Dungeon Crawl Stone Soup version 0.33-a0-1134-g122d78936f (webtiles) character file. Game seed: 16182403068061116455 86 confidenceinterval the Conjurer (level 4, -2/26 HPs) Began as a Deep Elf Conjurer on Mar 27, 2025. Slain by Terence ... wielding a +1 short sword of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1558 turns). confidenceinterval the Conjurer (Deep Elf Conjurer) Turns: 1558, Time: 00:02:58 Health: -2/26 AC: 2 Str: 4 XL: 4 Next: 26% Magic: 2/10 EV: 12 Int: 25 God: Gold: 124 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons d - a +0 whip j - a +0 sling Missiles h - 2 throwing nets k - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery g - a ring of fire Scrolls f - 2 scrolls of summoning {unknown} i - a scroll of identify {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} e - 3 potions of curing {unknown} Skills: * Level 2.2 Fighting * Level 3.1 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a stone Terence the Veteran comes into view. He is wielding a +1 short sword of protection and wearing a +2 scale mail of poison resistance. Terence shouts! You hear a loud squeak. The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +1 short sword of protection. The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +1 short sword of protection. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +1 short sword of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 short sword of protection and wearing a +2 scale mail of poison resistance (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. Unknown command. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +1 short sword of protection. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. Terence looks scornfully at you. Terence hits you with a +1 short sword of protection! You die... Terence says, "Finally, peace and quiet." #.. ###..##...# ###'#' #..# ##..##### #..... # ##.# ##.## #..... # .# #..# #..... # .. ##.# #..... #. #.## #..... ..### #..# ###..... #.....#..########....... #..@@.##.....#....... #####.##.....#....... ##.##.....#....... .................. # ####............) ####.#####............. ....................... ....................... ....................... You could see Terence. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) A ribbon worm (D:2) 2 dart slugs A ball python (D:1) 3 endoplasms 2 giant cockroaches (D:1) 5 goblins 3 hobgoblins 3 jackals (D:2) 4 quokkas (D:1) 5 bats 2 frilled lizards (D:1) 5 kobolds 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 230 | D:1 | Reached skill level 5 in Conjurations 231 | D:1 | Reached skill level 1 in Fighting 428 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/9 546 | D:1 | Learned a level 2 spell: Searing Ray 656 | D:1 | Found a faded altar of an unknown god. 1013 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/10 1381 | D:2 | Found a runed translucent door. 1382 | D:2 | Noticed Crazy Yiuf 1550 | D:2 | Noticed Terence 1558 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, shapermc_ecumenical_altar_petra, minmay_misc_feat_four_crosses D:2: minmay_evil_eye, layout_basic, wad_floor_pattern_1, kennysheep_generic_room_7, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Fighting | 1 2 | 2.2 Dodging | 3 | 3.1 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 21 || 87 Searing Ray | | 1 || 1 Use: Scroll | 2 | || 2 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1557 | 1506 | 51 | 181 | 1098 | 2 | 778.5 | Dungeon | 1557 | 1506 | 51 | 181 | 1098 | 2 | 778.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 821 daAuts D:2: 736 daAuts