Dungeon Crawl Stone Soup version 0.33-a0-85-g01db4b9143 (webtiles) character file. Game seed: 900503766662839463 1159 confidenceinterval the Conjurer (level 8, -3/72 HPs) Began as a Deep Elf Conjurer on Sept 16, 2024. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 6 of the Dungeon. The game lasted 00:13:47 (6903 turns). confidenceinterval the Conjurer (Deep Elf Conjurer) Turns: 6903, Time: 00:13:48 Health: -3/72 AC: 24 Str: 4 XL: 8 Next: 16% Magic: 4/16 EV: 2 Int: 32 God: Gold: 135 SH: 0 Dex: 13 Spells: 8/15 levels left rFire . . . d - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - melded +1 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . n - melded +0 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.32/turn k - ring of wizardry MPRegen 0.30/turn %: wizardry (x1) @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons d - a +2 dagger of draining (weapon) l - a +1 dagger of venom w - a +3 long sword of freezing x - a +4 great sword Missiles m - 15 poisoned darts q - 4 datura-tipped darts Armour a - a +1 robe (melded) n - a +0 pair of gloves (melded) Jewellery h - a ring of see invisible i - a +6 ring of intelligence (left branch) k - a ring of wizardry (right branch) o - a ring of magical power p - a ring of willpower u - an amulet of guardian spirit Wands r - a wand of light (11) Scrolls s - a scroll of immolation Potions b - a potion of magic c - 2 potions of lignification e - a potion of brilliance f - a potion of curing g - 2 potions of attraction j - 2 potions of degeneration {unknown} Skills: + Level 4.1 Fighting - Level 2.0 Short Blades - Level 2.0 Armour - Level 6.0 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting - Level 6.0 Conjurations - Level 4.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 3% 2 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 6% 4 Fugue of the Fallen Necr 6% N/A 7% 3 Anguish Hex/Necr 3% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Shops: D:4 :: Annotations: D:3 exclusions: ice beast and 1 more exclusion Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. Message History The orc warrior barely misses you. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (almost dead, 82% to hit) The searing ray hits the orc warrior! You kill the orc warrior! The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) Training target 2.0 for Armour reached! Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! Your Armour skill increases to level 2! You need to enable at least one skill for training. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (82% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. The searing ray hits the orc priest! You kill the orc priest! The orc hits you with a +0 flail. You die... ####### #.##..###### ##♣o...##...####### #..))...#..o.##...# ##....).=#...^....# ##......###....o.# ##......##....... #................. #.................. #...............?.. ##................. You could see an orc. Vanquished Creatures An orc warrior (D:6) A black bear (D:4) An ogre (D:5) A scorpion (D:6) 4 wights (D:5) 4 orc priests A bombardier beetle (D:2) 3 hounds A human skeleton (D:5) A sleepcap (D:4) Jessica (D:2) 2 orc wizards (D:3) A hound skeleton (D:5) 4 adders 12 gnolls 2 shadow imps (D:5) 2 white imps (D:5) 5 dart slugs 4 ribbon worms 10 orcs 4 bats 6 endoplasms A giant cockroach (D:3) 2 goblins (D:4) 7 hobgoblins 3 quokkas 8 ball pythons 3 frilled lizards 7 kobolds 6 rats 108 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 246 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 258 | D:1 | Reached skill level 5 in Conjurations 267 | D:1 | Learned a level 2 spell: Searing Ray 568 | D:2 | Noticed a bombardier beetle 838 | D:2 | Noticed Jessica 840 | D:2 | Killed Jessica 841 | D:2 | Reached skill level 1 in Fighting 841 | D:2 | Reached skill level 1 in Short Blades 841 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 972 | D:2 | Reached XP level 4. HP: 22/26 MP: 5/10 1264 | D:2 | Learned a level 4 spell: Fulminant Prism 1768 | D:2 | Reached skill level 1 in Alchemy 2007 | D:2 | Found a faded altar of an unknown god. 2151 | D:2 | Reached XP level 5. HP: 30/30 MP: 8/11 2837 | D:3 | Noticed an ice beast 3797 | D:3 | Reached XP level 6. HP: 31/35 MP: 7/12 4144 | D:4 | Found Bedas Tima's Book Shop. 4776 | D:4 | Found Zohyseiq's Book Emporium. 4847 | D:4 | Reached XP level 7. HP: 32/41 MP: 6/13 5295 | D:5 | Entered Level 5 of the Dungeon 5798 | D:5 | Found a burning altar of Makhleb. 6036 | D:5 | Reached skill level 5 in Dodging 6512 | D:5 | Reached skill level 1 in Armour 6830 | D:6 | Reached XP level 8. HP: 47/47 MP: 11/16 6899 | D:6 | HP: 2/48 [orc warrior/+0 war axe (17)] 6903 | D:6 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_clump_tiny, infiniplex_forest_lined_room_3, infiniplex_forest_lined_ring, infiniplex_forest_end_2, infiniplex_forest_lined_ring, infiniplex_forest_3_way, infiniplex_forest_end_double D:2: layout_loops_cross, hellmonk_ecumenical_altar_leap_of_faith, uniq_jessica D:3: layout_basic, minmay_misc_feat_pillars, feat_on_display D:4: layout_basic, serial_shops, shop, nicolae_shop_window_shopping, kennysheep_path_1 D:5: layout_loops_ring, makhleb_blood_cavern_becter, chequers_garden D:6: layout_cave_pools, marbit_many_paths, minmay_temple_entry_junction, gup_sewer_entry_glass Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 | 6.0 Fighting | 1 2 3 4 | 4.1 Short Blades | 1 2 | 2.0 Alchemy | 1 3 4 | 4.0 Dodging | 3 6 | 6.0 Spellcasting | 4 | 4.0 Armour | 1 2 | 2.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 8 | 8 || 16 Cast: Magic Dart | 37 | 110 | 67 || 214 Searing Ray | 1 | 17 | 18 || 36 Fulminant Prism | | | 1 || 1 Use: Scroll | 2 | 4 | 6 || 12 Potion | | | 1 || 1 Armour: Robe | 2 | 22 | 14 || 38 Skin | | | 2 || 2 Dodge: Dodged | 1 | 18 | 13 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6900 | 6720 | 180 | 2269 | 3597 | 6 | 1150.0 | Dungeon | 6900 | 6720 | 180 | 2269 | 3597 | 6 | 1150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2096 daAuts D:5: 1528 daAuts D:3: 1274 daAuts D:4: 1218 daAuts D:1: 704 daAuts D:6: 77 daAuts