Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 3053091338595341566 2250 confidenceinterval the Destroyer (level 9, 0/48 HPs) Began as a Deep Elf Conjurer on June 19, 2025. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (11 damage) ... on level 7 of the Dungeon. The game lasted 00:16:22 (8047 turns). confidenceinterval the Destroyer (DECj) Turns: 8047, Time: 00:16:22 Health: 0/48 AC: 10 Str: 4 XL: 9 Next: 15% Magic: 8/18 EV: 11 Int: 28 God: Vehumet [*.....] Gold: 278 SH: 0 Dex: 13 Spells: 7/18 levels left rFire + . . d - staff of Cheibriados's Envy {^Contam rC+ rN+ Summ Ice Air} rCold + + . (no offhand) rNeg + . . s - +2 robe {rC+ rF+} rPois . (no helmet) rElec . (no cloak) rCorr . t - +2 pair of gloves SInv . a - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.32/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 278 gold pieces. Inventory: Missiles r - a throwing net u - 7 poisoned darts Armour a - a +2 pair of boots (worn) i - a +0 leather armour of cold resistance p - the +0 ring mail of Repulsion {+Inv rC+} (You found it on level 4 of the Dungeon) +Inv: It lets you turn invisible. rC+: It protects you from cold. s - a +2 robe of resistance (worn) t - a +2 pair of gloves (worn) v - the +2 leather armour of the Beginning {rN+ Str-3 Int+3 Dex+3} (You found it on level 7 of the Dungeon) rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Magical Staves d - the staff of Cheibriados's Envy (weapon) {^Contam rC+ rN+ Summ Ice Air} (You acquired it on level 1 of the Dungeon) [staff of cold] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. Jewellery h - a ring of fire Wands o - a wand of roots (4) Scrolls j - a scroll of immolation l - 2 scrolls of teleportation Potions b - a potion of magic c - a potion of heal wounds e - a potion of haste f - 2 potions of curing g - 3 potions of resistance k - 2 potions of brilliance m - 2 potions of enlightenment n - 2 potions of moonshine {unknown} q - 2 potions of lignification {unknown} Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting - Level 11.0 Conjurations - Level 4.0 Translocations - Level 6.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 49% 2d11 (+2d53% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Soul Splinter Necr 28% N/A 7% 1 Grave Claw Necr 14% 2d8 10% 2 Dazzling Flash Hex/Fire 14% N/A 21% 3 Vampiric Draining Necr 7% 2d6 21% 3 Starburst Conj/Fire 18% 6d7 71% 6 Fulsome Fusillade Conj/Alch 26% (3-5)d11 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:7 : Annotations: D:5 2 transporters D:7 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The bullfrog croaks. Joseph shoots a sling bullet. The sling bullet hits you! Found a gold piece. Your fulminant prism crackles loudly. The bullfrog closely misses you. The bullfrog barely misses you. Your fulminant prism explodes! The bullfrog hits you. The bullfrog hits you but does no damage. The bullfrog attacks as it pursues you! The bullfrog closely misses you. The bullfrog barely misses you. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The bullfrog hits you but does no damage. The bullfrog barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (79% to hit) You focus your ray upon the bullfrog. The searing ray hits the bullfrog! The bullfrog is moderately wounded. (Press . to maintain the ray.) The bullfrog closely misses you. The searing ray hits the bullfrog! The bullfrog is severely wounded. The bullfrog hits you! * * * LOW HITPOINT WARNING * * * The bullfrog closely misses you. The searing ray hits the bullfrog. You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. Joseph shoots a sling bullet. The sling bullet hits you! You die... .......... .......... .......... .......... #####..@.. #..... ################..... #.......#............ #...@...#............ #.#####.............. ###......@......... #$#.∩.............. ###........######## ####......# #......# #......# #......# You could see Joseph. Vanquished Creatures Blorkula the Orcula (D:5) Menkaure (D:7) A water moccasin (D:5) 2 sky beasts (D:7) 3 black bears 2 ice beasts An ogre (D:5) A centaur (D:5) A kobold brigand (D:7) 3 bullfrogs 2 scorpions (D:5) A marrowcuda (D:7) 4 vampire bats (D:5) An electric eel (D:7) 4 howler monkeys A bombardier beetle (D:4) A jelly (D:4) 2 orc priests 3 hounds 4 orc wizards (D:7) 10 gnolls 4 adders 2 dart slugs 23 orcs 2 ribbon worms 8 endoplasms 4 hobgoblins 6 jackals (D:2) A quokka (D:4) 4 ball pythons 5 bats 5 frilled lizards 3 giant cockroaches 8 goblins 13 kobolds 3 rats 140 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 284 | D:1 | Learned a level 2 spell: Searing Ray 300 | D:1 | Reached skill level 5 in Conjurations 955 | D:1 | Identified a scroll of acquirement 956 | D:1 | Acquired the staff of Cheibriados's Envy {^Contam rC+ rN+ | Summ Ice Air} 1205 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1711 | D:2 | Found a faded altar of an unknown god. 1766 | D:2 | Reached skill level 6 in Conjurations 1767 | D:2 | Reached XP level 4. HP: 18/24 MP: 5/10 2241 | D:3 | Learned a level 4 spell: Fulminant Prism 2347 | D:3 | Found a shimmering blue altar of Sif Muna. 2856 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/11 2859 | D:3 | Reached skill level 1 in Alchemy 3386 | D:4 | Identified the +0 ring mail of Repulsion {+Inv rC+} 3831 | D:4 | Reached skill level 7 in Conjurations 3989 | D:5 | Entered Level 5 of the Dungeon 3989 | D:5 | Noticed a centaur 3989 | D:5 | Noticed a black bear 4131 | D:5 | Noticed Blorkula the Orcula 4452 | D:5 | Reached XP level 6. HP: 29/32 MP: 4/12 4504 | D:5 | Killed Blorkula the Orcula 4505 | D:5 | Reached skill level 8 in Conjurations 4505 | D:5 | Reached skill level 1 in Translocations 4549 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4580 | D:5 | Reached XP level 7. HP: 36/36 MP: 3/13 4641 | D:5 | Found a transporter. 4789 | D:5 | Reached skill level 9 in Conjurations 4815 | D:5 | Reached skill level 5 in Spellcasting 4927 | D:5 | Reached XP level 8. HP: 39/41 MP: 12/17 5001 | D:5 | Found a transporter. 5560 | D:6 | Reached skill level 10 in Conjurations 5694 | D:6 | Found a staircase to the Ecumenical Temple. 5700 | Temple | Entered the Ecumenical Temple 5708 | Temple | Became a worshipper of Vehumet 5708 | Temple | Offered knowledge of Shock by Vehumet. 6575 | D:7 | Found a white marble altar of Elyvilon. 6600 | D:7 | Reached skill level 5 in Alchemy 7340 | D:7 | Reached skill level 11 in Conjurations 7433 | D:7 | Reached * piety under Vehumet 7521 | D:7 | Identified the +2 leather armour of the Beginning {rN+ | Str-3 Int+3 Dex+3} 7530 | D:7 | Reached XP level 9. HP: 45/45 MP: 10/18 7651 | D:7 | Noticed Joseph 7673 | D:7 | Noticed Menkaure 7692 | D:7 | Killed Menkaure 7693 | D:7 | Reached skill level 1 in Fighting 7904 | D:7 | You fall into a shaft and drop 1 floor! 8033 | D:7 | Found Hulukhir's Book Boutique. 8047 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_blasted D:3: layout_loops_ring, nicolae_sif_muna_condensation, minmay_misc_feat_alley D:4: layout_cave_pods, serial_bayou_lake_a D:5: gammafunk_cloud_chamber, layout_basic, kennysheep_generic_room_14, uniq_blorkula_the_orcula D:6: layout_loops_ring, temple_green, nicolae_elevator_lobby_asterisk D:7: layout_basic, nicolae_elyvilon_temple_path, serial_shops, nicolae_shop's_first_dollar, nicolae_nh_ransacked_shop, uniq_menkaure, uniq_joseph D:8: layout_loops_cross, minmay_diced_spiral Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 11 | 11.0 Alchemy | 3 5 6 | 6.0 Translocations | 2 3 4 | 4.0 Spellcasting | 5 | 5.1 Fighting | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 5 | | 6 || 11 Cast: Magic Dart | 84 | 56 | 40 || 180 Searing Ray | 3 | 8 | 16 || 27 Fulminant Prism | | 3 | 43 || 46 Iskenderun's Myst | | 1 | 6 || 7 Use: Scroll | 4 | 7 | 7 || 18 Potion | | | 1 || 1 Armour: Robe | 12 | 11 | 37 || 60 Dodge: Dodged | 16 | 8 | 26 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8059 | 7851 | 208 | 2566 | 4291 | 9 | 895.4 | Dungeon | 8040 | 7832 | 208 | 2566 | 4291 | 8 | 1005.0 | Temple | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1712 daAuts D:5: 1200 daAuts D:2: 1178 daAuts D:4: 1109 daAuts D:1: 996 daAuts D:3: 972 daAuts D:6: 812 daAuts D:8: 57 daAuts Temple: 19 daAuts