confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -7, D:1) a +0 dagger 5 stones (11, -4, D:1) a ball python skeleton (11, 11, D:1) a +0 hand axe (13, 16, D:1) a +0 leather armour (20, 11, D:1) a +0 dagger 4 stones a kobold skeleton (25, -13, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (28, 5, D:1) a ball python skeleton (29, 15, D:1) a kobold skeleton (32, 11, D:1) a +0 leather armour (39, -15, D:1) a +0 dagger (39, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, -8, D:1) a quokka corpse (skeletalised by now) (41, -10, D:1) a +0 club a goblin skeleton (45, -3, D:1) a rat corpse (skeletalised by now) (46, -1, D:1) a +0 chain mail (48, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 2, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 8 stones (3, 2, D:2) a quokka corpse (skeletalised by now) (3, 37, D:2) a +0 club a goblin skeleton (4, 35, D:2) 5 large rocks (4, 37, D:2) 9 stones (11, 28, D:2) 3 stones (17, 26, D:2) 5 stones (34, 40, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 7 stones (3, 5, D:3) an adder corpse (skeletalised by now) (10, -3, D:3) a hobgoblin skeleton (14, 19, D:3) a +0 club 4 stones (20, 2, D:3) a bat skeleton (24, -9, D:3) a +0 robe (25, -2, D:3) a +0 war axe (26, 22, D:3) 3 stones (28, 12, D:3) a +0 flail a hobgoblin corpse (36, 8, D:3) a rat corpse