Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 5299749637988136867 53 confidenceinterval the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on June 25, 2025. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:03:01 (1623 turns). confidenceinterval the Conjurer (Deep Elf Conjurer) Turns: 1623, Time: 00:03:02 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 62% Magic: 6/9 EV: 11 Int: 24 God: Gold: 87 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 buckler Wands d - a wand of flame (19) Scrolls g - a scroll of fog {unknown} Potions f - a potion of moonshine {unknown} h - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and quivering boomerangs (81% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) Something hits you. Without enough magic to sustain it, your Searing Ray dissipates. Something hits you but does no damage. Something hits you but does no damage. You hear some strange, mumbled words. You are confused. Unknown command. You feel better. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ## .. ..###)### ....)){@# .####.### # There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 6 hobgoblins 4 orcs (D:3) 4 ball pythons (D:1) 6 bats 4 frilled lizards 4 goblins 2 kobolds (D:1) 4 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 232 | D:1 | Reached skill level 5 in Conjurations 286 | D:1 | Learned a level 2 spell: Searing Ray 810 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/9 1024 | D:1 | Found Xuurr's Antique Weapon Shop. 1169 | D:2 | Noticed Terence 1623 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, serial_shops, nicolae_square_shop, glass_columns_a, chequers_serial_rivers_room_a, hangedman_glass_teeth D:2: layout_basic, kennysheep_small_spiral, uniq_terence D:3: layout_basic, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 69 Searing Ray || 5 Use: Scroll || 3 Potion || 2 Armour: Robe || 16 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1622 | 1557 | 65 | 179 | 1148 | 3 | 540.7 | Dungeon | 1622 | 1557 | 65 | 179 | 1148 | 3 | 540.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1166 daAuts D:2: 433 daAuts D:3: 22 daAuts