confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (5, 14, D:1) a rat corpse (skeletalised by now) (9, 27, D:1) a +0 short sword 3 stones a +0 dagger (10, 27, D:1) a hobgoblin skeleton (18, 42, D:1) a quokka corpse (skeletalised by now) (22, -3, D:1) a +0 dagger (22, 33, D:1) 6 stones (24, 36, D:1) 5 stones (24, 38, D:1) a +0 leather armour (25, 35, D:1) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 36, D:1) 2 stones (37, -7, D:1) a +0 hand axe (37, -2, D:1) a hobgoblin corpse (skeletalised by now) (37, 23, D:1) a +0 sling (37, 44, D:1) a stone (40, 29, D:1) a quokka corpse (skeletalised by now) (48, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 1, D:2) a hobgoblin skeleton (4, 1, D:2) a +0 sling (8, 32, D:2) 2 stones (11, -1, D:2) a +0 dagger (14, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -1, D:2) a jackal skeleton (17, -2, D:2) a +1 short sword of venom (17, 18, D:2) a +0 mace (18, 15, D:2) a ball python skeleton (23, 9, D:2) 4 stones (26, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 22, D:2) a +0 club a goblin skeleton (38, 32, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, -1, D:3) a +0 robe (22, 15, D:3) 6 stones (36, 5, D:3) a +0 whip 2 poisoned darts (36, 17, D:3) a +0 dagger (45, -1, D:3) 5 stones (51, 19, D:3) a +0 whip (58, 14, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (2, 2, D:4) a +0 club a goblin skeleton (2, 3, D:4) a +0 club a +0 sling a goblin skeleton (3, 7, D:4) a +0 giant spiked club (3, 9, D:4) a +0 long sword a +0 robe an orc corpse (skeletalised by now) (4, 9, D:4) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (5, 9, D:4) a +0 hand axe a +0 chain mail (9, 1, D:4) a +0 ring mail (14, -8, D:4) a +0 short sword an orc skeleton (16, -12, D:4) a +0 trident (16, 2, D:4) a +0 sling a +0 war axe a +0 leather armour (20, -18, D:4) a +0 ring mail a +0 spear a gnoll skeleton (20, -4, D:4) a +0 robe (20, 5, D:4) a +0 club (21, -19, D:4) 5 stones a +0 robe a +0 spear (21, -11, D:4) a +0 sling (25, -26, D:4) a +0 spear (25, 26, D:4) a +0 leather armour (37, -13, D:4) a ball python skeleton (38, 8, D:4) a +0 war axe (39, -7, D:4) a +0 dagger a goblin skeleton (41, -7, D:4) a quokka skeleton Level 5 of the Dungeon [Shop] Neokinir's Antique Weapon Shop a +0 hand axe (78 gold) a +0 long sword (91 gold) a +0 long sword (91 gold) the +12 glaive of Prune {freeze, Prune} (2046 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a +0 short sword (78 gold) a +0 whip (65 gold) a +0 dagger (52 gold) the +2 falchion "Vehelamna" {venom, rElec Will+} (863 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. (1, 8, D:5) a +0 dagger (6, 14, D:5) a +0 club (11, 3, D:5) a +0 trident (12, 17, D:5) a ring of resist corrosion (12, 27, D:5) a +0 leather armour (17, 25, D:5) a +0 ring mail (19, -1, D:5) a +0 pair of boots (20, 22, D:5) a +0 dagger a +0 leather armour an orc corpse (21, -13, D:5) an adder corpse (skeletalised by now) (21, -12, D:5) an adder skeleton (24, 15, D:5) a staff of earth (unseen) (24, 16, D:5) 8 gold pieces (28, -11, D:5) a -3 mace (29, -7, D:5) a -2 mace (29, 15, D:5) a +0 leather armour (29, 16, D:5) a lightning rod (4/4) (30, -9, D:5) the +11 Singing Sword {sonic wave} (30, -8, D:5) a -1 long sword (30, -7, D:5) a -1 morningstar (33, -2, D:5) a +0 dagger the Ecumenical Temple