Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 10908081154831285385 159 confidenceinterval the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on June 26, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:03:11 (2389 turns). confidenceinterval the Conjurer (Deep Elf Conjurer) Turns: 2389, Time: 00:03:11 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 17% Magic: 5/11 EV: 11 Int: 25 God: Gold: 58 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: lethally poisoned (0 -> -13), quill-form, invisible A: quills, magic regeneration a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Missiles h - 2 poisoned darts Armour a - a +1 robe (worn) Jewellery g - a ring of wizardry (worn) Potions b - a potion of magic f - a potion of attraction Talismans d - a quill talisman (active) Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.7 Conjurations + Level 2.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 6% 2 Passwall Erth 3% N/A 12% 3 Swiftness Air 3% N/A 12% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 11% 4 Arcjolt Conj/Air 10% 1d20 26% 5 Vhi's Electric Charge Tloc/Air 6% N/A 36% 4 Plasma Beam Fire/Air 1% 2x1d11 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History A scorpion comes into view. The magic dart hits the scorpion. The scorpion is moderately wounded. The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. You feel sick. The scorpion barely misses you. The magic dart hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! The scorpion is almost dead. (Press . to maintain the ray.) You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Alchemy skill increases to level 2! You have reached level 5! It was a potion of invisibility. You fade into invisibility! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... .. #. #. #. ### #. #.. #. #.# ###.##.#########.# .......@......##.#### ###.##.#####.#......# #.. ##.##.##.# .... ####.##.###. ..#.. #.<...... #####. ####.#### #. # #. There were no monsters in sight! Vanquished Creatures A scorpion (D:3) 3 gnolls 3 adders (D:2) 2 dart slugs 6 endoplasms 4 hobgoblins 4 quokkas 10 ball pythons 6 bats 4 frilled lizards 5 goblins A kobold (D:2) 2 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 266 | D:1 | Learned a level 2 spell: Searing Ray 268 | D:1 | Reached skill level 5 in Conjurations 556 | D:1 | Found a faded altar of an unknown god. 960 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1237 | D:2 | Reached skill level 6 in Conjurations 1491 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1512 | D:2 | Learned a level 4 spell: Fulminant Prism 2045 | D:2 | Reached skill level 1 in Alchemy 2388 | D:3 | Reached XP level 5. HP: 7/28 MP: 4/11 2389 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door D:2: layout_loops_cross D:3: layout_loops_corners, trog_hazing_becter, nicolae_gozag_seed_capital, nicolae_tso_swordbearing_angel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.7 Alchemy | 2 | 2.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 22 || 91 Searing Ray | 1 | 1 || 2 Use: Scroll | 5 | 3 || 8 Potion | | 1 || 1 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 2 | 3 || 5 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2388 | 2281 | 107 | 664 | 1374 | 3 | 796.0 | Dungeon | 2388 | 2281 | 107 | 664 | 1374 | 3 | 796.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1262 daAuts D:1: 1104 daAuts D:3: 21 daAuts