Dungeon Crawl Stone Soup version 0.33-a0-27-gdf10614e8e (webtiles) character file. Game seed: 2823503837227699510 14 confidenceinterval the Poker (level 2, -4/23 HPs) Began as a Merfolk Gladiator on Aug 27, 2024. Slain by a goblin ... wielding a +0 dagger ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (93 turns). confidenceinterval the Poker(Merfolk Gladiator) Turns: 93, Time: 00:00:55 Health: -4/23 AC: 4 Str: 14 XL: 2 Next: 41% Magic: 2/2 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} Skills: + Level 2.8 Fighting + Level 4.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss Robin. A goblin comes into view. It is wielding a +0 dagger. Robin roars a battlecry! The goblin goes into a battle-frenzy! You hear a shout! You hit Robin. Robin is moderately wounded. You hear a shout! x2 Robin barely misses you. You hit Robin. Robin is severely wounded. Robin hits you with a +0 dagger. A goblin comes into view. It is wielding a +0 club. Robin hits you but does no damage. You barely miss Robin. Robin is severely wounded. Robin roars a battlecry! The goblin goes into a battle-frenzy! You barely miss Robin. Robin is severely wounded. Robin throws the goblin at you! You barely miss Robin. Robin is severely wounded. The goblin barely misses you. You hit Robin. You kill Robin! The goblin hits you with a +0 dagger. You have reached level 2! You closely miss the goblin. The goblin barely misses you. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin closely misses you. x2 You hit the goblin but do no damage. The goblin barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin barely misses you. The goblin hits you with a +0 dagger. You die... ################### ...........g@gg...# #################.# #.# #.# #.#### #g...# #....# #....# #g#### You could see a hobgoblin and 2 goblins. Vanquished Creatures Robin (D:2) 2 goblins (D:2) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Merfolk Gladiator began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 34 | D:1 | You fall into a shaft and drop 1 floor! 75 | D:2 | Noticed Robin 88 | D:2 | Killed Robin 89 | D:2 | Reached XP level 2. HP: 13/23 MP: 2/2 92 | D:2 | HP: 1/23 [goblin/+0 dagger[Robin] (5)] 93 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms, shapermc_ecumenical_altar_notcrosses, serial_bayou, serial_bayou_shore_a, serial_bayou_shore_a, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_ford_a D:2: layout_basic, uniq_terence, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Melee: Trident || 21 Armour: Leather armour || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 48 | 2 | 47.0 | Dungeon | 94 | 94 | 0 | 0 | 48 | 2 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 60 daAuts D:1: 34 daAuts