (36, 32, D:11) a +1 dagger of venom a +0 robe an orc skeleton (49, 25, D:11) a +1 scimitar of freezing 5 javelins a +0 scale mail (51, -17, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (7, -17, D:12) 5 stones (8, -36, D:12) a +0 shortbow (18, 4, D:12) a +0 robe a +0 hand axe (18, 5, D:12) a +0 robe a +0 war axe (20, 4, D:12) 2 large rocks (21, -24, D:12) a +2 quarterstaff of draining (25, -22, D:12) a manticore skeleton (27, -26, D:12) 3 large rocks a cyclops skeleton (27, -5, D:12) a +0 robe a +0 war axe (29, -23, D:12) a human skeleton (32, -25, D:12) a +2 robe of resistance a +1 dagger of distortion the human skeleton of Psyche (33, -4, D:12) a +0 leather armour a +0 long sword an elf skeleton (35, -13, D:12) a yak corpse (skeletalised by now) (36, -15, D:12) a yak corpse (skeletalised by now) (37, -11, D:12) a yak corpse (skeletalised by now) Level 13 of the Dungeon [Shop] Wuunud's Vocational Training a manual of Invocations (1360 gold) a manual of Evocations (1360 gold) (1, 16, D:13) a +0 pair of boots (15, -16, D:13) a +0 great sword a +0 chain mail (19, 5, D:13) a +0 hand axe a +0 leather armour (23, -40, D:13) a +2 robe of willpower a +4 antimagic dagger (36, -37, D:13) a tengu skeleton (40, 3, D:13) a hydra skeleton (52, -37, D:13) a +0 long sword (54, 1, D:13) 7 stones Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (16, 8, D:14) a +0 troll leather armour a troll corpse (skeletalised by now) (22, 9, D:14) a +0 hand axe of electrocution a +0 leather armour (39, -16, D:14) a +0 hand axe a +0 robe (44, 8, D:14) a +0 orcbow (58, 1, D:14) a +0 orcbow (59, -1, D:14) 4 large rocks Level 15 of the Dungeon (7, -28, D:15) a ring of fire a +6 ring of intelligence (18, -13, D:15) the +1 helmet "Aziufes" {+Inv rN+ Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. +Inv: It lets you turn invisible. Level 1 of the Orcish Mines (37, -15, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe Sif Muna's Papyrus of Transportation Spells Type Level a - Apportation Translocation 1 an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Taetiyci's Armour Shop a +0 helmet (63 gold) the +1 cloak "Meatuy" {Str+4 Dex-4} (231 gold) Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). a +2 chain mail of willpower (301 gold) the +1 robe of Defence {rN+ Dex-5 Slay+6 Archmagi} (638 gold) Dex-5: It affects your dexterity (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. a +0 leather armour (28 gold) a +0 hat of willpower (154 gold) a scarf of resistance (448 gold) [Shop] Faxtejol's Antique Weapon Emporium a +3 falchion of draining (537 gold) a +0 orcbow (84 gold) a +4 falchion of holy wrath (657 gold) a +0 spear (72 gold) a +3 orcbow (492 gold) a +0 eveningstar (360 gold) the +7 long sword of Eminent Domain {pain, rPois Int+3} (1468 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. [Shop] Pealiepp's Jewellery Boutique the ring of Afeqoleu {rCorr Int+2} (530 gold) [ring of resist corrosion] Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. an amulet of regeneration (510 gold) the amulet "Monerusa" {Faith rElec rN+ Dex+2} (1060 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +6 ring of dexterity (612 gold) a +6 ring of strength (612 gold) a +5 ring of evasion (612 gold) a +4 ring of protection (612 gold) [Shop] Kuuseune's Weapon Shop a +0 spear (45 gold) 7 stones (10 gold) a +0 short sword (45 gold) the +9 broad axe "Jiuciuk" {freeze, rElec Will+ Stlth+} (1119 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +1 orcbow of freezing (199 gold) a +0 whip (37 gold) a +0 hand axe (45 gold) a stone (1 gold) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword an elf corpse (skeletalised by now) (2, -6, Elf:1) a +0 long sword a +0 ring mail (2, -5, Elf:1) a +0 rapier a +0 chain mail an elf corpse (skeletalised by now) (2, -4, Elf:1) a +0 long sword a +0 leather armour (4, 0, Elf:1) a +0 scimitar (45, -54, Elf:1) 3 stones Level 2 of the Elven Halls (0, 0, Elf:2) a +1 quarterstaff of draining (3, -3, Elf:2) a +0 quarterstaff (9, -1, Elf:2) a +2 short sword of freezing an elf corpse (skeletalised by now) (11, 2, Elf:2) a +0 dagger an elf corpse (skeletalised by now) (25, 28, Elf:2) a +0 dagger a +0 leather armour (38, -4, Elf:2) a +0 scale mail (50, -3, Elf:2) a +1 dagger of holy wrath a +0 longbow a +0 leather armour Level 3 of the Elven Halls [Shop] Tuzerosi's Magic Scroll Emporium a scroll of immolation (60 gold) a scroll of identify (30 gold) a scroll of brand weapon (142 gold) a scroll of identify (30 gold) a scroll of butterflies (60 gold) a scroll of butterflies (60 gold) a scroll of poison (60 gold) [Shop] Buint's Book Shoppe a book of Party Tricks (396 gold) a manual of Long Blades (1440 gold) a book of Storms (468 gold) a book of the Senses (504 gold) the Writings on the Grave Serac (792 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Martyr's Knell Necromancy/Summoning 4 c - Dispel Undead Necromancy 4 d - Ozocubu's Refrigeration Ice 7 the Vademecum on Charged Alteration (396 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Petrify Alchemy/Earth 4 a book of Decay (468 gold) a book of Annihilations (1080 gold) a book of Spectacle (720 gold) a book of Fire (576 gold) [Shop] Gicah's Weapon Emporium a +0 flail (66 gold) a +0 scimitar (76 gold) a +0 rapier (76 gold) a +0 trident (66 gold) a +1 flail of holy wrath (252 gold) 3 stones (5 gold) 3 large rocks (85 gold) 4 stones (7 gold) [Shop] Usium's Jewellery Shop a ring of protection from fire (425 gold) an amulet of the acrobat (510 gold) a +6 ring of strength (612 gold) a ring of ice (425 gold) an amulet of magic regeneration (510 gold) a ring of protection from fire (425 gold) an amulet of regeneration (510 gold) (0, 0, Elf:3) a +0 dagger (9, -46, Elf:3) a +0 long sword an elf corpse (skeletalised by now) (14, 4, Elf:3) a +0 short sword a +0 leather armour (27, 1, Elf:3) the staff of Winter {rElec Dex+7 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-pawed weapon. (27, 5, Elf:3) a +0 dire flail of protection (28, 0, Elf:3) a staff of air (28, 3, Elf:3) a +3 falchion of flaming (28, 6, Elf:3) an amulet of faith a +1 quarterstaff of draining (29, 0, Elf:3) the +7 plate armour "Wahoiwio" {Will+ MP+9 Stlth+} Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (30, -2, Elf:3) a +2 chain mail of cold resistance (30, -1, Elf:3) the +6 falchion of Ipnef {flame, Will++ rCorr Dex+3 Stlth-} Dex+3: It affects your dexterity (+3). Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (31, -2, Elf:3) a +0 dagger of venom (32, -2, Elf:3) a +0 short sword (34, -2, Elf:3) a potion of degeneration (34, 8, Elf:3) a +0 short sword (39, 2, Elf:3) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). (45, -16, Elf:3) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (47, -53, Elf:3) a +0 bardiche (53, 5, Elf:3) a +0 long sword (55, 7, Elf:3) a +1 dagger of venom (58, 8, Elf:3) 8 stones (58, 9, Elf:3) a +0 club (59, 8, Elf:3) a +0 mace (61, 6, Elf:3) a +0 long sword a +0 chain mail an elf corpse (skeletalised by now) (62, 0, Elf:3) a +0 ring mail (62, 3, Elf:3) 4 stones (62, 6, Elf:3) a +0 hand axe (63, 1, Elf:3) a scarf of shadows Level 1 of the Lair of Beasts (7, 39, Lair:1) a yak skeleton (49, -1, Lair:1) 3 stones (57, 9, Lair:1) a +0 dagger (59, 32, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (1, 8, Lair:2) a cane toad skeleton (34, 44, Lair:2) a water moccasin skeleton (36, 13, Lair:2) a +0 ring mail a +0 hand axe the human skeleton of Frances (45, 7, Lair:2) a wyvern skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak skeleton (9, -9, Lair:3) a cane toad corpse (skeletalised by now) (18, 1, Lair:3) a +0 falchion (24, -4, Lair:3) a +1 barding (34, -1, Lair:3) 8 stones (46, -13, Lair:3) a cane toad corpse (skeletalised by now) Level 4 of the Lair of Beasts (16, -25, Lair:4) a +0 ring mail (22, -21, Lair:4) 6 stones (24, -17, Lair:4) a cane toad corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a wyvern corpse (skeletalised by now) (1, 8, Lair:5) a black mamba corpse (skeletalised by now) (5, -2, Lair:5) a hydra corpse (skeletalised by now) (5, 15, Lair:5) a yak corpse (skeletalised by now) (11, 25, Lair:5) a blink frog corpse (skeletalised by now) (14, 21, Lair:5) a blink frog corpse (skeletalised by now) (14, 23, Lair:5) a blink frog corpse (skeletalised by now) (43, 22, Lair:5) a hell hog corpse (skeletalised by now) a wolf corpse (skeletalised by now) (44, 20, Lair:5) a hell hound corpse (skeletalised by now) (44, 21, Lair:5) a wolf corpse (skeletalised by now) (53, 18, Lair:5) a hell hound skeleton (53, 19, Lair:5) a wolf skeleton (58, 15, Lair:5) a black bear skeleton (59, 16, Lair:5) a polar bear skeleton (60, 15, Lair:5) a warg corpse (skeletalised by now) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) a polar bear skeleton a polar bear skeleton (60, 28, Lair:5) a wolf corpse (skeletalised by now) (61, -27, Lair:5) a ring of see invisible (61, -25, Lair:5) a +0 club (63, -23, Lair:5) a swamp drake corpse (skeletalised by now) (63, 23, Lair:5) a hell hound corpse (skeletalised by now) (65, 20, Lair:5) a hell hound corpse (skeletalised by now) (67, 19, Lair:5) a +0 leather armour (67, 31, Lair:5) a +0 cloak (68, 28, Lair:5) a +0 leather armour (70, 10, Lair:5) a +0 mace Level 2 of the Shoals (53, -32, Shoals:2) the +1 animal skin "Ythram" {rElec rPois rCorr Dex-5} Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Level 3 of the Shoals (42, 0, Shoals:3) the +7 tower shield of Beogh's Whim {Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. (46, -1, Shoals:3) a +1 spear of distortion 2 silver javelins a +0 leather armour a merfolk corpse (skeletalised by now) Level 4 of the Shoals [Shop] Fifefukhlu's Jewellery Emporium a ring of resist corrosion (300 gold) a storm talisman (1200 gold) an amulet of faith (600 gold) a ring of resist corrosion (300 gold) a ring of protection from cold (375 gold) a ring of protection from cold (375 gold) an amulet of guardian spirit (450 gold) [Shop] Ojukh's Magic Scroll Emporium a scroll of amnesia (52 gold) a scroll of fog (52 gold) 3 scrolls of noise (39 gold) a scroll of enchant weapon (97 gold) a scroll of revelation (97 gold) a scroll of enchant weapon (97 gold) a scroll of enchant armour (97 gold) [Shop] Doosil's Antique Weapon Shop a +0 long sword (59 gold) a +1 hand axe of venom (180 gold) a +0 glaive (110 gold) a +0 sling (25 gold) a +0 battleaxe (110 gold) a +0 orcbow (59 gold) a +0 whip of draining (110 gold) [Shop] Etzye's Jewellery Emporium an amulet of regeneration (570 gold) the ring of Noina Iqab {EV+5 Dex+4 Stlth-} (950 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. a ring of wizardry (570 gold) the ring "Ziustril" {Fire Dex+6} (847 gold) [ring of fire] Fire: It enhances your fire magic. Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a ring of wizardry (570 gold) a ring of see invisible (285 gold) a +6 ring of intelligence (684 gold) a ring of wizardry (570 gold) the ring of the Shining Light {Fly rPois rF++ Will+ Int-5} (784 gold) [ring of flight] Int-5: It affects your intelligence (-5). rF++: It greatly protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. Fly: It grants you flight. [Shop] Nuqaomn's Magic Scroll Emporium a scroll of fear (68 gold) a scroll of vulnerability (68 gold) a scroll of fog (68 gold) 2 scrolls of identify (68 gold) a scroll of fear (68 gold) a scroll of identify (34 gold) a scroll of revelation (127 gold) a scroll of fog (68 gold) (19, 49, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (33, 34, Shoals:4) a +1 antimagic demon whip a +0 robe (48, 20, Shoals:4) a +0 morningstar the +1 robe "Piog" {rC+ rN++} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. a merfolk corpse (skeletalised by now) Level 1 of the Snake Pit [Shop] Imaacemp's Antique Armour Shop a +0 scale mail (140 gold) a +4 chain mail of cold resistance (1102 gold) a +0 robe (24 gold) a +0 ring mail (140 gold) a +0 ring mail (140 gold) a +0 leather armour of cold resistance (315 gold) a +0 ring mail (140 gold) a +0 ring mail (140 gold) (0, 0, Snake:1) the +1 robe of Idil {rElec rF- Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (6, 6, Snake:1) a +0 halberd (18, 2, Snake:1) a +0 shortbow a +0 halberd a +0 robe (24, -15, Snake:1) a +0 club Level 2 of the Snake Pit [Shop] Filijul's General Store a wand of mindburst (7) (176 gold) a potion of haste (180 gold) a +0 rapier (72 gold) a +0 pair of gloves (81 gold) 3 large rocks (81 gold) a scroll of identify (36 gold) a potion of mutation (144 gold) a scroll of noise (18 gold) [Shop] Masaeh's Magic Scroll Emporium a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of brand weapon (152 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) [Shop] Vuacs's Armour Shoppe a +0 scale mail (68 gold) a +3 chain mail (365 gold) a +0 scale mail (68 gold) the +3 robe of Clouds {*Thunder rCloud rElec} (504 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a +4 ring mail of poison resistance (476 gold) a +0 plate armour (391 gold) [Shop] Jaubleg's General Store 6 stones (11 gold) 3 large rocks (85 gold) 5 stones (9 gold) 6 stones (11 gold) a +0 robe (13 gold) a +0 dagger (38 gold) a scroll of amnesia (76 gold) (31, 16, Snake:2) a +0 hand axe (39, -30, Snake:2) a +0 dire flail (39, -27, Snake:2) a +0 club a naga corpse (skeletalised by now) Level 3 of the Snake Pit [Shop] Hearetig's Weapon Shoppe a +1 spear of distortion (188 gold) a +0 rapier (52 gold) a +0 battleaxe (84 gold) a +0 trident (45 gold) a +0 war axe (45 gold) a +0 short sword (39 gold) a +0 short sword (39 gold) a +0 great mace (84 gold) a +3 shortbow of flaming (291 gold) [Shop] Arphep's Distillery a potion of curing (51 gold) a potion of might (68 gold) a potion of cancellation (136 gold) a potion of enlightenment (85 gold) a potion of curing (51 gold) a potion of ambrosia (136 gold) 2 potions of magic (272 gold) a potion of curing (51 gold) a potion of attraction (51 gold) (18, -20, Snake:3) a +0 whip Level 4 of the Snake Pit [Shop] Xaiseej's Antique Armour Emporium a +0 ring mail (160 gold) a +3 chain mail of cold resistance (1060 gold) a +0 robe (28 gold) a +0 leather armour (80 gold) a +0 scale mail (160 gold) the +0 leather armour of Youthful Indiscretion {Str+7 Dex-4} (612 gold) Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). (0, 0, Snake:4) a guardian serpent corpse (skeletalised by now) (14, -26, Snake:4) a +0 mace a naga corpse (skeletalised by now) (16, -25, Snake:4) a +0 scimitar a +0 robe a +1 trident of protection a salamander skeleton (17, -24, Snake:4) a +0 spear a +0 robe (18, -23, Snake:4) a +0 halberd a salamander skeleton (18, -22, Snake:4) a +0 spear a +0 robe a naga skeleton (33, -13, Snake:4) a +0 scimitar a +0 robe (38, -32, Snake:4) a +0 short sword (41, -38, Snake:4) a +0 mace a +0 robe (42, -39, Snake:4) a +0 scimitar a naga corpse (skeletalised by now) (48, -25, Snake:4) a +0 mace a +0 robe (49, -25, Snake:4) a +0 long sword (50, -25, Snake:4) a +0 mace a naga corpse (skeletalised by now) (50, -24, Snake:4) a +0 glaive (67, -35, Snake:4) a +0 rapier of electrocution a +2 cloak of willpower a +0 pair of gloves the human corpse of Nikola (skeletalised by now) Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (10, -25, Slime:5) the +12 dagger of the Vaults {freeze, rElec Int+6} Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Level 1 of the Vaults (0, 0, Vaults:1) a +0 leather armour (14, -27, Vaults:1) a +0 scale mail a human corpse (skeletalised by now) (14, -22, Vaults:1) a +0 spear (18, 15, Vaults:1) a +0 dagger a +0 robe (19, -5, Vaults:1) a +0 flail a +0 ring mail (21, -3, Vaults:1) a +1 dagger of electrocution a +0 robe of cold resistance a human corpse (skeletalised by now) (22, -26, Vaults:1) a +0 pair of gloves (22, -24, Vaults:1) a sphinx corpse (skeletalised by now) (32, 13, Vaults:1) 5 poisoned darts (34, 3, Vaults:1) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (42, -6, Vaults:1) a +0 ring mail (49, -1, Vaults:1) a +0 flail (49, 6, Vaults:1) a +0 glaive (49, 7, Vaults:1) a +0 robe (50, -1, Vaults:1) a +0 falchion (50, 7, Vaults:1) a +0 mace (51, -1, Vaults:1) a +0 pair of gloves (51, 7, Vaults:1) a +0 dagger (52, 7, Vaults:1) a +0 ring mail (53, -1, Vaults:1) a +0 shortbow (53, 7, Vaults:1) a +0 chain mail (61, -31, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (62, 26, Vaults:1) a +0 club (63, 15, Vaults:1) a +0 plate armour a +2 long sword of electrocution an orc corpse (skeletalised by now) Level 2 of the Vaults [Shop] Mumabof's Weapon Boutique 8 stones (12 gold) a +1 quarterstaff of speed (304 gold) 2 large rocks (48 gold) a +6 antimagic arbalest (728 gold) a +0 quarterstaff (64 gold) the +3 greatsling "Punk" {acid, rCorr} (500 gold) rCorr: It protects you from acid and corrosion. a +0 club (16 gold) 4 stones (6 gold) a +0 great sword of electrocution (291 gold) (0, 0, Vaults:2) a +1 arbalest of flaming (1, 1, Vaults:2) a +0 arbalest a yaktaur skeleton (2, -29, Vaults:2) 2 large rocks (3, -29, Vaults:2) the +0 plate armour of the Singing Gods {Fly rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Fly: It grants you flight. (3, -27, Vaults:2) a staff of air (5, -29, Vaults:2) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (6, -27, Vaults:2) a +0 dagger (6, 0, Vaults:2) a +0 arbalest (8, -29, Vaults:2) a +0 war axe a +0 scale mail a human corpse (skeletalised by now) (9, -23, Vaults:2) 5 large rocks (9, -22, Vaults:2) a +0 ring mail a human corpse (skeletalised by now) (10, -24, Vaults:2) a +0 glaive a +0 robe (12, -26, Vaults:2) a +5 triple sword of protection a +0 ring mail (26, 18, Vaults:2) a +0 flail a +0 ring mail an ugly thing corpse (skeletalised by now) (29, 26, Vaults:2) a +0 dagger a +0 robe (29, 27, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (30, 26, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (32, -3, Vaults:2) a +1 scimitar of flaming a +0 orcbow 5 stones a +0 chain mail (33, 28, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (37, 27, Vaults:2) a +0 arbalest (39, 19, Vaults:2) a +0 war axe (46, -23, Vaults:2) a +0 animal skin a +0 dire flail an ogre skeleton (58, -15, Vaults:2) a dire elephant corpse (skeletalised by now) (59, 17, Vaults:2) a +0 arbalest of draining Level 3 of the Vaults (0, 0, Vaults:3) a scroll of noise (5, -48, Vaults:3) a +0 scale mail (6, -50, Vaults:3) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (13, -13, Vaults:3) a +1 dire flail a +0 chain mail (16, -7, Vaults:3) a +2 whip of holy wrath a +0 robe (22, -36, Vaults:3) a +0 ring mail a +0 great mace (26, -20, Vaults:3) a +0 troll leather armour a deep troll skeleton (27, -22, Vaults:3) a +0 ring mail (28, -19, Vaults:3) a +0 troll leather armour a deep troll skeleton (30, -17, Vaults:3) a +0 troll leather armour a deep troll skeleton (31, -20, Vaults:3) a +0 hand axe (51, -49, Vaults:3) an amulet of faith (56, -33, Vaults:3) 6 large rocks (57, -50, Vaults:3) a +0 orcbow (58, -21, Vaults:3) a +1 long sword of protection a +0 ring mail (60, -47, Vaults:3) an ugly thing corpse (skeletalised by now) (63, -33, Vaults:3) a +0 quarterstaff (65, -29, Vaults:3) the +2 pair of boots of the Game of Kings {rElec rCorr Str-5 Stlth+} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (66, -45, Vaults:3) a +0 quarterstaff (66, -43, Vaults:3) an ugly thing corpse (skeletalised by now) (67, -44, Vaults:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) Level 4 of the Vaults [Shop] Cepsoucs's Book Boutique a book of Spectacle (880 gold) Deusmoc's Vellum of Charmed Sparks (748 gold) Spells Type Level a - Scorch Fire 2 b - Sigil of Binding Hexes 3 c - Ignite Poison Fire/Alchemy 4 d - Dimensional Bullseye Hexes/Translocation 4 a book of Lightning (792 gold) a book of Dreams (528 gold) a book of Winter (616 gold) The Final Vellum of the Wisdom of the Ancients (704 gold) Spells Type Level a - Spellforged Servitor Conjuration/Summoning 7 b - Manifold Assault Translocation 7 (1, -4, Vaults:4) a +1 heavy bardiche a +0 ring mail (1, 1, Vaults:4) a deep troll corpse (skeletalised by now) (1, 8, Vaults:4) a +0 shortbow a +0 morningstar of freezing a +0 ring mail a human corpse (skeletalised by now) (1, 10, Vaults:4) a +7 great sword of electrocution a +0 chain mail of cold resistance a human corpse (skeletalised by now) (3, -1, Vaults:4) a +3 great mace (8, 3, Vaults:4) a +0 heavy great mace (9, 7, Vaults:4) 2 atropa-tipped darts (9, 42, Vaults:4) a staff of conjuration (9, 43, Vaults:4) a +1 pair of gloves of stealth (9, 44, Vaults:4) a +0 dagger (10, 42, Vaults:4) a +0 club (21, 5, Vaults:4) a deep troll corpse (skeletalised by now) (42, -5, Vaults:4) the orb of the Harp {*Rage, Str+5} Str+5: It affects your strength (+5). (53, 32, Vaults:4) a +0 scale mail (53, 37, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (53, 39, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (53, 40, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (54, 40, Vaults:4) a +0 great mace a +0 ring mail a +1 great sword of draining a +0 chain mail a human corpse (skeletalised by now) (54, 44, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (58, 31, Vaults:4) a +0 chain mail (70, 35, Vaults:4) an ugly thing corpse (skeletalised by now) (71, 27, Vaults:4) a +0 dagger a +0 robe (71, 35, Vaults:4) an ugly thing corpse (skeletalised by now) (72, 45, Vaults:4) a scroll of enchant weapon (73, 33, Vaults:4) a +0 dagger a +0 robe Level 5 of the Vaults (0, 0, Vaults:5) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (0, 1, Vaults:5) a +0 halberd a +0 ring mail a tengu corpse (skeletalised by now) (0, 2, Vaults:5) a +2 battleaxe of flaming a +0 plate armour a human corpse (skeletalised by now) (5, -28, Vaults:5) a ring of magical power a +0 short sword a +0 leather armour (5, -15, Vaults:5) a +1 scale mail of fire resistance (6, -21, Vaults:5) a +0 long sword a +0 arbalest a +0 chain mail a human corpse (skeletalised by now) (7, -34, Vaults:5) a +0 flail of protection (7, -21, Vaults:5) a +3 bardiche a +0 scale mail (8, -16, Vaults:5) a +0 short sword (15, -24, Vaults:5) a +0 dagger a +0 arbalest (22, 5, Vaults:5) a +0 morningstar (23, 5, Vaults:5) an amulet of regeneration (23, 6, Vaults:5) a staff of death (24, -30, Vaults:5) the +6 sling of Linearity {freeze, Fly Int+2} Int+2: It affects your intelligence (+2). Fly: It grants you flight. (28, -6, Vaults:5) a +0 dagger a +0 robe a human corpse (skeletalised by now) (29, -26, Vaults:5) a +0 pair of gloves (29, -23, Vaults:5) a +1 glaive a +0 plate armour a human corpse (skeletalised by now) (33, -23, Vaults:5) the +1 pair of gloves of the Cockroach {Rampage rPois rC- Str+4} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (38, -32, Vaults:5) a +2 buckler of poison resistance (39, 17, Vaults:5) a +0 broad axe (40, -5, Vaults:5) the +6 battleaxe "Nihaarr" {vamp, MP+9} MP+9: It affects your magic capacity (+9). (42, -32, Vaults:5) a ring of see invisible (43, -1, Vaults:5) a +2 vampiric hand axe a +0 arbalest a yaktaur corpse (skeletalised by now) (43, 1, Vaults:5) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (46, -32, Vaults:5) a staff of cold (46, -24, Vaults:5) the +6 shortbow of Elyalamo {heavy, rCorr Int+4} Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. the +6 flail "Impbane" {freeze, rPois Int-5 Dex+6 SInv} Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. SInv: It lets you see invisible. (47, 12, Vaults:5) the +2 quarterstaff "Jellybane" {spect, rF+} rF+: It protects you from fire. a +0 plate armour (50, -20, Vaults:5) a +6 trident of flaming an elf corpse (skeletalised by now) (52, -22, Vaults:5) a +0 morningstar a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) (54, -32, Vaults:5) the +9 trident "Arbiter" {elec, Dex+3} Dex+3: It affects your dexterity (+3). (54, -19, Vaults:5) a +0 arbalest (57, -29, Vaults:5) the staff of the Shifting Fool {*Corrode Fly rPois Dex+3 Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a two-pawed weapon. (57, 14, Vaults:5) 2 stones (57, 18, Vaults:5) a +0 pair of boots (59, 7, Vaults:5) a +0 arbalest (59, 8, Vaults:5) a +0 arbalest (59, 9, Vaults:5) a +0 tower shield a +0 plate armour a +0 war axe (60, 7, Vaults:5) a +0 arbalest Level 1 of the Crypt (0, 0, Crypt:1) a black draconian corpse (skeletalised by now) (1, 0, Crypt:1) a shadow dragon corpse (skeletalised by now) (1, 2, Crypt:1) a shadow dragon corpse (skeletalised by now) (2, 0, Crypt:1) a dire elephant corpse (skeletalised by now) (2, 2, Crypt:1) a purple draconian corpse (skeletalised by now) (2, 3, Crypt:1) a shadow dragon corpse (skeletalised by now) (2, 4, Crypt:1) a black draconian corpse (skeletalised by now) (3, 0, Crypt:1) a shadow dragon corpse (skeletalised by now) (4, 2, Crypt:1) a dire elephant corpse (skeletalised by now) (4, 3, Crypt:1) a white draconian corpse (skeletalised by now) (11, -1, Crypt:1) a +0 battleaxe a +0 chain mail (15, 4, Crypt:1) a +0 glaive a +0 chain mail (54, -31, Crypt:1) a +0 robe a +0 dagger a human skeleton Level 2 of the Crypt (0, 0, Crypt:2) a +0 short sword (0, 2, Crypt:2) a +0 great sword (7, 30, Crypt:2) 5 stones (7, 42, Crypt:2) a +0 robe (11, 15, Crypt:2) a +0 plate armour a +0 bardiche (13, -2, Crypt:2) a +0 plate armour a +1 great mace of flaming a bog body skeleton (15, -5, Crypt:2) a +2 ring mail of willpower a +3 battleaxe a tengu skeleton (15, 15, Crypt:2) a +0 plate armour a +3 battleaxe (16, 11, Crypt:2) +3 fire dragon scales {Xtahua} the fire dragon skeleton of Xtahua (17, 39, Crypt:2) the +3 robe "Xeusanom" {Fly Str+4} Str+4: It affects your strength (+4). Fly: It grants you flight. (18, -5, Crypt:2) a +2 scale mail of cold resistance a +0 great sword of holy wrath (19, -4, Crypt:2) a +0 ring mail of cold resistance (20, -7, Crypt:2) a +0 rapier (20, 5, Crypt:2) a +0 scale mail (22, -4, Crypt:2) a +0 ring mail (23, 10, Crypt:2) 4 stones (29, 6, Crypt:2) a +0 robe (35, 11, Crypt:2) a +0 short sword (35, 12, Crypt:2) a +0 long sword (35, 15, Crypt:2) a +0 short sword (35, 38, Crypt:2) a +1 battleaxe of draining (36, 11, Crypt:2) a +0 battleaxe (36, 39, Crypt:2) a +3 hand axe of draining (36, 40, Crypt:2) a staff of fire (45, 33, Crypt:2) a +3 dagger of venom a +0 robe a +4 scythe of venom (47, 31, Crypt:2) a +0 dagger a +0 robe (48, 29, Crypt:2) a +0 robe (49, 22, Crypt:2) the +3 chain mail of Qesiblac {-Tele rElec Will- Str+8} Str+8: It affects your strength (+8). rElec: It insulates you from electricity. Will-: It decreases your willpower. -Tele: It prevents most forms of teleportation. (49, 27, Crypt:2) a +0 dagger a +0 robe (50, 7, Crypt:2) a +1 flail of protection (51, 8, Crypt:2) a +0 battleaxe a +0 chain mail (57, 11, Crypt:2) a +0 flail Level 3 of the Crypt (4, 6, Crypt:3) the +3 quarterstaff "Killer Klown's Bane" {pain, Will+ Str+4 SInv} Str+4: It affects your strength (+4). Will+: It increases your willpower. SInv: It lets you see invisible. (6, 1, Crypt:3) a +0 morningstar (6, 2, Crypt:3) a +2 morningstar of protection (6, 6, Crypt:3) 4 stones (7, 52, Crypt:3) a +0 ring mail (9, 15, Crypt:3) a +1 quarterstaff of pain (10, 15, Crypt:3) a beast talisman (10, 30, Crypt:3) a +0 battleaxe (10, 32, Crypt:3) a +0 halberd (12, 6, Crypt:3) a +0 great mace (14, 2, Crypt:3) a book of Power (14, 16, Crypt:3) a +5 morningstar of freezing (15, 21, Crypt:3) a +0 leather armour (19, 21, Crypt:3) 5 poisoned darts (20, 21, Crypt:3) a +0 pair of gloves (23, 15, Crypt:3) a +2 hand axe of venom (25, 21, Crypt:3) a +0 scale mail (39, 57, Crypt:3) a +2 short sword of draining (40, 17, Crypt:3) a +0 plate armour a +0 long sword (40, 37, Crypt:3) a +0 flail (41, 40, Crypt:3) an amulet of the acrobat a +6 ring of intelligence (41, 56, Crypt:3) a +0 short sword (42, 40, Crypt:3) a +0 mace (43, 17, Crypt:3) a +0 dire flail (46, 40, Crypt:3) a +0 leather armour (46, 41, Crypt:3) a +0 trident (49, 0, Crypt:3) a +2 quarterstaff of pain (50, 0, Crypt:3) 9 stones (50, 34, Crypt:3) a +0 long sword (51, 23, Crypt:3) a +6 dire flail of protection (51, 24, Crypt:3) a +0 orcbow of electrocution (51, 25, Crypt:3) a +2 long sword of flaming (53, 0, Crypt:3) a ring of wizardry Level 1 of the Tomb of the Ancients (4, 13, Tomb:1) a +0 scale mail (30, 16, Tomb:1) a +2 ring mail of positive energy (34, 42, Tomb:1) a book of Callings Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) 4 stones (1, -9, Tomb:2) a +0 helmet (5, -2, Tomb:2) a scroll of identify (11, 1, Tomb:2) a +0 leather armour (23, -6, Tomb:2) a +0 chain mail a +1 great mace of freezing Level 3 of the Tomb of the Ancients (0, 3, Tomb:3) the +1 robe of Buhynet {rCorr Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (6, 21, Tomb:3) the +1 short sword "Xymot" {venom, rPois MP+9} rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (6, 28, Tomb:3) the ring "Upeintiu" {rN+ Str+2} [ring of positive energy] Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (7, 26, Tomb:3) the +6 trident of Equivalence {holy, Will+ MP+9 Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (28, 27, Tomb:3) the +1 scimitar "Buowoz" {elec, *Rage rElec Int+2 Stlth+} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (29, 21, Tomb:3) the +9 sword of Zonguldrok {reap} (29, 24, Tomb:3) the +7 hand axe of Pofeif {speed, rF- Dex+5 SInv Stlth+} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (29, 25, Tomb:3) the +7 fire dragon scales of Sonaic {*Corrode +Inv rF++ rC- rN+ Str+4} Str+4: It affects your strength (+4). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. (30, 25, Tomb:3) the +4 great mace "Lero" {flame, Fly rF+} rF+: It protects you from fire. Fly: It grants you flight. (31, 21, Tomb:3) the +3 great sword of Bemilo Bair {holy, rElec} rElec: It insulates you from electricity. (31, 23, Tomb:3) the +0 longbow of Zoric {drain, Str+6 SInv} Str+6: It affects your strength (+6). SInv: It lets you see invisible. (33, 21, Tomb:3) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (33, 22, Tomb:3) the +0 double sword of Supply {elec, rC+ rCorr Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the Vestibule of Hell Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 chain mail a +2 heavy great sword (4, -3, Dis:1) a +0 chain mail a +0 battleaxe of draining (6, -2, Dis:1) a +2 great mace of holy wrath (7, -3, Dis:1) a +3 morningstar of draining (8, -3, Dis:1) a +2 plate armour of poison resistance a +2 battleaxe of draining (11, -9, Dis:1) a +0 great mace (11, -1, Dis:1) a +0 morningstar Level 2 of the Iron City of Dis (2, -3, Dis:2) a +0 dire flail (2, 1, Dis:2) a +2 heavy flail (4, -1, Dis:2) a +0 giant club (4, 0, Dis:2) a +0 plate armour a +0 battleaxe of draining (8, -4, Dis:2) a +0 plate armour a +2 battleaxe (8, 2, Dis:2) a +0 plate armour a +3 great mace of draining Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 chain mail a +3 great mace of draining Level 5 of the Iron City of Dis (0, 0, Dis:5) the felid skeleton of confidenceinterval (1, 1, Dis:5) a +0 chain mail a +2 battleaxe (1, 5, Dis:5) a +0 giant spiked club an iron giant skeleton (2, -5, Dis:5) a +0 chain mail a +0 great sword (6, 10, Dis:5) a +0 giant club a +0 giant spiked club Level 6 of the Iron City of Dis (2, 3, Dis:6) a +0 giant spiked club an iron giant corpse (skeletalised by now) (5, 2, Dis:6) a +0 chain mail a +0 battleaxe of pain Level 7 of the Iron City of Dis (0, 0, Dis:7) a +3 sling of freezing (0, 1, Dis:7) a +2 scale mail of cold resistance (0, 3, Dis:7) a +3 plate armour of willpower (6, 57, Dis:7) a +0 flail (10, 25, Dis:7) a +0 battleaxe (13, 29, Dis:7) a caustic shrike corpse (skeletalised by now) (25, 52, Dis:7) a +0 plate armour a +3 battleaxe a caustic shrike corpse (skeletalised by now) (26, 36, Dis:7) a +0 flail (27, 8, Dis:7) the +7 morningstar of the Ship {spect, rPois} rPois: It protects you from poison. (27, 9, Dis:7) a +1 spear of venom (29, 10, Dis:7) a +3 ring mail of cold resistance (30, 2, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. (31, 11, Dis:7) a +0 falchion of holy wrath (32, 10, Dis:7) a +2 great mace (33, 10, Dis:7) the Unrestrained Analects (33, 29, Dis:7) a +2 flail of pain (36, 23, Dis:7) the +8 flail of Doom {drain, rC++} rC++: It greatly protects you from cold. the ring "Moeph" {Ice rPois Str+3 Dex+3 SInv} [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (39, 54, Dis:7) a +2 morningstar of venom (42, 15, Dis:7) a juggernaut corpse (skeletalised by now) (49, 61, Dis:7) a scroll of brand weapon (49, 64, Dis:7) a +1 flail of draining (50, 6, Dis:7) a +0 dire flail (51, 8, Dis:7) a +0 great mace a juggernaut corpse (skeletalised by now) (52, 24, Dis:7) a +0 great mace (56, 3, Dis:7) a +1 spectral quarterstaff (57, 1, Dis:7) a +1 morningstar of protection (57, 31, Dis:7) a +0 morningstar (58, 3, Dis:7) a +1 quarterstaff of draining (58, 56, Dis:7) a ring of poison resistance (62, 50, Dis:7) a +5 morningstar of holy wrath (62, 58, Dis:7) a +0 morningstar of protection Level 1 of Gehenna (0, 0, Geh:1) a hell hog corpse (skeletalised by now) (0, 1, Geh:1) a hell hog corpse (skeletalised by now) (18, 19, Geh:1) a hell hog skeleton (21, 18, Geh:1) a hell hog skeleton (24, 14, Geh:1) a +1 demon whip of venom Level 2 of Gehenna (2, -12, Geh:2) a +1 demon whip of draining (7, -15, Geh:2) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (8, -16, Geh:2) a +1 great sword of flaming (11, -2, Geh:2) a +2 demon whip of venom Level 3 of Gehenna Level 4 of Gehenna (0, 0, Geh:4) a +1 demon whip of freezing (3, 2, Geh:4) a hell hog corpse (skeletalised by now) (4, 1, Geh:4) a hell hog corpse (skeletalised by now) (4, 3, Geh:4) a hellephant corpse (skeletalised by now) Level 5 of Gehenna (10, 8, Geh:5) a hell hog skeleton Level 6 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) a staff of fire (0, 1, Geh:7) a staff of earth (2, 0, Geh:7) a +0 demon whip (12, 6, Geh:7) a +0 demon whip (18, 4, Geh:7) a +0 demon whip (19, -2, Geh:7) a +1 plate armour of fire resistance (22, -6, Geh:7) a salamander skeleton (23, 24, Geh:7) the +11 Singing Sword {sonic wave} (24, 0, Geh:7) a staff of fire (30, -7, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (31, -9, Geh:7) a +2 bardiche of venom (35, 1, Geh:7) a +2 demon whip of venom (50, 23, Geh:7) a +0 mace Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (4, 22, Coc:6) a shard shrike corpse (skeletalised by now) Level 7 of Cocytus (0, 0, Coc:7) 4 stones (29, -3, Coc:7) a +0 glaive (30, -4, Coc:7) a +1 spectral quarterstaff (30, -2, Coc:7) a +1 battleaxe of freezing (31, -4, Coc:7) the +7 sling "Qoucon" {heavy, MP-9 Str+7} Str+7: It affects your strength (+7). MP-9: It affects your magic capacity (-9). (31, -3, Coc:7) a +2 falchion of freezing (31, -2, Coc:7) a +4 war axe of draining (50, 5, Coc:7) a titan corpse (skeletalised by now) Level 1 of Tartarus (0, 0, Tar:1) 4 large rocks Level 3 of Tartarus (0, 0, Tar:3) a shadow dragon skeleton (0, 8, Tar:3) a black draconian skeleton (3, 4, Tar:3) a shadow dragon skeleton (4, 8, Tar:3) a red draconian corpse (skeletalised by now) (6, 7, Tar:3) a yellow draconian skeleton (12, 1, Tar:3) a yellow draconian skeleton Level 4 of Tartarus (7, -8, Tar:4) a +3 vampiric whip (16, 3, Tar:4) a +2 demon whip (19, 2, Tar:4) 3 large rocks Level 5 of Tartarus Level 6 of Tartarus Level 7 of Tartarus (0, 0, Tar:7) a +0 rapier of speed (2, 0, Tar:7) the +7 halberd of Jocular Blind Justice {drain, rF+ Str+5} Str+5: It affects your strength (+5). rF+: It protects you from fire. (3, 0, Tar:7) a staff of death (4, 0, Tar:7) a +2 robe (5, 0, Tar:7) a +0 heavy great mace (16, 1, Tar:7) a staff of death (16, 2, Tar:7) a +2 mace of protection (37, 38, Tar:7) 4 large rocks (38, 38, Tar:7) a +2 demon whip (40, 39, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) Level 1 of the Realm of Zot (0, 0, Zot:1) a maw talisman (7, -7, Zot:1) a +0 ring mail (15, 0, Zot:1) the ring of Music {rC+ Will+ Stlth+} [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (30, 34, Zot:1) a +0 trident a green draconian corpse (skeletalised by now) (31, 32, Zot:1) a +0 dagger a +0 cloak (31, 33, Zot:1) a +1 long sword of holy wrath a +2 cloak a black draconian corpse (skeletalised by now) (32, 32, Zot:1) a +0 cloak (36, 32, Zot:1) a +0 halberd a white draconian corpse (skeletalised by now) Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 chain mail (16, -5, Zot:2) a +3 flail of flaming a +0 longbow a +0 robe (36, 34, Zot:2) a +0 arbalest (42, -5, Zot:2) a +0 scale mail (51, 10, Zot:2) a +0 war axe a +0 cloak a black draconian corpse (skeletalised by now) (51, 11, Zot:2) a +0 dire flail a purple draconian corpse (skeletalised by now) (52, 11, Zot:2) a +0 long sword (55, 9, Zot:2) a +0 glaive a green draconian corpse (skeletalised by now) (55, 10, Zot:2) a +3 war axe of electrocution a +0 cloak a +0 kite shield a black draconian corpse (skeletalised by now) (55, 11, Zot:2) a +0 war axe Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 plate armour (51, -14, Zot:3) a +0 mace Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 short sword (0, 1, Zot:4) a +0 shortbow a +0 flail (1, 2, Zot:4) a +0 dire flail a black draconian corpse (skeletalised by now) (3, 5, Zot:4) a +0 battleaxe a +0 cloak a black draconian corpse (skeletalised by now) (6, 2, Zot:4) a +2 cloak of willpower (7, -1, Zot:4) a +0 hand axe (7, 0, Zot:4) a +0 long sword a +0 hand axe a yellow draconian corpse (skeletalised by now) (8, -1, Zot:4) a +0 short sword a +0 cloak a white draconian corpse (skeletalised by now) (24, -10, Zot:4) a +0 long sword a green draconian skeleton (28, 1, Zot:4) a +0 scimitar (47, -5, Zot:4) quicksilver dragon scales a quicksilver dragon skeleton (47, 2, Zot:4) a +0 orcbow (60, -16, Zot:4) a +0 robe (62, -10, Zot:4) a +0 cloak a green draconian corpse (skeletalised by now) (62, -9, Zot:4) a +0 cloak a green draconian corpse (skeletalised by now) (63, -11, Zot:4) a +1 war axe a +0 cloak a +0 tower shield (64, -12, Zot:4) a +0 long sword a +0 cloak (65, -13, Zot:4) a +3 short sword of protection a +0 cloak a white draconian corpse (skeletalised by now) Level 5 of the Realm of Zot Level 1 of the Depths (34, 17, Depths:1) a +4 battleaxe of flaming a +0 plate armour (34, 18, Depths:1) a +0 lajatang (36, 18, Depths:1) 3 large rocks a stone giant corpse (skeletalised by now) (55, 55, Depths:1) a ring of fire (55, 56, Depths:1) a flux talisman a +6 ring of strength a +6 ring of intelligence Level 2 of the Depths (7, -10, Depths:2) a +0 trident (13, -13, Depths:2) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (18, 12, Depths:2) a +0 robe (19, 12, Depths:2) a +0 spear a spriggan corpse (skeletalised by now) (20, 12, Depths:2) a +8 rapier of holy wrath a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (21, -6, Depths:2) the +7 sceptre of Torment {pain, torment} (21, 12, Depths:2) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (24, 6, Depths:2) 2 stones (30, -27, Depths:2) 5 large rocks (49, 11, Depths:2) 3 large rocks a stone giant corpse (skeletalised by now) Level 3 of the Depths (0, 0, Depths:3) a +2 great sword of flaming a fire giant skeleton (0, 5, Depths:3) a +0 troll leather armour a deep troll skeleton (1, 3, Depths:3) a deep troll skeleton (2, 4, Depths:3) a +0 troll leather armour an iron troll skeleton (5, -33, Depths:3) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (6, -31, Depths:3) the +3 robe of Patterns {rPois} rPois: It protects you from poison. (10, 6, Depths:3) a +0 troll leather armour a deep troll skeleton (11, 6, Depths:3) a +0 troll leather armour a deep troll skeleton (12, -8, Depths:3) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (22, -19, Depths:3) 4 large rocks (23, -18, Depths:3) a +2 dire flail of venom a +0 dire flail (23, -17, Depths:3) 5 large rocks (24, -17, Depths:3) 5 large rocks (25, -7, Depths:3) a +2 dire flail of draining a +0 chain mail (33, -19, Depths:3) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (34, -17, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (35, -16, Depths:3) a +0 robe (47, -7, Depths:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (47, -5, Depths:3) a +0 robe (48, -3, Depths:3) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (49, -2, Depths:3) a +5 eudemon blade of holy wrath a +2 tower shield (50, -5, Depths:3) the orb of the Slightly Bent {light, rC+ Stlth- Earth} rC+: It protects you from cold. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. a +0 plate armour a +5 broad axe the demigod corpse of Frederick (skeletalised by now) Level 4 of the Depths (11, 13, Depths:4) the +4 robe of Spite {Int+5} Int+5: It affects your intelligence (+5). (31, 38, Depths:4) the maw talisman "Miul" {rElec} [maw talisman] rElec: It insulates you from electricity. the ring of Miracles {rPois Str+5 Dex+6} [ring of dexterity] Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. the ring of New Discoveries {rPois Will+ Int+3 Slay+2} [ring of poison resistance] Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Will+: It increases your willpower. (51, 26, Depths:4) 4 stones (53, -4, Depths:4) an ice dragon corpse (skeletalised by now) (54, 6, Depths:4) 5 large rocks