confidenceinterval Level 1 of the Dungeon (0, 0, D:1) 6 stones (16, 15, D:1) a +0 robe (17, 16, D:1) a quokka corpse (skeletalised by now) (17, 19, D:1) a +0 short sword (18, 34, D:1) 3 stones (23, 20, D:1) a bat corpse (skeletalised by now) (27, 23, D:1) a quokka corpse (skeletalised by now) (27, 25, D:1) a +0 dagger (28, 16, D:1) a bat corpse (skeletalised by now) (30, 15, D:1) a bat corpse (skeletalised by now) (34, 48, D:1) 6 stones (35, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 45, D:1) a staff of death (40, 38, D:1) a +0 dagger (45, 31, D:1) a +0 dagger a bat corpse (skeletalised by now) (46, 31, D:1) a bat corpse (skeletalised by now) (46, 45, D:1) a jackal corpse (skeletalised by now) (47, 31, D:1) a jackal skeleton a jackal skeleton (56, 50, D:1) a frilled lizard corpse (skeletalised by now) (58, 23, D:1) a hobgoblin skeleton (66, 14, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (2, 23, D:2) a potion of lignification (3, 4, D:2) a +0 robe (3, 18, D:2) an adder corpse (3, 23, D:2) 9 gold pieces (13, 8, D:2) a +0 dagger 4 stones (35, 23, D:2) a quokka corpse (skeletalised by now) (36, 21, D:2) a +2 long sword of holy wrath (38, 18, D:2) 3 stones (41, 24, D:2) a +0 leather armour