confidenceinterval Level 1 of the Dungeon (0, 0, D:1) a staff of death (5, 23, D:1) a rat corpse (skeletalised by now) (12, 34, D:1) a +0 scale mail (13, 31, D:1) 3 stones (16, 33, D:1) a quokka corpse (skeletalised by now) (17, 5, D:1) a staff of alchemy (17, 9, D:1) a +0 robe (18, -3, D:1) a frilled lizard corpse (skeletalised by now) (18, -1, D:1) a +0 dagger (28, 9, D:1) a frilled lizard skeleton (30, 14, D:1) a ball python corpse (skeletalised by now) (39, 3, D:1) a frilled lizard corpse (skeletalised by now) (42, 25, D:1) a +0 robe (43, 33, D:1) a ball python corpse (skeletalised by now) (44, 30, D:1) a +0 robe (45, 24, D:1) a frilled lizard corpse (skeletalised by now) (47, 9, D:1) 9 stones (47, 15, D:1) a +0 dagger (47, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 22, D:1) a ball python corpse (skeletalised by now) (48, 18, D:1) a +0 dagger 2 stones (48, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (10, -23, D:2) a +0 club a goblin skeleton (13, 21, D:2) a +0 short sword (16, -15, D:2) a +0 ring mail a hobgoblin skeleton (17, -18, D:2) a bat skeleton (18, -10, D:2) 4 boomerangs (19, 21, D:2) a +0 dagger (22, 17, D:2) a +0 tower shield (34, 21, D:2) a +0 dagger 8 stones a goblin corpse (skeletalised by now) (35, 9, D:2) a +0 club Level 3 of the Dungeon (8, 9, D:3) 7 gold pieces (14, 13, D:3) a +0 ring mail