Dungeon Crawl Stone Soup version 0.33-a0-85-g01db4b9143 (webtiles) character file. Game seed: 15792038009068613735 240 confidenceinterval the Conjurer (level 5, -1/48 HPs) Began as a Deep Elf Conjurer on Sept 16, 2024. Succumbed to an orc wizard's poison ... on level 4 of the Dungeon. The game lasted 00:04:59 (3551 turns). confidenceinterval the Conjurer (Deep Elf Conjurer) Turns: 3551, Time: 00:04:59 Health: -1/48 AC: 1 Str: 4 XL: 5 Next: 80% Magic: 10/11 EV: 12 Int: 25 God: Gold: 139 SH: 0 Dex: 19 Spells: 3/10 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth i - +6 ring of dexterity HPRegen 0.28/turn (no ring) MPRegen 0.24/turn %: no passive effects @: berserking, lethally poisoned (-1 -> -19), very quick A: magic regeneration, deformed body, teleportitis 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles j - 4 boomerangs o - 3 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery i - a +6 ring of dexterity (left hand) Scrolls c - 3 scrolls of teleportation n - a scroll of amnesia p - a scroll of poison Potions b - a potion of magic e - 2 potions of brilliance f - a potion of mutation g - a potion of berserk rage h - a potion of lignification {unknown} k - 2 potions of enlightenment {unknown} l - 2 potions of curing {unknown} m - a potion of haste {unknown} q - a potion of degeneration {unknown} r - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Short Blades - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 6.0 Conjurations * Level 0.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 76% 1d7 2% 1 Foxfire Conj/Fire 72% 2x1d7 3% 1 Summon Small Mammal Summ 12% N/A 10% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Passwall Erth 3% N/A 30% 3 Swiftness Air 3% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Armour fits poorly on your strangely shaped body. You are occasionally teleported next to monsters. You expend magic power (3 MP) to strengthen your wands. Message History You're too confused to cast spells. You feel sick. The orc wizard points at you and mumbles some strange words. You resist with some effort. Unknown command. It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. Your body twists and deforms. You feel your magical essence link to the dungeon's wands. You feel sick. The orc wizard misses you. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel less confused. You feel sick. The orc wizard hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Unknown command. You are too berserk! You hit the orc wizard. The orc wizard is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The orc wizard barely misses you. Unknown command. You hit the orc wizard. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The orc wizard hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You barely miss the orc wizard. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. You puncture the orc wizard! You kill the orc wizard! You die... ####..#.....# .##..# ...)†.......# #.##..# ####.)#...... ..##.. # #..# ....# #.##.. # #..# ...# #.##.# # #..#########.##.# # #.##.........##.######## # #..........<.)....<†...# ## #.##.#.......@#.######.# .# #.#...#####.###.# #.# .# #.#.#.# #.# #.# #.# .# #.#.#.#####.###.## #.# .###.#.#............# #.# .#.....#.#.###.###..# #.# ......[..#.# #.# #..# #.#### ##.#.##..#.# #.# #..# #.##.## #.#.##..#.###.# ###.#...## There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A hound (D:4) An iguana (D:4) 2 orc wizards (D:4) 2 adders A dart slug (D:2) A ribbon worm (D:3) 2 orcs (D:4) 9 endoplasms 5 giant cockroaches 2 goblins (D:2) 4 hobgoblins 9 jackals 7 kobolds 3 quokkas 7 ball pythons 5 bats 4 frilled lizards 3 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 326 | D:1 | Reached skill level 5 in Conjurations 685 | D:1 | Learned a level 2 spell: Searing Ray 1295 | D:2 | Reached skill level 1 in Short Blades 1425 | D:2 | Reached XP level 3. HP: 20/20 MP: 9/9 1483 | D:2 | Reached skill level 1 in Fighting 1544 | D:2 | Found an ornate altar of the Wu Jian Council. 1697 | D:2 | Got A Beginning Course on Gnosis 1768 | D:2 | Found a faded altar of an unknown god. 2532 | D:3 | Found a stormy altar of Qazlal. 2789 | D:3 | Reached XP level 4. HP: 23/25 MP: 10/10 3226 | D:4 | Noticed a scorpion 3244 | D:4 | Killed a scorpion 3245 | D:4 | Reached XP level 5. HP: 12/30 MP: 2/11 3334 | D:4 | Reached skill level 6 in Conjurations 3524 | D:4 | Learned a level 4 spell: Fulminant Prism 3546 | D:4 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 3546 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3546 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3550 | D:4 | HP: 2/48 [poisoned by an orc wizard] 3551 | D:4 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, st_stairs_4, hangedman_decor_growths D:2: cheibrodos_old_hovel, layout_loops_ring, basic_altar, nicolae_ecumenical_lake_church D:3: layout_basic, nicolae_qazlal_scattered_showers D:4: layout_loops_ring, general_overflow_altar, old_standard_altar, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Short Blades | 1 2 | 2.0 Fighting | 1 2 3 | 3.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 23 | 6 || 29 Cast: Magic Dart | 79 | 25 || 104 Searing Ray | 3 | 7 || 10 Use: Scroll | 4 | 3 || 7 Potion | | 2 || 2 Stab: Sleeping | 4 | || 4 Armour: Robe | 15 | 11 || 26 Dodge: Dodged | 15 | 12 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3554 | 3499 | 55 | 536 | 2567 | 4 | 888.5 | Dungeon | 3554 | 3499 | 55 | 536 | 2567 | 4 | 888.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1251 daAuts D:2: 1213 daAuts D:3: 704 daAuts D:4: 385 daAuts