confidenceinterval Level 1 of the Dungeon (0, 15, D:1) a +0 long sword (3, 10, D:1) a frilled lizard corpse (skeletalised by now) (4, 8, D:1) a jackal corpse (skeletalised by now) (16, -21, D:1) a stone (21, 36, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (28, -46, D:3) a +0 dagger a goblin skeleton (42, -9, D:3) a +0 club (43, -9, D:3) a +0 club a gnoll corpse (skeletalised by now) (47, -26, D:3) a +0 club (59, -28, D:3) a +0 robe Level 4 of the Dungeon (1, 48, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Minus's General Store a potion of heal wounds (65 gold) 2 potions of might (104 gold) a +0 long sword (45 gold) a +0 sling (19 gold) 5 stones (6 gold) a +2 dagger of electrocution (221 gold) a +0 dagger (26 gold) 5 stones (6 gold) (0, 0, D:5) a +0 leather armour (4, -10, D:5) a +0 whip a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, -9, D:5) a +0 dagger a +0 robe a +0 club a +0 scale mail an orc corpse (skeletalised by now) (18, -14, D:5) a +0 rapier of holy wrath a +2 leather armour of willpower (37, -14, D:5) a +0 ring mail (50, -8, D:5) a +0 leather armour (59, 18, D:5) the +0 ring mail of Ogucs {Rampage *Corrode rElec rF-} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (61, -15, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (10, -7, D:6) a +0 dagger (10, 16, D:6) a +0 mace (23, 18, D:6) a +0 dagger of chaos (27, 9, D:6) a +2 mace of protection (45, -29, D:6) a +0 leather armour (45, 21, D:6) a +0 robe (48, 24, D:6) a +0 war axe (55, -8, D:6) the +5 ring mail of Tuwiq {Dex+5 Slay-5} Dex+5: It affects your dexterity (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Level 7 of the Dungeon [Shop] John Lambton's Dragon-Slaying Spoils +2 steam dragon scales (520 gold) +1 acid dragon scales (470 gold) +2 swamp dragon scales (620 gold) +1 fire dragon scales (670 gold) +0 ice dragon scales (600 gold) +0 pearl dragon scales (1000 gold) the +7 shadow dragon scales of the True Pharaoh {Fly rC- Regen+ Str+3 Stlth++++} (1159 gold) Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Stlth++++: It makes you much more stealthy. +0 storm dragon scales (800 gold) +0 golden dragon scales (800 gold) the quicksilver dragon scales of Eternal Night {Will+ Str+4 Dex+7 Slay-2 SInv} (859 gold) Str+4: It affects your strength (+4). Dex+7: It affects your dexterity (+7). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Will+: It increases your willpower. SInv: It lets you see invisible. (0, 0, D:7) a +0 war axe an orc corpse (skeletalised by now) (1, -4, D:7) a +1 heavy flail (1, 41, D:7) a +0 leather armour (6, 3, D:7) a +0 robe a +4 great sword a +0 robe a +0 dagger a black bear corpse (skeletalised by now) (6, 43, D:7) a +0 spear (7, 3, D:7) a +0 robe a +1 dagger a +0 robe a +3 flail a +0 robe a +5 short sword (10, 0, D:7) a +0 spear (11, 39, D:7) a +0 robe (15, 34, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a howler monkey corpse (skeletalised by now) (1, 9, D:8) a bullfrog skeleton (4, 6, D:8) 3 stones (4, 12, D:8) a +0 long sword 3 boomerangs an elf corpse (skeletalised by now) (5, 13, D:8) a +0 whip (7, 10, D:8) a +0 ring mail a +0 dagger an elf corpse (skeletalised by now) (8, 1, D:8) a +0 orcbow (9, -1, D:8) a bullfrog skeleton a bullfrog skeleton (11, 13, D:8) a +2 heavy flail (12, 12, D:8) a +0 dagger (21, -2, D:8) a +0 war axe (44, 31, D:8) an acid dragon skeleton Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a black mamba corpse (skeletalised by now) (6, 4, Lair:1) a +0 flail (34, -19, Lair:1) a water moccasin corpse (skeletalised by now) (39, 20, Lair:1) a water moccasin corpse (skeletalised by now) (48, 2, Lair:1) a river rat corpse (skeletalised by now) (48, 5, Lair:1) a cane toad corpse (skeletalised by now) Level 2 of the Lair of Beasts (34, -25, Lair:2) a black bear corpse (skeletalised by now) (35, -14, Lair:2) a +0 war axe (50, -25, Lair:2) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (51, -28, Lair:2) a +0 flail a naga corpse (skeletalised by now) (61, -20, Lair:2) a cane toad corpse (skeletalised by now) (62, 1, Lair:2) the +1 flail of a Labyrinth {flame, *Rage Fly rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (64, -22, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (3, -17, Lair:3) a wyvern corpse (7, 12, Lair:3) 3 stones (9, 12, Lair:3) 4 stones (11, 10, Lair:3) a scroll of fog Level 5 of the Lair of Beasts (0, 0, Lair:5) a yak corpse (1, 0, Lair:5) an elephant corpse a komodo dragon corpse (3, 0, Lair:5) a yak corpse a yak corpse (8, -4, Lair:5) 4 stones (9, 2, Lair:5) a scroll of enchant weapon (11, -11, Lair:5) a stone (14, -6, Lair:5) a stone (16, -11, Lair:5) a stone (16, -10, Lair:5) 13 gold pieces (17, -8, Lair:5) a stone