confidenceinterval Level 1 of the Dungeon (3, -13, D:1) a +0 ring mail (3, -6, D:1) a bat skeleton (6, 12, D:1) a hobgoblin skeleton (7, 11, D:1) a ball python skeleton (7, 13, D:1) a +0 dagger 6 stones (7, 30, D:1) a +0 hand axe (16, 23, D:1) a bat skeleton (19, -10, D:1) a +0 sling (20, 14, D:1) 5 stones (28, -12, D:1) 5 stones (31, 21, D:1) 9 stones (37, -2, D:1) 2 large rocks Level 2 of the Dungeon (0, 0, D:2) 6 stones (5, 22, D:2) a +0 spear (8, 3, D:2) 8 stones (10, -3, D:2) a +0 sling (10, 13, D:2) a +0 chain mail (11, 18, D:2) a +0 short sword (19, 15, D:2) a +0 dagger (26, 24, D:2) a +0 leather armour (31, 21, D:2) a +0 leather armour (31, 26, D:2) a rat corpse (skeletalised by now) (33, 8, D:2) an adder skeleton (41, 30, D:2) a +0 club (45, 3, D:2) a quokka corpse (skeletalised by now) (47, 9, D:2) a +0 short sword 3 stones (47, 11, D:2) a +0 barding (53, 19, D:2) 9 stones (57, 25, D:2) the +4 spear "Sarcophage" {antimagic, ^Contam rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. Level 3 of the Dungeon [Shop] Xohakuto's General Store a potion of resistance (130 gold) a scroll of vulnerability (52 gold) a +2 pair of gloves (214 gold) a +0 mace of protection (72 gold) 9 stones (11 gold) a scroll of enchant weapon (97 gold) a +0 ring mail (52 gold) [Shop] Byruveos's Weapon Shoppe a +0 dagger (24 gold) the +3 broad axe "Ishruunich" {heavy, rElec rN+ Dex-5} (358 gold) Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 mace (36 gold) a +0 trident (42 gold) a +0 short sword (36 gold) a +3 vampiric battleaxe (438 gold) the +9 spear of Dim Light {protect, MP+11 Dex+6} (1095 gold) Dex+6: It affects your dexterity (+6). MP+11: It affects your magic capacity (+11). a +1 hand axe of electrocution (174 gold) a +1 dagger of draining (127 gold) a +0 dagger (24 gold) a +0 sling (18 gold) [Shop] Eki Kayvvais's Jewellery Shoppe a dragon-blood talisman (840 gold) a +6 ring of intelligence (504 gold) a ring of see invisible (210 gold) the ring "Fukero Cunk" {rPois rF+ rN+ rCorr Int-3} (505 gold) [ring of resist corrosion] Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of willpower (350 gold) a +5 ring of evasion (504 gold) a ring of ice (350 gold) a ring of wizardry (420 gold) an amulet of magic regeneration (420 gold) (0, 0, D:3) 5 stones (1, -6, D:3) a +2 flail of protection a +0 chain mail the human skeleton of Terence (2, 29, D:3) a +0 leather armour (4, -3, D:3) a +0 trident (13, 15, D:3) a +0 dagger a +0 sling a goblin skeleton (13, 16, D:3) a +1 war axe of electrocution a +0 leather armour a +0 hand axe a +0 ring mail (14, -3, D:3) a staff of air (14, 7, D:3) a +0 halberd a gnoll corpse (15, 13, D:3) a +0 mace (18, 44, D:3) a rat corpse (skeletalised by now) (20, -14, D:3) a +0 spear (26, 31, D:3) a +0 spear (38, 30, D:3) a +0 short sword 3 boomerangs an orc skeleton (42, 42, D:3) an adder corpse (43, 18, D:3) 5 stones (44, -14, D:3) a hobgoblin corpse (skeletalised by now) (45, -14, D:3) a bat corpse (skeletalised by now) (47, -14, D:3) a +0 dagger (47, 28, D:3) a hobgoblin skeleton (51, -1, D:3) 2 stones (59, -10, D:3) a quokka corpse (skeletalised by now) (60, 5, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 club