Dungeon Crawl Stone Soup version 0.34-a0-106-ga9c97bacbe (webtiles) character file. Game seed: 3506722584830791952 117 confidenceinterval the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on June 6, 2025. Slain by an orc warrior ... wielding a +0 flail (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:53 (1886 turns). confidenceinterval the Conjurer (Deep Elf Conjurer) Turns: 1886, Time: 00:01:53 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 71% Magic: 1/10 EV: 11 Int: 25 God: Gold: 63 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . c - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Missiles e - 8 poisoned darts Armour a - a +0 robe (worn) Wands k - a wand of charming (4) Scrolls i - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} f - 2 potions of moonshine {unknown} g - a potion of ambrosia {unknown} h - a potion of heal wounds {unknown} j - a potion of curing {unknown} l - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc shouts! You hear a shout! An orc warrior comes into view. It is wielding a +0 flail. The magic dart hits the orc. The orc is severely wounded. The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc. The orc is almost dead. The orc hits you with a +0 flail. The orc attacks as it pursues you! The orc barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is moderately wounded. (Press . to maintain the ray.) The searing ray misses the orc warrior. The searing ray hits the orc. You kill the orc! The searing ray misses the orc warrior. The searing ray hits the orc! You kill the orc! The searing ray misses the orc warrior. You finish channelling your searing ray. The orc warrior hits you with a +0 flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (moderately wounded, 81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 flail! Ouch! That really hurt! You die... #.##.# #.##.# #.##.# #.##.# #.##.# #.# #.# #.# #@# #o# #.# # #.# ###.##)# #......# .....o#### ###.# # You could see an orc warrior. Vanquished Creatures A phantom (D:3) An adder (D:2) 2 dart slugs 2 orcs (D:3) An endoplasm (D:2) A giant cockroach (D:1) 3 hobgoblins 2 quokkas 5 ball pythons A bat (D:1) 2 frilled lizards (D:2) 8 goblins 4 kobolds 3 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 440 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 443 | D:1 | Learned a level 2 spell: Searing Ray 560 | D:1 | Reached skill level 5 in Conjurations 1609 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1744 | D:3 | Noticed a phantom 1751 | D:3 | Killed a phantom 1752 | D:3 | Reached skill level 6 in Conjurations 1752 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/10 1873 | D:3 | Noticed an orc warrior 1886 | D:3 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring, reono_crystal_passage D:2: layout_loops_corners D:3: minmay_diamond_boxcup, layout_basic, serial_shops, nicolae_square_shop, minmay_box_of_dots Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Cast: Magic Dart | 44 | 10 || 54 Searing Ray | 2 | 2 || 4 Use: Scroll | 4 | || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 9 | 1 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1885 | 1800 | 85 | 46 | 1600 | 3 | 628.3 | Dungeon | 1885 | 1800 | 85 | 46 | 1600 | 3 | 628.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 933 daAuts D:1: 789 daAuts D:3: 161 daAuts